Player Matchup

Cthulhu
Cthulhu
Natureboi
Cthulhu
Level 29
God Stats
18W - 15L
1,585 SR
Queue Stats
50W - 70L
1,405 Elo+
Party 1
Thanatos
Thanatos
PierrotLePoisson
Thanatos
Level 59
God Stats
13W - 5L
1,617 SR
Queue Stats
101W - 90L
1,536 Elo+
Party 3
Artemis
Artemis
RawSqu1d
Artemis
Level 17
God Stats
2W - 4L
1,489 SR
Queue Stats
10W - 24L
1,206 Elo+
Party 1
Merlin
Merlin
SpennyDoinkers
Merlin
Level 89
God Stats
7W - 6L
1,498 SR
Queue Stats
261W - 298L
1,426 Elo+
Party 1
Kali
Kali
yamslapchampion
Kali
Level 50
God Stats
0W - 3L
1,172 SR
Queue Stats
91W - 90L
1,543 Elo+
Party 3
Team Averages
Level 49
1,472 SR
1,423 Elo+

VS

Team Averages
Level 99
1,491 SR
1,478 Elo+
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Avrm
Apollo
Level 144
God Stats
1W - 0L
1,316 SR
Queue Stats
108W - 86L
1,544 Elo+
Party 2
Chaac
Chaac
BroodyBear29303
Chaac
Level 14
God Stats
3W - 1L
1,745 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 2
Sol
Sol
CRy5TaL Ca5Tle5
Sol
Level 105
God Stats
1W - 2L
1,506 SR
Queue Stats
388W - 429L
1,396 Elo+
Solo
He Bo
He Bo
Um Im David
He Bo
Level 122
God Stats
5W - 6L
1,378 SR
Queue Stats
250W - 308L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Natureboi
Cthulhu
11
0 / 3 / 5
6,930
433
7,249
10,963
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
7,615
476
3,001
11,044
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
RawSqu1d
Artemis
12
2 / 2 / 3
7,325
458
2,925
4,926
1,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
7,817
489
5,638
5,865
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
7,483
468
8,444
10,012
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 5
8,178
511
6,678
12,140
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
 
Odin
13
1 / 0 / 5
8,178
511
6,678
12,140
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Avrm
Apollo
13
2 / 1 / 5
8,480
530
4,333
7,213
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 2
6,579
411
2,662
6,289
4,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 1 / 3
8,371
523
3,488
9,084
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 4
10,467
654
10,733
7,029
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
20
19
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
5
3.5
W
Odin
 
Odin
1
0
5
3.5
W
Apollo
Avrm
Apollo
2
1
5
4.5
W
1
3
2
0.67
W
3
1
3
4.5
L
Cthulhu
Natureboi
Cthulhu
0
3
5
0.83
L
1
4
2
0.5
L
Artemis
RawSqu1d
Artemis
2
2
3
1.75
L
2
4
0
0.5
W
12
1
4
14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
34,572
42,810
Taken
53,895
19,572
Mitigated
24,710
11,215
Healing
25,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,678
1,558
66
5,877
12,140
6,143
0
428
11,686
2,902
39,601
W
Odin
 
Odin
6,678
1,558
66
5,877
12,140
6,143
0
428
11,686
2,902
39,601
W
Apollo
Avrm
Apollo
4,333
2,609
0
2,958
7,213
2,413
2,426
3,349
3,566
0
49,199
W
2,662
610
0
711
6,289
4,386
0
3,125
3,134
0
17,829
W
3,488
1,166
185
5,581
9,084
3,393
0
3,602
5,434
51,676
7,481
L
Cthulhu
Natureboi
Cthulhu
7,249
150
0
1,383
10,963
7,393
0
4,054
6,873
26,078
0
L
3,001
520
0
6,768
11,044
4,015
0
3,093
7,875
0
56,927
L
Artemis
RawSqu1d
Artemis
2,925
797
0
1,093
4,926
1,651
408
2,027
2,899
0
37,124
L
5,638
191
0
260
5,865
1,755
0
3,813
2,052
45,366
0
W
10,733
501
0
4,373
7,029
2,232
0
1,881
5,048
67,046
0
L
8,444
4,304
0
1,711
10,012
4,758
0
1,590
7,804
0
44,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
50,253
390
Minions Killed
565
0
Camps Cleared
0
1,482,330
Distance Traveled
1,813,428
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,178
511
86
5
0
332,005
4
W
Odin
8,178
511
86
5
0
332,005
4
W
Apollo
8,480
530
124
8
0
271,470
2
W
Chaac
6,579
411
33
2
0
286,831
0
W
Sol
8,371
523
115
7
0
262,149
2
L
Cthulhu
6,930
433
43
3
0
305,529
4
L
Thanatos
7,615
476
104
7
0
337,293
3
L
Artemis
7,325
458
75
5
0
285,731
1
L
Merlin
7,817
489
92
6
0
263,899
3
W
He Bo
10,467
654
121
8
0
328,968
2
L
Kali
7,483
468
76
5
0
289,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role