Player Matchup

Hou Yi
Hou Yi
Dante032411
Hou Yi
Level 108
God Stats
7W - 7L
1,472 SR
Queue Stats
435W - 461L
1,547 Elo+
Party 1
Artemis
Artemis
IL0V3-U-BCH
Artemis
Level 18
God Stats
3W - 0L
1,816 SR
Queue Stats
29W - 16L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
KeePWishinG3
Cthulhu
Level 157
God Stats
16W - 13L
1,508 SR
Queue Stats
1,278W - 1,108L
1,508 Elo+
Solo
Team Averages
Level 94
1,599 SR
1,539 Elo+

VS

Team Averages
Level 115
1,663 SR
1,428 Elo+
Atlas
Atlas
RenDragheart
Atlas
Level 31
God Stats
3W - 5L
1,538 SR
Queue Stats
18W - 29L
1,390 Elo+
Party 2
Discordia
Discordia
markov33
Discordia
Level 160
God Stats
0W - 1L
1,795 SR
Queue Stats
28W - 35L
1,390 Elo+
Party 2
Arachne
Arachne
werdna2662
Arachne
Level 155
God Stats
0W - 3L
1,657 SR
Queue Stats
15W - 19L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 3
7,120
647
6,561
6,967
2,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
IL0V3-U-BCH
Artemis
12
2 / 0 / 3
7,589
690
7,470
7,094
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
KeePWishinG3
Cthulhu
12
3 / 1 / 3
7,745
704
11,234
8,120
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
7,085
644
2,427
10,901
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
markov33
Discordia
11
1 / 2 / 1
7,200
655
8,039
6,411
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
werdna2662
Arachne
9
1 / 3 / 0
6,651
605
4,683
11,797
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
1
3
2.5
W
Artemis
IL0V3-U-BCH
Artemis
2
0
3
3.5
W
Cthulhu
KeePWishinG3
Cthulhu
3
1
3
4.5
L
0
1
1
0.5
L
Discordia
markov33
Discordia
1
2
1
0.75
L
Arachne
werdna2662
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
15,149
22,181
Taken
29,109
11,937
Mitigated
15,545
6,743
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,561
2,361
0
658
6,967
2,809
368
4,233
2,734
0
22,735
W
Artemis
IL0V3-U-BCH
Artemis
7,470
3,042
0
2,722
7,094
3,170
828
4,167
2,927
0
29,982
W
Cthulhu
KeePWishinG3
Cthulhu
11,234
607
458
2,905
8,120
5,958
0
2,556
5,564
24,513
0
L
2,427
1,030
0
887
10,901
9,642
0
3,859
6,634
12,371
0
L
Discordia
markov33
Discordia
8,039
162
76
1,309
6,411
2,114
0
2,411
3,760
30,989
0
L
Arachne
werdna2662
Arachne
4,683
3,295
0
3,813
11,797
3,789
0
4,260
7,086
0
9,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
20,936
170
Minions Killed
98
6
Camps Cleared
3
641,721
Distance Traveled
641,766
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,120
647
59
5
2
181,979
4
W
Artemis
7,589
690
72
7
3
206,025
1
W
Cthulhu
7,745
704
39
4
1
253,717
3
L
Atlas
7,085
644
20
2
1
207,530
1
L
Discordia
7,200
655
65
6
1
200,514
1
L
Arachne
6,651
605
13
1
1
233,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role