Player Matchup

Ao Kuang
Ao Kuang
AlphaFemale27
Ao Kuang
Level 116
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 16L
1,560 Elo+
Party 2
Chang'e
Chang'e
SchrodingersCrit
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
SchrodingersUwU
Nu Wa
Level 144
God Stats
6W - 4L
1,630 SR
Queue Stats
286W - 299L
1,491 Elo+
Party 2
Freya
Freya
kittysorcerer
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,429 Elo+
Solo
Scylla
Scylla
miquiztlimorte
Scylla
Level 85
God Stats
2W - 4L
1,454 SR
Queue Stats
111W - 127L
1,436 Elo+
Solo
Team Averages
Level 103
1,564 SR
1,448 Elo+

VS

Team Averages
Level 84
1,435 SR
1,473 Elo+
Da Ji
Da Ji
Blink1295
Da Ji
Level 78
God Stats
5W - 4L
1,453 SR
Queue Stats
207W - 233L
1,467 Elo+
Party 3
Pele
Pele
Brutal Bonny
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FireCrotchGamer
Cu Chulainn
Level 61
God Stats
2W - 0L
1,657 SR
Queue Stats
159W - 148L
1,453 Elo+
Solo
Chernobog
Chernobog
Thornmor
Chernobog
Level 152
God Stats
1W - 2L
1,046 SR
Queue Stats
84W - 70L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
o M 1 T C IH o
Sylvanus
Level 106
God Stats
1W - 0L
1,517 SR
Queue Stats
70W - 85L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlphaFemale27
Ao Kuang
17
2 / 6 / 11
11,107
529
4,493
16,288
7,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 8
12,425
592
13,445
30,251
9,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 8 / 8
14,649
698
20,720
22,227
7,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 8 / 8
12,644
602
25,321
25,712
8,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 10
14,291
681
24,164
17,300
6,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blink1295
Da Ji
20
10 / 6 / 18
14,312
682
30,447
15,122
8,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 8 / 15
12,424
592
8,963
20,152
12,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
FireCrotchGamer
Cu Chulainn
20
7 / 6 / 24
16,478
785
23,555
34,857
21,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Thornmor
Chernobog
20
9 / 3 / 19
15,513
739
30,829
22,839
19,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
20
8 / 2 / 15
14,431
687
12,676
21,090
26,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
127
24
Kills
36
36
Deaths
25
45
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlphaFemale27
Ao Kuang
2
6
11
1.25
W
Da Ji
Blink1295
Da Ji
10
6
18
3.17
W
2
8
15
1.19
W
Cu Chulainn
FireCrotchGamer
Cu Chulainn
7
6
24
3.17
L
3
10
8
0.7
L
9
8
8
1.63
W
Chernobog
Thornmor
Chernobog
9
3
19
6.17
L
4
8
8
1
L
6
4
10
2.75
W
Sylvanus
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,143
Damage
106,470
111,778
Taken
114,060
39,429
Mitigated
89,077
41,359
Healing
48,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlphaFemale27
Ao Kuang
4,493
1,074
1,724
3,560
16,288
7,436
0
3,166
13,122
13,722
0
W
Da Ji
Blink1295
Da Ji
30,447
5,208
3,227
938
15,122
8,558
1,424
10,580
4,542
0
37,876
W
8,963
974
1,773
3,254
20,152
12,720
2,139
14,935
5,204
0
31,927
W
Cu Chulainn
FireCrotchGamer
Cu Chulainn
23,555
2,636
1,573
9,994
34,857
21,772
46
28,692
6,153
16,132
44,458
L
13,445
553
7,652
10,011
30,251
9,169
0
4,397
25,854
25,235
0
L
20,720
5,013
1,727
2,799
22,227
7,742
339
4,769
17,458
60,728
0
W
Chernobog
Thornmor
Chernobog
30,829
20,624
1,385
7,499
22,839
19,321
1,960
16,428
6,395
0
86,555
L
25,321
8,221
2,716
7,337
25,712
8,889
0
2,566
23,146
35,952
0
L
24,164
1,853
1,632
2,201
17,300
6,193
55
1,998
15,302
62,666
0
W
Sylvanus
12,676
2,393
10,051
9,111
21,090
26,706
580
17,467
3,623
32,028
3,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,116
Gold Earned
73,158
245
Minions Killed
272
0
Camps Cleared
0
1,689,491
Distance Traveled
1,781,406
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,107
529
14
1
0
317,280
1
W
Da Ji
14,312
682
17
1
0
315,348
0
W
Pele
12,424
592
46
2
0
346,304
0
W
Cu Chulainn
16,478
785
71
3
0
374,090
15
L
Chang'e
12,425
592
31
1
0
346,162
1
L
Nu Wa
14,649
698
89
4
0
303,559
1
W
Chernobog
15,513
739
102
5
0
387,823
2
L
Freya
12,644
602
26
1
0
343,313
1
L
Scylla
14,291
681
85
4
0
379,177
4
W
Sylvanus
14,431
687
36
2
0
357,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role