Player Matchup

Anubis
Anubis
AussieMozi
Anubis
Level 57
God Stats
2W - 7L
1,423 SR
Queue Stats
70W - 161L
1,316 Elo+
Party 2
Geb
Geb
AviT MadMax
Geb
Level 127
God Stats
1W - 1L
1,853 SR
Queue Stats
57W - 89L
1,515 Elo+
Solo
Fenrir
Fenrir
BM Syphxr9688
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 66L
1,194 Elo+
Party 2
Team Averages
Level 66
1,592 SR
1,342 Elo+

VS

Team Averages
Level 149
1,862 SR
1,917 Elo+
Ratatoskr
Ratatoskr
Miikyl
Ratatoskr
Level 160
God Stats
15W - 6L
1,773 SR
Queue Stats
1,080W - 267L
1,917 Elo+
Party 1
Atlas
Atlas
PaddleShmackle
Atlas
Level 129
God Stats
71W - 19L
1,878 SR
Queue Stats
1,011W - 207L
1,937 Elo+
Party 1
Tiamat
Tiamat
mycar
Tiamat
Level 159
God Stats
56W - 10L
1,934 SR
Queue Stats
832W - 179L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AussieMozi
Anubis
10
2 / 5 / 0
6,913
691
3,680
9,729
4,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
5,548
555
3,462
10,239
5,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 10 / 1
5,620
562
2,912
13,321
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Miikyl
Ratatoskr
13
9 / 0 / 8
8,678
868
13,070
7,253
4,715
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 2 / 12
8,308
831
5,637
9,476
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
mycar
Tiamat
12
4 / 0 / 13
8,209
821
8,425
4,059
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
18
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
AussieMozi
Anubis
2
5
0
0.4
L
0
4
1
0.13
L
0
10
1
0.05
W
Ratatoskr
Miikyl
Ratatoskr
9
0
8
13
W
5
2
12
5.5
W
Tiamat
mycar
Tiamat
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,054
Damage
27,132
33,289
Taken
20,788
14,825
Mitigated
14,156
4,398
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AussieMozi
Anubis
3,680
29
0
1,773
9,729
4,299
0
4,644
4,873
14,977
0
L
3,462
258
446
2,083
10,239
5,937
0
3,646
6,449
9,177
0
L
2,912
426
0
96
13,321
4,589
0
5,772
7,145
0
8,131
W
Ratatoskr
Miikyl
Ratatoskr
13,070
2,524
0
2,135
7,253
4,715
683
2,761
4,492
0
31,984
W
5,637
2,083
0
3,314
9,476
6,985
309
3,343
6,133
13,617
0
W
Tiamat
mycar
Tiamat
8,425
1,298
0
1,864
4,059
2,456
1,103
1,678
2,381
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
25,195
56
Minions Killed
112
0
Camps Cleared
10
496,108
Distance Traveled
602,356
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,913
691
30
3
0
168,170
2
L
Geb
5,548
555
11
1
0
155,235
0
L
Fenrir
5,620
562
15
2
0
172,703
2
W
Ratatoskr
8,678
868
39
4
4
227,104
4
W
Atlas
8,308
831
8
1
1
178,469
4
W
Tiamat
8,209
821
65
7
5
196,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role