Player Matchup

King Arthur
King Arthur
CaseCasey0204
King Arthur
Level 128
God Stats
11W - 10L
1,504 SR
Queue Stats
127W - 115L
1,535 Elo+
Party 1
Vulcan
Vulcan
MastaMilkman
Vulcan
Level 127
God Stats
2W - 4L
1,602 SR
Queue Stats
60W - 51L
1,561 Elo+
Party 1
Ymir
Ymir
Mocklet
Ymir
Level 68
God Stats
1W - 2L
1,459 SR
Queue Stats
52W - 57L
1,520 Elo+
Party 1
Team Averages
Level 108
1,521 SR
1,539 Elo+

VS

Team Averages
Level 110
1,383 SR
1,458 Elo+
Yemoja
Yemoja
Anemonie
Yemoja
Level 148
God Stats
0W - 2L
1,423 SR
Queue Stats
90W - 78L
1,572 Elo+
Party 2
Chang'e
Chang'e
Nyexia
Chang'e
Level 81
God Stats
0W - 4L
1,163 SR
Queue Stats
7W - 14L
1,370 Elo+
Party 2
Artemis
Artemis
bludninjawarrior
Artemis
Level 102
God Stats
37W - 36L
1,562 SR
Queue Stats
182W - 267L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseCasey0204
King Arthur
17
7 / 1 / 7
11,860
698
12,028
12,541
11,986
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
15
5 / 0 / 6
11,045
650
21,861
8,523
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Mocklet
Ymir
14
3 / 4 / 7
10,679
628
10,786
15,338
10,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anemonie
Yemoja
13
2 / 2 / 3
10,389
611
3,954
15,907
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Nyexia
Chang'e
12
0 / 5 / 5
9,002
530
7,094
19,046
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 2
10,043
591
17,428
16,449
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
5
5
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anemonie
Yemoja
2
2
3
1.75
W
King Arthur
CaseCasey0204
King Arthur
7
1
7
10.5
W
Vulcan
5
0
6
8
W
Ymir
Mocklet
Ymir
3
4
7
1.63
L
Chang'e
Nyexia
Chang'e
0
5
5
0.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
28,476
36,402
Taken
51,402
24,915
Mitigated
30,687
8,438
Healing
19,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anemonie
Yemoja
3,954
1,461
4,251
2,633
15,907
19,065
0
10,514
4,957
16,319
0
W
King Arthur
CaseCasey0204
King Arthur
12,028
1,844
0
3,586
12,541
11,986
210
4,677
7,864
529
42,648
W
Vulcan
21,861
8,722
0
927
8,523
2,885
29
2,089
6,434
61,284
0
W
Ymir
Mocklet
Ymir
10,786
797
774
3,151
15,338
10,044
280
5,151
10,187
26,195
0
L
Chang'e
Nyexia
Chang'e
7,094
163
4,909
5,200
19,046
6,127
0
10,946
7,750
28,254
0
L
17,428
7,203
1,033
1,574
16,449
5,495
0
10,965
5,136
0
48,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
29,434
184
Minions Killed
156
11
Camps Cleared
3
958,911
Distance Traveled
827,452
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,389
611
22
1
0
268,032
5
W
King Arthur
11,860
698
62
4
6
338,427
2
W
Vulcan
11,045
650
90
5
3
344,072
2
W
Ymir
10,679
628
32
2
2
276,412
1
L
Chang'e
9,002
530
47
3
1
300,373
6
L
Artemis
10,043
591
87
5
2
259,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role