Player Matchup

Vulcan
Vulcan
Copper-Kido
Vulcan
Level 118
God Stats
44W - 40L
1,509 SR
Queue Stats
674W - 689L
1,487 Elo+
Solo
Ymir
Ymir
Domination03
Ymir
Level 61
God Stats
31W - 50L
1,400 SR
Queue Stats
341W - 414L
1,411 Elo+
Party 2
Skadi
Skadi
Fear_mah_beard
Skadi
Level 13
God Stats
4W - 6L
1,356 SR
Queue Stats
10W - 17L
1,251 Elo+
Party 2
Pele
Pele
TonerBros
Pele
Level 65
God Stats
16W - 13L
1,538 SR
Queue Stats
287W - 366L
1,413 Elo+
Party 2
Chaac
Chaac
novaheonix
Chaac
Level 68
God Stats
49W - 36L
1,568 SR
Queue Stats
72W - 71L
1,475 Elo+
Solo
Team Averages
Level 65
1,474 SR
1,407 Elo+

VS

Team Averages
Level 54
1,510 SR
1,391 Elo+
Susano
Susano
BABY RACCOON109
Susano
Level 141
God Stats
2W - 5L
1,463 SR
Queue Stats
1,473W - 1,529L
1,525 Elo+
Solo
Hel
Hel
KlutzMachine
Hel
Level 32
God Stats
20W - 17L
1,493 SR
Queue Stats
116W - 104L
1,440 Elo+
Party 1
Fafnir
Fafnir
Liquid Squid100
Fafnir
Level 64
God Stats
4W - 3L
1,626 SR
Queue Stats
86W - 93L
1,414 Elo+
Party 1
Neith
Neith
NICAGIO13
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,184 Elo+
Party 1
Nu Wa
Nu Wa
PicklerOfBrains
Nu Wa
Level 26
God Stats
12W - 14L
1,466 SR
Queue Stats
62W - 67L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 1 / 5
11,612
1,056
14,431
7,072
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 13
10,749
977
13,548
15,479
13,235
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 11
9,859
896
6,669
7,541
2,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
7 / 7 / 8
11,464
1,042
17,963
14,283
5,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
5 / 4 / 13
11,506
1,046
18,226
17,735
20,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

215

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,824
893
6,683
6,025
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 9
11,784
1,071
16,524
19,366
12,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 12
11,065
1,006
7,901
23,246
33,380
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
NICAGIO13
Neith
16
1 / 4 / 5
9,501
864
5,957
11,393
4,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 7 / 10
12,110
1,101
20,022
15,389
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
22
Kills
16
16
Deaths
22
50
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
0
6
5
W
Vulcan
6
1
5
8.5
W
3
2
13
4.75
W
1
2
11
3.25
L
5
6
9
1.58
L
2
5
12
1.6
L
Neith
NICAGIO13
Neith
1
4
5
0.88
L
6
7
10
1.57
W
Pele
7
7
8
1.57
W
Chaac
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,837
Damage
57,087
62,110
Taken
75,419
44,765
Mitigated
59,797
6,309
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,683
1,211
0
258
6,025
3,854
0
3,210
2,815
0
11,727
W
Vulcan
14,431
5,190
0
0
7,072
2,635
0
4,755
2,094
56,156
0
W
13,548
2,957
0
0
15,479
13,235
0
9,360
5,545
22,843
0
W
6,669
3,480
0
0
7,541
2,756
0
5,875
1,490
0
15,123
L
16,524
269
4,107
6,003
19,366
12,477
0
7,293
12,073
47,964
0
L
7,901
1,943
183
2,096
23,246
33,380
0
11,946
11,300
19,087
0
L
Neith
NICAGIO13
Neith
5,957
2,376
0
921
11,393
4,138
0
6,082
5,311
0
18,760
L
20,022
5,262
0
193
15,389
5,948
0
3,854
11,535
41,091
0
W
Pele
17,963
4,960
0
1,558
14,283
5,244
0
10,180
3,559
0
31,289
W
Chaac
18,226
2,797
0
4,751
17,735
20,895
0
12,855
4,426
11,051
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
54,284
237
Minions Killed
187
4
Camps Cleared
6
994,137
Distance Traveled
844,007
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,824
893
14
1
3
125,718
0
W
Vulcan
11,612
1,056
109
10
1
237,942
1
W
Ymir
10,749
977
25
2
2
191,550
0
W
Skadi
9,859
896
19
2
0
194,523
0
L
Hel
11,784
1,071
92
8
0
193,201
0
L
Fafnir
11,065
1,006
15
1
1
196,454
0
L
Neith
9,501
864
22
2
1
154,400
3
L
Nu Wa
12,110
1,101
44
4
1
174,234
0
W
Pele
11,464
1,042
31
3
1
165,218
0
W
Chaac
11,506
1,046
53
5
0
204,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role