Player Matchup

Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cameltoe7435
Yemoja
Level 129
God Stats
3W - 2L
1,545 SR
Queue Stats
277W - 324L
1,460 Elo+
Solo
Scylla
Scylla
NoyNames
Scylla
Level 84
God Stats
1W - 1L
1,312 SR
Queue Stats
183W - 239L
1,411 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,468 Elo+

VS

Team Averages
Level 91
1,556 SR
1,429 Elo+
Ullr
Ullr
ChippyRippy
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
festya
Amaterasu
Level 76
God Stats
1W - 1L
1,668 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 2
Chronos
Chronos
fuzoku
Chronos
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
287W - 304L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
16 / 3 / 7
14,532
727
36,354
28,262
15,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
 
Bastet
17
16 / 3 / 7
14,532
727
36,354
28,262
15,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
17
2 / 0 / 17
12,234
612
9,028
16,303
16,164
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
NoyNames
Scylla
18
6 / 1 / 14
13,190
660
18,772
11,911
4,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 0
10,370
519
10,377
23,063
8,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
festya
Amaterasu
15
1 / 5 / 2
11,276
564
7,694
31,119
27,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
fuzoku
Chronos
15
2 / 6 / 1
12,184
609
22,583
20,551
7,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
40
Kills
4
7
Deaths
24
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
16
3
7
6.5
W
Bastet
 
Bastet
16
3
7
6.5
W
Yemoja
2
0
17
10.5
L
1
13
0
0.08
W
Scylla
NoyNames
Scylla
6
1
14
13
L
Amaterasu
festya
Amaterasu
1
5
2
0.4
L
Chronos
fuzoku
Chronos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,508
Damage
40,654
84,738
Taken
74,733
51,364
Mitigated
43,067
27,243
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
36,354
11,813
0
6,957
28,262
15,432
114
12,202
16,060
0
67,734
W
Bastet
 
Bastet
36,354
11,813
0
6,957
28,262
15,432
114
12,202
16,060
0
67,734
W
Yemoja
9,028
1,805
5,644
5,377
16,303
16,164
1,290
7,618
8,685
33,461
0
L
10,377
5,026
0
2,794
23,063
8,625
29
9,330
13,733
0
48,196
W
Scylla
NoyNames
Scylla
18,772
1,735
849
1,459
11,911
4,336
1,717
3,076
8,835
60,930
0
L
Amaterasu
festya
Amaterasu
7,694
2,665
409
9,920
31,119
27,268
62
11,670
19,449
0
24,427
L
Chronos
fuzoku
Chronos
22,583
9,305
0
4,579
20,551
7,174
1,318
7,854
12,697
64,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,488
Gold Earned
33,830
259
Minions Killed
211
9
Camps Cleared
7
1,474,136
Distance Traveled
946,895
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,532
727
67
3
1
401,587
5
W
Bastet
14,532
727
67
3
1
401,587
5
W
Yemoja
12,234
612
49
2
1
358,967
4
L
Ullr
10,370
519
62
3
2
253,842
2
W
Scylla
13,190
660
76
4
6
311,995
3
L
Amaterasu
11,276
564
32
2
0
384,128
5
L
Chronos
12,184
609
117
6
5
308,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role