Player Matchup

Chang'e
Chang'e
OmMoPo3oK
Chang'e
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
558W - 551L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Seymur19
Cernunnos
Level 95
God Stats
4W - 3L
1,527 SR
Queue Stats
44W - 58L
1,359 Elo+
Solo
Thanatos
Thanatos
Yasxyz
Thanatos
Level 57
God Stats
7W - 9L
1,385 SR
Queue Stats
133W - 140L
1,373 Elo+
Solo
Agni
Agni
bobbyaj
Agni
Level 47
God Stats
1W - 3L
1,128 SR
Queue Stats
95W - 155L
1,270 Elo+
Solo
Geb
Geb
the_golden64
Geb
Level 107
God Stats
14W - 7L
1,637 SR
Queue Stats
537W - 521L
1,431 Elo+
Solo
Team Averages
Level 79
1,436 SR
1,379 Elo+

VS

Team Averages
Level 101
1,520 SR
1,461 Elo+
Apollo
Apollo
Corsu2b2b2b
Apollo
Level 115
God Stats
28W - 34L
1,501 SR
Queue Stats
426W - 455L
1,482 Elo+
Solo
Sol
Sol
CyanUSer007
Sol
Level 66
God Stats
16W - 11L
1,602 SR
Queue Stats
65W - 79L
1,394 Elo+
Solo
Loki
Loki
Evvii_Effaa
Loki
Level 128
God Stats
11W - 10L
1,537 SR
Queue Stats
497W - 464L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M-A-S-L-ONB-TOT
Ah Muzen Cab
Level 112
God Stats
23W - 29L
1,461 SR
Queue Stats
368W - 403L
1,377 Elo+
Solo
Athena
Athena
milhuse
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OmMoPo3oK
Chang'e
17
8 / 2 / 12
11,396
570
14,683
17,875
9,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Seymur19
Cernunnos
18
9 / 2 / 4
11,484
574
19,402
11,791
4,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Yasxyz
Thanatos
18
13 / 6 / 5
12,224
611
14,632
16,210
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
bobbyaj
Agni
15
1 / 5 / 5
9,483
474
8,877
12,536
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 15
10,080
504
8,872
15,251
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 6 / 3
9,424
471
4,451
17,305
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 8 / 3
8,986
449
11,940
15,896
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 4 / 2
10,961
548
10,301
15,010
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
M-A-S-L-ONB-TOT
Ah Muzen Cab
12
1 / 13 / 5
8,636
432
10,793
17,255
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
milhuse
Athena
10
1 / 3 / 4
7,314
366
4,783
20,174
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
33
Kills
15
15
Deaths
34
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
6
3
0.58
L
3
8
3
0.56
L
8
4
2
2.25
L
Ah Muzen Cab
M-A-S-L-ONB-TOT
Ah Muzen Cab
1
13
5
0.27
W
Chang'e
OmMoPo3oK
Chang'e
8
2
12
7
W
Cernunnos
Seymur19
Cernunnos
9
2
4
5.5
W
Thanatos
Yasxyz
Thanatos
13
6
5
2.58
W
Agni
bobbyaj
Agni
1
5
5
0.7
L
Athena
milhuse
Athena
1
3
4
1
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,466
Damage
42,268
73,663
Taken
85,640
41,644
Mitigated
39,258
35,998
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,451
1,114
0
5,561
17,305
5,223
0
3,715
13,590
0
69,126
L
11,940
4,308
0
4,514
15,896
5,651
527
8,031
7,497
49,925
5,815
L
10,301
2,119
0
3,329
15,010
4,767
0
5,907
9,003
0
63,621
L
Ah Muzen Cab
M-A-S-L-ONB-TOT
Ah Muzen Cab
10,793
4,487
56
2,911
17,255
6,108
736
8,123
9,112
0
45,239
W
Chang'e
OmMoPo3oK
Chang'e
14,683
1,065
3,033
8,565
17,875
9,936
877
1,695
16,180
66,272
0
W
Cernunnos
Seymur19
Cernunnos
19,402
8,588
498
6,182
11,791
4,945
5,008
2,535
9,256
0
93,742
W
Thanatos
Yasxyz
Thanatos
14,632
5,804
0
11,068
16,210
6,512
569
2,775
13,435
0
77,730
W
Agni
bobbyaj
Agni
8,877
279
0
1,958
12,536
4,471
66
3,490
9,046
56,474
0
L
Athena
milhuse
Athena
4,783
529
0
872
20,174
17,509
0
6,074
14,006
11,777
0
W
8,872
829
413
4,281
15,251
15,780
176
5,250
10,001
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
45,321
518
Minions Killed
421
0
Camps Cleared
0
1,816,064
Distance Traveled
1,839,428
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,424
471
115
6
0
342,109
2
L
Sol
8,986
449
101
5
0
340,971
5
L
Loki
10,961
548
112
6
0
423,156
3
L
Ah Muzen Cab
8,636
432
75
4
0
322,865
1
W
Chang'e
11,396
570
131
7
0
359,103
1
W
Cernunnos
11,484
574
152
8
0
346,636
0
W
Thanatos
12,224
611
114
6
0
358,574
3
W
Agni
9,483
474
94
5
0
370,216
3
L
Athena
7,314
366
18
1
0
410,327
3
W
Geb
10,080
504
27
1
0
381,535
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role