Player Matchup

Tiamat
Tiamat
DatDorito830
Tiamat
Level 67
God Stats
0W - 2L
1,215 SR
Queue Stats
86W - 101L
1,409 Elo+
Solo
Hera
Hera
Its Just Katt
Hera
Level 106
God Stats
10W - 9L
1,436 SR
Queue Stats
373W - 377L
1,382 Elo+
Solo
Thoth
Thoth
SakeBoyZuko
Thoth
Level 148
God Stats
0W - 2L
1,213 SR
Queue Stats
207W - 187L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
Sovsii
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
baekuun
Nu Wa
Level 108
God Stats
3W - 2L
1,717 SR
Queue Stats
84W - 74L
1,481 Elo+
Party 1
Team Averages
Level 91
1,416 SR
1,440 Elo+

VS

Team Averages
Level 129
1,564 SR
1,455 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Archaides
Hades
Level 128
God Stats
1W - 0L
1,807 SR
Queue Stats
13W - 13L
1,420 Elo+
Solo
Rama
Rama
Hayn Solo
Rama
Level 136
God Stats
3W - 2L
1,626 SR
Queue Stats
144W - 129L
1,432 Elo+
Solo
Fenrir
Fenrir
X187FAC
Fenrir
Level 160
God Stats
1W - 3L
1,448 SR
Queue Stats
126W - 127L
1,540 Elo+
Solo
Zeus
Zeus
oo Its Elite oo
Zeus
Level 67
God Stats
6W - 4L
1,502 SR
Queue Stats
309W - 354L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 6 / 5
7,786
556
7,176
14,627
6,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 6 / 4
9,695
693
12,144
13,364
5,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 6 / 5
8,348
596
6,917
11,707
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Sovsii
Ratatoskr
15
2 / 7 / 2
8,330
595
3,436
18,782
17,925
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Nu Wa
baekuun
Nu Wa
14
2 / 6 / 5
8,597
614
13,436
11,879
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 2 / 19
10,429
745
12,596
8,486
2,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
17
3 / 2 / 19
10,429
745
12,596
8,486
2,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Archaides
Hades
15
4 / 2 / 17
10,012
715
11,559
10,963
9,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
18
4 / 2 / 16
10,478
748
6,398
10,213
3,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
X187FAC
Fenrir
18
10 / 4 / 14
11,187
799
16,799
20,175
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 0 / 14
12,226
873
19,965
9,601
3,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
133
9
Kills
34
31
Deaths
12
21
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
19
6.25
W
Vulcan
 
Vulcan
3
2
19
6.25
W
Hades
Archaides
Hades
4
2
17
6.25
L
Tiamat
1
6
5
0.58
W
Rama
4
2
16
6
L
3
6
4
0.83
L
1
6
5
0.58
L
Ratatoskr
Sovsii
Ratatoskr
2
7
2
0.43
W
Fenrir
X187FAC
Fenrir
10
4
14
4.25
L
Nu Wa
baekuun
Nu Wa
2
6
5
0.75
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
79,913
70,359
Taken
67,924
39,603
Mitigated
36,954
16,767
Healing
38,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,596
5,089
2,887
2,363
8,486
2,987
374
6,583
1,751
35,156
0
W
Vulcan
 
Vulcan
12,596
5,089
2,887
2,363
8,486
2,987
374
6,583
1,751
35,156
0
W
Hades
Archaides
Hades
11,559
717
2,711
3,404
10,963
9,319
159
5,807
4,859
24,402
0
L
Tiamat
7,176
2,528
754
3,289
14,627
6,846
0
9,951
4,348
13,189
0
W
Rama
6,398
5,596
2,996
3,169
10,213
3,478
1,788
7,582
2,447
0
26,841
L
12,144
2,825
1,763
2,933
13,364
5,487
16
7,071
6,004
31,957
0
L
6,917
458
1,026
594
11,707
4,884
0
7,419
4,035
16,506
0
L
Ratatoskr
Sovsii
Ratatoskr
3,436
317
1,689
2,612
18,782
17,925
0
10,967
7,229
0
13,500
W
Fenrir
X187FAC
Fenrir
16,799
3,523
1,328
6,210
20,175
14,674
756
11,447
8,334
0
27,712
L
Nu Wa
baekuun
Nu Wa
13,436
2,699
732
1,375
11,879
4,461
0
7,982
3,682
22,583
0
W
19,965
1,022
3,481
4,952
9,601
3,509
882
6,947
2,374
49,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
64,761
115
Minions Killed
236
0
Camps Cleared
0
1,096,270
Distance Traveled
1,502,510
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,429
745
45
3
0
268,735
2
W
Vulcan
10,429
745
45
3
0
268,735
2
W
Hades
10,012
715
25
2
0
251,899
2
L
Tiamat
7,786
556
10
1
0
217,733
0
W
Rama
10,478
748
37
3
0
228,875
1
L
Hera
9,695
693
40
3
0
236,132
2
L
Thoth
8,348
596
32
2
0
202,480
0
L
Ratatoskr
8,330
595
19
1
0
243,720
2
W
Fenrir
11,187
799
20
1
0
223,367
1
L
Nu Wa
8,597
614
14
1
0
196,205
0
W
Zeus
12,226
873
64
5
0
260,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role