Player Matchup

Sylvanus
Sylvanus
IRON-GIANT102
Sylvanus
Level 109
God Stats
3W - 10L
1,267 SR
Queue Stats
151W - 255L
1,261 Elo+
Party 1
Skadi
Skadi
Tibble5150
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,500 Elo+
Party 1
Fenrir
Fenrir
jacob__904
Fenrir
Level 28
God Stats
16W - 25L
1,410 SR
Queue Stats
80W - 156L
1,283 Elo+
Party 1
Team Averages
Level 47
1,392 SR
1,348 Elo+

VS

Team Averages
Level 81
1,501 SR
1,476 Elo+
Danzaburou
Danzaburou
DragonMcCawk
Danzaburou
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
DreddLion
Sun Wukong
Level 148
God Stats
2W - 1L
1,502 SR
Queue Stats
141W - 113L
1,523 Elo+
Party 2
Thoth
Thoth
crazyman1158
Thoth
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IRON-GIANT102
Sylvanus
11
0 / 6 / 2
7,958
531
4,905
13,993
10,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
11
0 / 5 / 2
8,066
538
4,886
13,153
4,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
jacob__904
Fenrir
12
3 / 4 / 0
9,213
614
5,628
15,223
6,305
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonMcCawk
Danzaburou
13
3 / 3 / 9
10,080
672
8,174
8,043
2,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DreddLion
Sun Wukong
15
8 / 0 / 7
10,656
710
18,912
12,911
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 1 / 7
9,717
648
8,451
5,983
1,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DragonMcCawk
Danzaburou
3
3
9
2.5
W
Sun Wukong
DreddLion
Sun Wukong
8
0
7
11.5
L
Sylvanus
IRON-GIANT102
Sylvanus
0
6
2
0.17
L
Skadi
0
5
2
0.2
W
4
1
7
7.5
L
Fenrir
jacob__904
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
35,537
42,369
Taken
26,937
21,873
Mitigated
20,582
10,802
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DragonMcCawk
Danzaburou
8,174
5,193
0
239
8,043
2,978
1,481
1,017
7,026
0
27,950
W
Sun Wukong
DreddLion
Sun Wukong
18,912
2,700
0
2,448
12,911
15,876
669
3,462
9,449
96
47,481
L
Sylvanus
IRON-GIANT102
Sylvanus
4,905
1,079
5,014
3,652
13,993
10,916
335
4,031
9,560
16,862
0
L
Skadi
4,886
1,478
362
415
13,153
4,652
414
2,376
10,380
0
23,693
W
8,451
525
75
230
5,983
1,728
256
900
5,083
17,712
0
L
Fenrir
jacob__904
Fenrir
5,628
1,868
153
1,206
15,223
6,305
0
2,324
12,220
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
30,453
101
Minions Killed
145
3
Camps Cleared
5
677,059
Distance Traveled
781,806
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,080
672
55
4
3
219,819
0
W
Sun Wukong
10,656
710
56
4
2
313,174
4
L
Sylvanus
7,958
531
22
1
0
209,496
2
L
Skadi
8,066
538
43
3
0
203,886
1
W
Thoth
9,717
648
34
2
0
248,813
0
L
Fenrir
9,213
614
36
2
3
263,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role