Player Matchup

Bacchus
Bacchus
CozierSet2
Bacchus
Level 81
God Stats
19W - 20L
1,439 SR
Queue Stats
87W - 128L
1,333 Elo+
Solo
Cliodhna
Cliodhna
Ferdty_
Cliodhna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,221 Elo+
Solo
Thoth
Thoth
SDShay
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 193L
1,421 Elo+
Solo
Izanami
Izanami
XUndeadUnicornX
Izanami
Level 106
God Stats
4W - 3L
1,393 SR
Queue Stats
174W - 202L
1,287 Elo+
Solo
Nike
Nike
zaeeOCH8
Nike
Level 125
God Stats
12W - 20L
1,242 SR
Queue Stats
484W - 552L
1,264 Elo+
Solo
Team Averages
Level 85
1,415 SR
1,305 Elo+

VS

Team Averages
Level 56
1,334 SR
1,299 Elo+
Nike
Nike
LoDcorn
Nike
Level 45
God Stats
3W - 3L
1,342 SR
Queue Stats
32W - 47L
1,262 Elo+
Party 1
Susano
Susano
PrinceofKirkland
Susano
Level 41
God Stats
2W - 3L
1,365 SR
Queue Stats
22W - 24L
1,481 Elo+
Solo
Bacchus
Bacchus
UN0RTH0D0XPANDA
Bacchus
Level 43
God Stats
10W - 20L
1,284 SR
Queue Stats
18W - 30L
1,215 Elo+
Party 1
Zeus
Zeus
WG RED WOLVES
Zeus
Level 69
God Stats
14W - 18L
1,397 SR
Queue Stats
118W - 151L
1,248 Elo+
Party 1
Charybdis
Charybdis
czarking
Charybdis
Level 82
God Stats
3W - 15L
1,286 SR
Queue Stats
117W - 152L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CozierSet2
Bacchus
11
5 / 0 / 8
8,237
549
7,228
11,879
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Ferdty_
Cliodhna
11
2 / 2 / 4
6,998
467
5,390
9,928
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
SDShay
Thoth
13
1 / 4 / 1
7,311
487
2,713
7,002
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 3 / 2
8,946
596
10,516
9,202
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
14
2 / 2 / 0
8,386
559
7,124
11,694
7,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LoDcorn
Nike
12
0 / 2 / 2
7,126
475
6,014
11,801
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 2
7,735
516
6,347
11,107
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 1
5,547
370
3,532
11,076
5,117
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 1
8,287
552
8,389
8,271
2,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
czarking
Charybdis
9
1 / 5 / 1
6,134
409
5,779
10,919
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
10
11
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CozierSet2
Bacchus
5
0
8
9
W
Cliodhna
Ferdty_
Cliodhna
2
2
4
2
L
Nike
LoDcorn
Nike
0
2
2
0.5
L
3
5
2
0.8
W
Thoth
SDShay
Thoth
1
4
1
0.38
L
1
5
1
0.3
L
5
1
1
5.5
W
8
3
2
3
L
Charybdis
czarking
Charybdis
1
5
1
0.3
W
Nike
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
30,061
49,705
Taken
53,174
29,711
Mitigated
21,411
13,983
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CozierSet2
Bacchus
7,228
650
267
2,406
11,879
13,159
0
5,097
6,782
17,413
0
W
Cliodhna
Ferdty_
Cliodhna
5,390
1,108
0
4,746
9,928
2,952
0
1,737
8,107
0
29,826
L
Nike
LoDcorn
Nike
6,014
127
0
3,948
11,801
8,440
98
554
11,247
8,326
32,204
L
6,347
1,537
0
3,027
11,107
3,065
0
1,835
9,272
0
45,038
W
Thoth
SDShay
Thoth
2,713
322
0
906
7,002
2,367
0
2,509
4,493
40,223
0
L
3,532
395
269
2,293
11,076
5,117
186
2,272
8,804
11,205
0
L
8,389
1,696
20
5,046
8,271
2,409
30
3,073
5,198
49,836
0
W
10,516
6,826
0
2,988
9,202
3,426
0
3,143
6,059
0
74,729
L
Charybdis
czarking
Charybdis
5,779
2,410
368
3,833
10,919
2,380
512
3,423
7,496
0
38,471
W
Nike
7,124
678
0
2,670
11,694
7,807
0
820
9,907
7,881
46,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,829
417
Minions Killed
346
0
Camps Cleared
0
1,364,413
Distance Traveled
1,421,833
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,237
549
19
1
0
313,216
0
W
Cliodhna
6,998
467
52
3
0
323,909
0
L
Nike
7,126
475
79
5
0
306,036
1
L
Susano
7,735
516
85
6
0
291,863
0
W
Thoth
7,311
487
84
6
0
258,734
1
L
Bacchus
5,547
370
14
1
0
294,852
2
L
Zeus
8,287
552
98
7
0
285,099
5
W
Izanami
8,946
596
135
9
0
235,717
1
L
Charybdis
6,134
409
70
5
0
243,983
2
W
Nike
8,386
559
127
8
0
232,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role