Player Matchup

Yemoja
Yemoja
Blagel
Yemoja
Level 15
God Stats
10W - 2L
1,796 SR
Queue Stats
33W - 14L
1,701 Elo+
Party 2
Tiamat
Tiamat
OlafNorthfire
Tiamat
Level 146
God Stats
3W - 2L
1,684 SR
Queue Stats
69W - 37L
1,726 Elo+
Party 2
Artemis
Artemis
chelsway
Artemis
Level 24
God Stats
50W - 20L
1,785 SR
Queue Stats
64W - 33L
1,722 Elo+
Party 2
Baba Yaga
Baba Yaga
elusivesquid
Baba Yaga
Level 138
God Stats
4W - 1L
1,649 SR
Queue Stats
91W - 42L
1,754 Elo+
Party 2
Mercury
Mercury
ºKalam
Mercury
Level 142
God Stats
1W - 0L
1,824 SR
Queue Stats
25W - 19L
1,602 Elo+
Party 2
Team Averages
Level 93
1,748 SR
1,701 Elo+

VS

Team Averages
Level 82
1,514 SR
1,416 Elo+
Medusa
Medusa
Akira Dragon469
Medusa
Level 159
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 18L
1,192 Elo+
Solo
Artio
Artio
GriilledCheeze
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,461 Elo+
Solo
Thoth
Thoth
SquishyTheMage
Thoth
Level 15
God Stats
1W - 2L
1,446 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 1
Thanatos
Thanatos
TheGreatTentacle
Thanatos
Level 47
God Stats
1W - 2L
1,487 SR
Queue Stats
33W - 33L
1,454 Elo+
Party 1
Vamana
Vamana
pud15
Vamana
Level 149
God Stats
1W - 3L
1,473 SR
Queue Stats
443W - 511L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blagel
Yemoja
17
0 / 0 / 25
10,735
1,074
5,241
6,546
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 1 / 11
10,458
1,046
18,196
7,098
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
chelsway
Artemis
17
5 / 3 / 8
10,440
1,044
9,236
7,317
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
elusivesquid
Baba Yaga
18
7 / 2 / 21
11,660
1,166
16,757
9,056
3,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ºKalam
Mercury
18
11 / 4 / 16
11,820
1,182
18,099
11,950
4,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

285

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,144
1,014
11,709
16,211
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 2
8,356
836
4,082
11,165
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 9 / 6
9,768
977
4,857
15,355
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 8 / 4
9,386
939
7,537
14,542
5,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
pud15
Vamana
15
3 / 6 / 5
9,805
981
8,355
15,743
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
30
Kills
10
10
Deaths
30
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Yemoja
Blagel
Yemoja
0
0
25
12.5
L
1
2
2
1
W
7
1
11
12.5
L
1
9
6
0.44
L
3
8
4
0.63
W
Artemis
chelsway
Artemis
5
3
8
3
W
Baba Yaga
elusivesquid
Baba Yaga
7
2
21
8.75
L
Vamana
pud15
Vamana
3
6
5
0.92
W
Mercury
ºKalam
Mercury
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,529
Damage
36,540
41,967
Taken
73,016
23,227
Mitigated
29,746
9,909
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,709
3,575
0
1,573
16,211
5,612
0
10,739
5,362
0
43,015
W
Yemoja
Blagel
Yemoja
5,241
1,350
2,823
2,150
6,546
6,929
0
1,351
4,999
12,871
0
L
4,082
278
942
1,054
11,165
6,388
0
6,870
4,295
8,732
0
W
18,196
1,960
533
1,247
7,098
5,240
0
1,495
5,376
30,547
0
L
4,857
440
0
315
15,355
5,302
0
9,144
6,211
12,224
0
L
7,537
511
0
4,023
14,542
5,386
0
5,152
9,289
0
17,436
W
Artemis
chelsway
Artemis
9,236
3,505
0
1,625
7,317
2,659
0
1,825
5,432
0
37,715
W
Baba Yaga
elusivesquid
Baba Yaga
16,757
1,324
0
1,321
9,056
3,499
0
2,086
6,682
33,312
0
L
Vamana
pud15
Vamana
8,355
3,796
877
2,348
15,743
7,058
0
8,078
7,665
0
20,643
W
Mercury
ºKalam
Mercury
18,099
9,660
0
210
11,950
4,900
0
1,301
10,539
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
47,459
166
Minions Killed
154
9
Camps Cleared
3
1,006,060
Distance Traveled
836,713
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,144
1,014
100
10
1
188,825
0
W
Yemoja
10,735
1,074
14
1
0
188,994
0
L
Artio
8,356
836
7
1
1
155,088
0
W
Tiamat
10,458
1,046
26
3
1
212,149
0
L
Thoth
9,768
977
23
2
0
157,450
0
L
Thanatos
9,386
939
11
1
0
192,517
0
W
Artemis
10,440
1,044
71
7
1
167,784
0
W
Baba Yaga
11,660
1,166
43
4
3
197,921
1
L
Vamana
9,805
981
13
1
1
142,833
0
W
Mercury
11,820
1,182
12
1
4
239,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role