Player Matchup

Eset
Eset
Anemonie
Eset
Level 148
God Stats
1W - 0L
1,555 SR
Queue Stats
90W - 78L
1,564 Elo+
Party 1
Horus
Horus
Nyexia
Horus
Level 81
God Stats
2W - 1L
1,532 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 1
Ra
Ra
bludninjawarrior
Ra
Level 102
God Stats
11W - 17L
1,426 SR
Queue Stats
182W - 267L
1,420 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,439 Elo+

VS

Team Averages
Level 88
1,515 SR
1,433 Elo+
Danzaburou
Danzaburou
BigBush619
Danzaburou
Level 102
God Stats
2W - 4L
1,535 SR
Queue Stats
28W - 34L
1,457 Elo+
Party 2
He Bo
He Bo
Maccy_Tobaccy
He Bo
Level 95
God Stats
1W - 2L
1,478 SR
Queue Stats
37W - 53L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
SpidersGrip
Sun Wukong
Level 66
God Stats
2W - 2L
1,533 SR
Queue Stats
158W - 211L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
5 / 0 / 2
7,277
728
9,429
4,973
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Nyexia
Horus
10
1 / 0 / 6
6,675
668
2,399
7,895
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 5
6,456
646
3,192
5,347
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBush619
Danzaburou
10
2 / 2 / 1
6,567
657
6,373
5,394
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,342
634
3,878
6,268
2,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SpidersGrip
Sun Wukong
10
0 / 1 / 3
6,182
618
4,251
6,883
3,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
5
0
2
6
L
Danzaburou
BigBush619
Danzaburou
2
2
1
1.25
L
1
4
2
0.5
W
Horus
Nyexia
Horus
1
0
6
4
L
Sun Wukong
SpidersGrip
Sun Wukong
0
1
3
1.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
14,502
18,215
Taken
18,545
10,378
Mitigated
8,165
8,668
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,429
150
591
1,004
4,973
1,950
0
914
4,059
18,399
0
L
Danzaburou
BigBush619
Danzaburou
6,373
1,597
0
403
5,394
1,982
0
3,738
1,418
0
23,360
L
3,878
54
0
1,051
6,268
2,296
0
4,783
1,089
17,553
0
W
Horus
Nyexia
Horus
2,399
1,572
2,521
2,883
7,895
6,790
0
2,402
5,493
0
6,936
L
Sun Wukong
SpidersGrip
Sun Wukong
4,251
992
0
364
6,883
3,887
0
3,669
2,992
0
19,256
W
3,192
199
1,020
649
5,347
1,638
0
767
4,580
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,408
Gold Earned
19,091
96
Minions Killed
108
3
Camps Cleared
6
562,320
Distance Traveled
546,703
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,277
728
18
2
1
191,912
4
L
Danzaburou
6,567
657
43
4
2
192,443
4
L
He Bo
6,342
634
32
3
4
162,631
2
W
Horus
6,675
668
14
1
1
186,228
2
L
Sun Wukong
6,182
618
33
3
0
191,629
2
W
Ra
6,456
646
64
6
1
184,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role