Player Matchup

Rama
Rama
 
Rama
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
I EAT YO CAT212
Chaac
Level 29
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Bastet
Bastet
Kreemo6325
Bastet
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 79L
1,515 Elo+
Solo
Olorun
Olorun
Matthus-_-
Olorun
Level 46
God Stats
2W - 6L
1,537 SR
Queue Stats
29W - 28L
1,522 Elo+
Solo
Ymir
Ymir
l 1xp l
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Team Averages
Level 42
1,513 SR
1,480 Elo+

VS

Team Averages
Level 103
1,583 SR
1,585 Elo+
Mulan
Mulan
DrunkDrummerG
Mulan
Level 135
God Stats
14W - 11L
1,600 SR
Queue Stats
199W - 171L
1,612 Elo+
Party 1
Geb
Geb
OnexGrimxDemise
Geb
Level 44
God Stats
3W - 1L
1,533 SR
Queue Stats
52W - 33L
1,633 Elo+
Party 1
Charybdis
Charybdis
TheThicAristotle
Charybdis
Level 147
God Stats
7W - 5L
1,612 SR
Queue Stats
27W - 26L
1,561 Elo+
Party 1
Hera
Hera
Twilight_Viper
Hera
Level 41
God Stats
1W - 4L
1,136 SR
Queue Stats
35W - 33L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
godofwarfare345
Sun Wukong
Level 149
God Stats
5W - 0L
2,034 SR
Queue Stats
227W - 230L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 2 / 0
9,357
550
13,800
12,395
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
 
Rama
15
8 / 2 / 0
9,357
550
13,800
12,395
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 1
8,441
497
13,340
17,458
19,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Kreemo6325
Bastet
14
4 / 5 / 4
8,796
517
10,835
14,406
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
Matthus-_-
Olorun
14
3 / 7 / 1
9,132
537
5,676
13,774
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
l 1xp l
Ymir
13
0 / 3 / 3
7,163
421
2,727
15,879
15,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
9,721
572
11,427
14,516
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 10
7,860
462
7,005
18,740
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
17
4 / 2 / 4
10,048
591
15,996
10,547
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 5 / 4
8,897
523
8,650
7,684
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
godofwarfare345
Sun Wukong
16
5 / 2 / 4
9,493
558
11,547
14,128
9,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
24
Kills
22
24
Deaths
16
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
2
0
4
L
Rama
 
Rama
8
2
0
4
W
5
2
10
5
L
1
5
1
0.3
L
Bastet
Kreemo6325
Bastet
4
5
4
1.2
L
Olorun
Matthus-_-
Olorun
3
7
1
0.5
W
2
5
10
1.4
W
Charybdis
4
2
4
3
W
6
5
4
1.6
W
Sun Wukong
godofwarfare345
Sun Wukong
5
2
4
3.5
L
Ymir
l 1xp l
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
54,625
86,307
Taken
65,615
52,604
Mitigated
34,859
26,724
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,800
10,925
0
4,667
12,395
4,007
1,164
2,697
9,658
0
69,455
L
Rama
 
Rama
13,800
10,925
0
4,667
12,395
4,007
1,164
2,697
9,658
0
69,455
W
11,427
1,450
0
6,733
14,516
6,806
0
2,205
12,237
0
69,218
L
13,340
1,896
0
8,325
17,458
19,728
364
1,726
15,708
0
57,560
L
Bastet
Kreemo6325
Bastet
10,835
2,491
0
2,425
14,406
4,691
0
4,260
10,006
0
56,948
L
Olorun
Matthus-_-
Olorun
5,676
2,721
202
3,984
13,774
4,941
0
4,684
8,864
53,746
0
W
7,005
1,190
324
4,831
18,740
13,470
54
2,113
16,445
16,715
0
W
Charybdis
15,996
9,303
0
5,592
10,547
2,685
1,066
1,461
9,086
0
80,013
W
8,650
1,772
0
689
7,684
2,282
113
2,267
5,417
42,336
0
W
Sun Wukong
godofwarfare345
Sun Wukong
11,547
3,562
0
4,621
14,128
9,616
0
357
12,657
0
63,553
L
Ymir
l 1xp l
Ymir
2,727
687
423
2,031
15,879
15,230
0
1,858
14,021
21,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
46,019
621
Minions Killed
485
0
Camps Cleared
0
1,776,458
Distance Traveled
1,654,345
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,357
550
133
8
0
302,787
1
L
Rama
9,357
550
133
8
0
302,787
1
W
Mulan
9,721
572
122
7
0
363,807
1
L
Chaac
8,441
497
107
6
0
292,121
0
L
Bastet
8,796
517
98
6
0
343,653
3
L
Olorun
9,132
537
113
7
0
261,741
1
W
Geb
7,860
462
21
1
0
347,109
2
W
Charybdis
10,048
591
128
8
0
301,988
1
W
Hera
8,897
523
92
5
0
313,893
1
W
Sun Wukong
9,493
558
122
7
0
327,548
7
L
Ymir
7,163
421
37
2
0
273,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role