Player Matchup

Janus
Janus
Akira_6798
Janus
Level 109
God Stats
2W - 6L
1,207 SR
Queue Stats
240W - 213L
1,543 Elo+
Party 1
Atlas
Atlas
Arodriguez134
Atlas
Level 77
God Stats
8W - 3L
1,714 SR
Queue Stats
175W - 126L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AtomicAwaken480
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,552 SR
Queue Stats
143W - 138L
1,472 Elo+
Solo
Chiron
Chiron
KLOSED KASCET
Chiron
Level 158
God Stats
10W - 7L
1,611 SR
Queue Stats
501W - 539L
1,460 Elo+
Solo
Medusa
Medusa
Selta
Medusa
Level 126
God Stats
6W - 5L
1,515 SR
Queue Stats
365W - 274L
1,561 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,526 Elo+

VS

Team Averages
Level 105
1,537 SR
1,523 Elo+
Anubis
Anubis
Aerodawn
Anubis
Level 124
God Stats
2W - 3L
1,487 SR
Queue Stats
160W - 153L
1,543 Elo+
Solo
Hera
Hera
Mr Krinkle1324
Hera
Level 86
God Stats
2W - 2L
1,563 SR
Queue Stats
59W - 42L
1,584 Elo+
Party 2
Achilles
Achilles
Shmonses
Achilles
Level 125
God Stats
1W - 1L
1,621 SR
Queue Stats
56W - 39L
1,586 Elo+
Party 2
Cerberus
Cerberus
Skywalkerlp
Cerberus
Level 83
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 13L
1,288 Elo+
Party 2
Ne Zha
Ne Zha
iiHaduken
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 4 / 13
11,365
758
11,525
9,147
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 23
11,863
791
12,485
19,149
24,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
AtomicAwaken480
Morgan Le Fay
18
6 / 5 / 16
11,493
766
17,070
10,958
3,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 5 / 20
11,961
797
12,345
14,711
5,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Selta
Medusa
20
12 / 8 / 16
12,782
852
22,335
16,709
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aerodawn
Anubis
19
9 / 9 / 3
12,234
816
13,719
19,804
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 7 / 11
10,411
694
10,999
13,166
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shmonses
Achilles
19
8 / 7 / 8
12,093
806
12,071
19,954
33,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Skywalkerlp
Cerberus
14
0 / 7 / 12
9,413
628
6,130
18,906
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
iiHaduken
Ne Zha
19
7 / 6 / 12
11,856
790
15,215
13,534
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
71
36
Kills
25
26
Deaths
36
88
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aerodawn
Anubis
9
9
3
1.17
W
Janus
6
4
13
3.13
W
7
4
23
4.63
W
Morgan Le Fay
AtomicAwaken480
Morgan Le Fay
6
5
16
2.8
W
5
5
20
3
L
1
7
11
0.93
W
Medusa
Selta
Medusa
12
8
16
2.5
L
Achilles
Shmonses
Achilles
8
7
8
1.71
L
Cerberus
Skywalkerlp
Cerberus
0
7
12
0.86
L
Ne Zha
iiHaduken
Ne Zha
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,760
Damage
58,134
70,674
Taken
85,364
42,025
Mitigated
76,798
20,137
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aerodawn
Anubis
13,719
289
805
6,056
19,804
10,066
429
8,986
10,818
39,543
0
W
Janus
11,525
270
367
1,066
9,147
2,760
1,066
2,699
6,268
15,889
0
W
12,485
4,724
780
3,148
19,149
24,295
160
8,143
10,640
22,501
0
W
Morgan Le Fay
AtomicAwaken480
Morgan Le Fay
17,070
2,215
54
812
10,958
3,974
582
4,918
5,834
27,538
0
W
12,345
5,401
3,486
6,081
14,711
5,680
2,375
7,056
7,325
0
39,635
L
10,999
2,194
436
1,775
13,166
4,623
648
6,522
6,644
24,539
0
W
Medusa
Selta
Medusa
22,335
9,632
1,759
2,584
16,709
5,316
847
9,404
7,165
0
40,177
L
Achilles
Shmonses
Achilles
12,071
1,919
1,124
3,987
19,954
33,735
182
9,703
10,251
5,159
13,061
L
Cerberus
Skywalkerlp
Cerberus
6,130
309
424
2,160
18,906
23,197
115
9,829
9,077
12,286
0
L
Ne Zha
iiHaduken
Ne Zha
15,215
1,172
406
1,619
13,534
5,177
0
6,040
7,494
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
56,007
157
Minions Killed
146
0
Camps Cleared
0
1,324,092
Distance Traveled
1,199,565
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,234
816
60
4
0
194,720
0
W
Janus
11,365
758
22
1
0
279,774
0
W
Atlas
11,863
791
17
1
0
264,296
1
W
Morgan Le Fay
11,493
766
25
2
0
275,105
0
W
Chiron
11,961
797
43
3
0
247,936
0
L
Hera
10,411
694
46
3
0
247,228
2
W
Medusa
12,782
852
50
3
0
256,981
0
L
Achilles
12,093
806
5
0
0
277,354
0
L
Cerberus
9,413
628
14
1
0
256,573
2
L
Ne Zha
11,856
790
21
1
0
223,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role