Player Matchup

Ra
Ra
ImYoFatherButch-
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
OfficialCarter--
Kuzenbo
Level 148
God Stats
3W - 0L
1,553 SR
Queue Stats
264W - 209L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TsukuyomisMaster
Tsukuyomi
Level 69
God Stats
7W - 6L
1,608 SR
Queue Stats
61W - 63L
1,549 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,605 Elo+

VS

Team Averages
Level 113
1,629 SR
1,520 Elo+
Xing Tian
Xing Tian
Darvidicus1
Xing Tian
Level 122
God Stats
0W - 3L
1,774 SR
Queue Stats
164W - 133L
1,603 Elo+
Party 2
Set
Set
DashieMeow
Set
Level 109
God Stats
4W - 3L
1,740 SR
Queue Stats
123W - 85L
1,631 Elo+
Party 2
Hera
Hera
TankHolmes18
Hera
Level 108
God Stats
10W - 14L
1,373 SR
Queue Stats
612W - 909L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 11
7,509
751
6,345
5,817
2,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 0 / 6
8,672
867
8,796
11,293
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
12
6 / 1 / 6
8,278
828
7,200
6,914
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darvidicus1
Xing Tian
10
3 / 3 / 0
6,476
648
5,808
9,439
8,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 3
6,463
646
6,506
11,962
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 4 / 3
5,846
585
1,806
4,177
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Darvidicus1
Xing Tian
3
3
0
1
L
1
8
3
0.31
W
1
3
11
2.17
W
8
0
6
11
L
0
4
3
0.38
W
Tsukuyomi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
14,120
24,024
Taken
25,578
20,252
Mitigated
16,841
11,335
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Darvidicus1
Xing Tian
5,808
556
0
1,028
9,439
8,492
0
4,311
4,195
11,650
0
L
6,506
2,757
0
2,420
11,962
7,215
0
7,965
3,243
0
21,263
W
6,345
1,219
1,014
1,528
5,817
2,106
943
2,939
2,722
27,264
0
W
8,796
3,106
70
4,063
11,293
14,455
768
2,978
7,876
14,575
0
L
1,806
312
179
474
4,177
1,134
0
1,997
1,852
9,473
0
W
Tsukuyomi
7,200
1,865
628
4,032
6,914
3,691
606
1,943
4,787
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
18,785
103
Minions Killed
69
3
Camps Cleared
3
560,117
Distance Traveled
448,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,476
648
9
1
0
170,075
1
L
Set
6,463
646
42
4
3
159,113
0
W
Ra
7,509
751
44
4
2
183,947
0
W
Kuzenbo
8,672
867
17
2
0
169,917
1
L
Hera
5,846
585
18
2
0
119,342
2
W
Tsukuyomi
8,278
828
42
4
1
206,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role