Player Matchup

Hel
Hel
Hectic Bunn
Hel
Level 108
God Stats
4W - 4L
1,427 SR
Queue Stats
195W - 267L
1,422 Elo+
Solo
Hou Yi
Hou Yi
MagneticExcalibu
Hou Yi
Level 145
God Stats
2W - 1L
1,538 SR
Queue Stats
97W - 59L
1,617 Elo+
Party 1
Anubis
Anubis
UndeadMemories
Anubis
Level 49
God Stats
2W - 1L
1,456 SR
Queue Stats
196W - 188L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
W1cK3D 317
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,393 Elo+
Solo
Jormungandr
Jormungandr
x_Predator_603_x
Jormungandr
Level 119
God Stats
1W - 1L
1,301 SR
Queue Stats
22W - 31L
1,413 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,465 Elo+

VS

Team Averages
Level 112
1,482 SR
1,357 Elo+
Ne Zha
Ne Zha
Bloodrage217
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,262 Elo+
Party 2
Hel
Hel
CRANK_S33Sion
Hel
Level 151
God Stats
3W - 8L
1,252 SR
Queue Stats
572W - 580L
1,469 Elo+
Solo
Thanatos
Thanatos
GrimTheSoldier94
Thanatos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,337 Elo+
Party 2
Athena
Athena
LucianDrago
Athena
Level 156
God Stats
3W - 3L
1,658 SR
Queue Stats
260W - 277L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
Trifta
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 21
13,059
653
9,208
20,798
8,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 17
14,949
747
37,250
23,986
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 17
14,613
731
10,531
16,935
6,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
W1cK3D 317
Ah Muzen Cab
20
15 / 7 / 16
16,079
804
37,898
21,238
7,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
x_Predator_603_x
Jormungandr
20
2 / 9 / 21
13,440
672
23,704
27,685
29,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
0 / 9 / 20
11,710
586
3,693
19,584
6,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 11 / 18
12,160
608
14,707
22,633
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 6 / 15
14,335
717
19,891
24,141
14,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
20
4 / 7 / 26
14,256
713
18,203
37,200
48,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Trifta
Danzaburou
20
19 / 8 / 8
18,219
911
33,193
27,796
9,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
125
41
Kills
38
38
Deaths
41
92
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
9
20
1.11
L
3
11
18
1.09
L
12
6
15
3.25
W
4
8
21
1.81
L
Athena
4
7
26
2.43
W
15
5
17
4.7
L
Danzaburou
Trifta
Danzaburou
19
8
8
2.88
W
5
9
17
1.5
W
Ah Muzen Cab
W1cK3D 317
Ah Muzen Cab
15
7
16
3.29
W
Jormungandr
x_Predator_603_x
Jormungandr
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,591
Damage
89,687
110,642
Taken
131,354
60,358
Mitigated
89,441
34,591
Healing
57,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,693
788
2,054
2,196
19,584
6,775
235
6,162
13,422
0
10,103
L
14,707
1,300
12,525
5,159
22,633
10,079
0
7,872
14,761
24,996
0
L
19,891
5,158
1,428
13,572
24,141
14,715
204
7,122
17,019
0
28,940
W
9,208
643
11,510
7,431
20,798
8,515
385
6,235
14,563
17,632
0
L
Athena
18,203
4,949
2,369
7,846
37,200
48,364
322
12,742
24,458
32,186
0
W
37,250
18,062
1,243
3,537
23,986
7,575
1,852
6,966
17,020
0
60,699
L
Danzaburou
Trifta
Danzaburou
33,193
16,464
1,255
8,744
27,796
9,508
2,684
9,545
18,251
0
72,115
W
10,531
2,087
85
2,268
16,935
6,575
1,182
7,663
9,272
28,609
0
W
Ah Muzen Cab
W1cK3D 317
Ah Muzen Cab
37,898
13,277
509
4,012
21,238
7,954
1,339
5,557
15,681
0
71,014
W
Jormungandr
x_Predator_603_x
Jormungandr
23,704
4,735
1,396
2,600
27,685
29,739
268
6,489
21,196
42,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,140
Gold Earned
70,680
213
Minions Killed
198
0
Camps Cleared
0
1,523,725
Distance Traveled
1,519,558
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,710
586
18
1
0
304,649
0
L
Hel
12,160
608
25
1
0
290,482
1
L
Thanatos
14,335
717
25
1
0
322,286
1
W
Hel
13,059
653
23
1
0
325,050
1
L
Athena
14,256
713
25
1
0
329,147
0
W
Hou Yi
14,949
747
38
2
0
319,718
0
L
Danzaburou
18,219
911
105
5
0
272,994
1
W
Anubis
14,613
731
39
2
0
278,862
0
W
Ah Muzen Cab
16,079
804
74
4
0
322,416
2
W
Jormungandr
13,440
672
39
2
0
277,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role