Player Matchup

Danzaburou
Danzaburou
GreenedGoblin
Danzaburou
Level 154
God Stats
33W - 14L
1,702 SR
Queue Stats
327W - 217L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
OMagic_ManO
Sun Wukong
Level 49
God Stats
5W - 1L
1,717 SR
Queue Stats
38W - 23L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RubyTheHuntress
Tsukuyomi
Level 149
God Stats
2W - 1L
1,557 SR
Queue Stats
204W - 162L
1,729 Elo+
Party 2
Agni
Agni
SquidwrdFortnite
Agni
Level 82
God Stats
3W - 2L
1,662 SR
Queue Stats
143W - 121L
1,641 Elo+
Party 2
Geb
Geb
VenaticCone602
Geb
Level 158
God Stats
4W - 2L
1,646 SR
Queue Stats
231W - 182L
1,708 Elo+
Party 2
Team Averages
Level 118
1,657 SR
1,677 Elo+

VS

Team Averages
Level 61
1,484 SR
1,356 Elo+
Loki
Loki
Adept Golem
Loki
Level 37
God Stats
2W - 5L
1,351 SR
Queue Stats
45W - 61L
1,375 Elo+
Party 1
Cerberus
Cerberus
Boegiboe
Cerberus
Level 27
God Stats
10W - 19L
1,443 SR
Queue Stats
17W - 28L
1,410 Elo+
Party 1
Eset
Eset
FriendlessFrank
Eset
Level 155
God Stats
42W - 34L
1,626 SR
Queue Stats
426W - 377L
1,619 Elo+
Solo
Chaac
Chaac
I EAT YO CAT212
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 3
Cernunnos
Cernunnos
l 1xp l
Cernunnos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreenedGoblin
Danzaburou
20
5 / 0 / 5
14,189
709
10,838
12,010
5,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
OMagic_ManO
Sun Wukong
16
1 / 2 / 10
10,303
515
5,193
15,475
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
RubyTheHuntress
Tsukuyomi
20
16 / 0 / 2
13,268
663
23,486
13,892
6,498
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 8
10,289
514
12,160
13,314
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 7
9,213
461
5,513
12,424
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,127
406
4,437
15,146
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Boegiboe
Cerberus
11
2 / 6 / 1
7,643
382
4,450
18,588
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 5
9,727
486
9,843
15,807
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
9,486
474
14,629
18,217
19,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
l 1xp l
Cernunnos
14
0 / 1 / 1
8,834
442
2,728
7,073
1,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
9
11
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Cerberus
Boegiboe
Cerberus
2
6
1
0.42
L
3
7
5
0.79
W
Danzaburou
GreenedGoblin
Danzaburou
5
0
5
7.5
L
2
6
2
0.5
W
Sun Wukong
OMagic_ManO
Sun Wukong
1
2
10
3
W
Tsukuyomi
RubyTheHuntress
Tsukuyomi
16
0
2
17
W
2
6
8
1
W
2
3
7
1.83
L
Cernunnos
l 1xp l
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
36,087
67,115
Taken
74,831
36,351
Mitigated
40,642
26,744
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,437
358
278
5,018
15,146
3,550
0
4,165
10,540
0
43,321
L
Cerberus
Boegiboe
Cerberus
4,450
190
0
3,806
18,588
11,584
339
2,766
15,420
22,865
0
L
9,843
507
128
3,462
15,807
4,519
0
4,993
10,126
60,708
0
W
Danzaburou
GreenedGoblin
Danzaburou
10,838
6,171
0
8,516
12,010
5,106
2,612
1,634
10,240
0
135,345
L
14,629
1,462
0
7,071
18,217
19,241
438
2,349
15,059
0
60,937
W
Sun Wukong
OMagic_ManO
Sun Wukong
5,193
545
0
6,144
15,475
8,055
1,555
1,413
13,225
0
48,681
W
Tsukuyomi
RubyTheHuntress
Tsukuyomi
23,486
8,139
0
8,019
13,892
6,498
3,491
2,495
11,131
0
106,075
W
12,160
198
81
2,777
13,314
4,264
490
4,876
7,902
55,707
0
W
5,513
1,083
0
1,207
12,424
12,428
29
3,244
8,642
22,544
0
L
Cernunnos
l 1xp l
Cernunnos
2,728
776
0
2,149
7,073
1,748
0
1,803
5,166
0
55,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,262
Gold Earned
43,817
632
Minions Killed
485
0
Camps Cleared
0
2,057,807
Distance Traveled
1,760,258
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,127
406
64
3
0
407,112
7
L
Cerberus
7,643
382
52
3
0
322,770
3
L
Eset
9,727
486
123
6
0
338,539
6
W
Danzaburou
14,189
709
224
11
0
384,276
7
L
Chaac
9,486
474
113
6
0
355,799
1
W
Sun Wukong
10,303
515
89
4
0
442,819
1
W
Tsukuyomi
13,268
663
170
9
0
485,107
6
W
Agni
10,289
514
111
6
0
335,094
1
W
Geb
9,213
461
38
2
0
410,511
3
L
Cernunnos
8,834
442
133
7
0
336,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role