Player Matchup

Scylla
Scylla
Bronze III
IPotatoiBoi
Scylla
Bronze III
Level 111
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 2L
1,475 MMR
Party 1
Bacchus
Bacchus
Bronze III
TTV_JayEXTREME
Bacchus
Bronze III
Level 38
God Stats
2W - 1L
1,573 SR
Queue Stats
2W - 2L
1,415 MMR
Party 1
Artemis
Artemis
Bronze III
legendary403219
Artemis
Bronze III
Level 57
God Stats
2W - 0L
1,644 SR
Queue Stats
2W - 2L
1,452 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,574 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,478 SR
1,349 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver III
BORDERR JJUMPER
Ah Muzen Cab
Silver III
Level 128
God Stats
7W - 10L
1,515 SR
Queue Stats
17W - 28L
1,078 MMR
Party 2
Ah Puch
Ah Puch
Gold V
MoJoN7
Ah Puch
Gold V
Level 129
God Stats
4W - 8L
1,397 SR
Queue Stats
14W - 18L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
8 / 4 / 11
15,811
687
20,639
16,592
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 2 / 11
16,139
702
5,846
24,045
37,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 4 / 12
15,354
668
25,765
19,627
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ZeusAphroditeCthulhuOdinHercules

VS

Bans
BastetBaron SamediGilgameshNeithCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 8 / 8
13,746
598
12,230
32,528
31,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
 
Chaac
17
1 / 8 / 8
13,746
598
12,230
32,528
31,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
BORDERR JJUMPER
Ah Muzen Cab
17
3 / 6 / 6
14,241
619
14,128
17,319
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
MoJoN7
Ah Puch
17
6 / 7 / 4
15,081
656
24,785
16,653
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
21
Kills
11
10
Deaths
29
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
8
0.63
L
Chaac
 
Chaac
1
8
8
0.63
L
Ah Muzen Cab
BORDERR JJUMPER
Ah Muzen Cab
3
6
6
1
W
Scylla
8
4
11
3.38
L
Ah Puch
MoJoN7
Ah Puch
6
7
4
1.14
W
7
2
11
6.25
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
63,373
60,264
Taken
99,028
54,619
Mitigated
73,611
18,215
Healing
36,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,230
1,705
0
13,531
32,528
31,142
632
11,552
19,638
0
60,118
L
Chaac
 
Chaac
12,230
1,705
0
13,531
32,528
31,142
632
11,552
19,638
0
60,118
L
Ah Muzen Cab
BORDERR JJUMPER
Ah Muzen Cab
14,128
4,735
0
5,413
17,319
6,133
1,588
6,546
10,098
0
73,769
W
Scylla
20,639
2,173
0
2,147
16,592
6,633
1,664
6,604
9,502
93,885
0
L
Ah Puch
MoJoN7
Ah Puch
24,785
514
0
4,069
16,653
5,194
606
8,339
7,662
71,957
0
W
5,846
1,031
351
7,083
24,045
37,761
524
9,012
14,279
13,594
0
W
25,765
12,091
901
7,733
19,627
10,225
1,625
7,726
11,491
0
64,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
56,814
310
Minions Killed
365
6
Camps Cleared
18
1,183,860
Distance Traveled
1,650,322
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,746
598
75
3
3
424,781
8
L
Chaac
13,746
598
75
3
3
424,781
8
L
Ah Muzen Cab
14,241
619
116
5
7
448,773
3
W
Scylla
15,811
687
182
8
4
409,230
4
L
Ah Puch
15,081
656
99
4
5
351,987
3
W
Bacchus
16,139
702
18
1
0
395,415
3
W
Artemis
15,354
668
110
5
2
379,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role