Player Matchup

Zhong Kui
Zhong Kui
Layloric
Zhong Kui
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Chiron
Chiron
NikkiH177
Chiron
Level 86
God Stats
47W - 33L
1,575 SR
Queue Stats
62W - 65L
1,570 Elo+
Party 2
Athena
Athena
SirKimSishon
Athena
Level 148
God Stats
10W - 14L
1,542 SR
Queue Stats
63W - 66L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
zmackness
Cliodhna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,623 Elo+

VS

Team Averages
Level 122
1,552 SR
1,352 Elo+
Danzaburou
Danzaburou
HZ-Ascending
Danzaburou
Level 144
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 28L
1,335 Elo+
Party 3
Neith
Neith
ImTheOceanMan
Neith
Level 28
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 3
Tiamat
Tiamat
Tr1zzMe
Tiamat
Level 156
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
XFalseRealityXx
Fafnir
Level 159
God Stats
2W - 3L
1,621 SR
Queue Stats
79W - 85L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Layloric
Zhong Kui
18
4 / 5 / 4
11,428
714
17,446
19,293
14,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
NikkiH177
Chiron
19
6 / 2 / 0
12,608
788
11,153
14,495
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
18
1 / 2 / 4
11,907
744
9,956
25,256
31,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
zmackness
Cliodhna
14
1 / 9 / 1
9,725
608
6,296
14,186
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HZ-Ascending
Danzaburou
19
4 / 3 / 6
12,736
796
15,701
16,209
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 5
12,013
751
14,969
12,051
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Tr1zzMe
Tiamat
18
4 / 4 / 1
11,845
740
13,994
15,136
10,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 11
13,333
833
13,920
18,984
31,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
18
18
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HZ-Ascending
Danzaburou
4
3
6
2.33
W
6
2
5
4.25
L
Zhong Kui
Layloric
Zhong Kui
4
5
4
1.2
L
Chiron
NikkiH177
Chiron
6
2
0
3
L
Athena
1
2
4
1.5
W
Tiamat
Tr1zzMe
Tiamat
4
4
1
1.13
W
4
3
11
3.17
L
Cliodhna
zmackness
Cliodhna
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
58,584
73,230
Taken
62,380
57,405
Mitigated
54,300
20,963
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HZ-Ascending
Danzaburou
15,701
8,090
0
7,648
16,209
6,758
4,439
7,319
8,890
0
66,836
W
14,969
6,766
570
4,548
12,051
5,251
1,600
7,511
4,540
0
48,688
L
Zhong Kui
Layloric
Zhong Kui
17,446
1,910
0
5,777
19,293
14,942
1,003
6,529
12,125
51,032
0
L
Chiron
NikkiH177
Chiron
11,153
4,203
120
5,162
14,495
4,752
1,802
8,126
5,596
0
62,696
L
Athena
9,956
1,976
535
8,118
25,256
31,507
75
6,576
17,847
41,695
0
W
Tiamat
Tr1zzMe
Tiamat
13,994
2,423
152
5,795
15,136
10,693
752
6,273
8,863
44,846
0
W
13,920
4,049
0
2,195
18,984
31,598
618
6,593
12,391
29,722
0
L
Cliodhna
zmackness
Cliodhna
6,296
849
0
1,251
14,186
6,204
1,226
4,531
9,265
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
49,927
322
Minions Killed
281
11
Camps Cleared
7
1,025,842
Distance Traveled
1,119,651
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,736
796
106
7
1
265,919
1
W
Neith
12,013
751
64
4
3
278,126
0
L
Zhong Kui
11,428
714
78
5
2
234,321
0
L
Chiron
12,608
788
131
8
6
270,424
0
L
Athena
11,907
744
72
5
2
296,839
1
W
Tiamat
11,845
740
77
5
3
277,381
3
W
Fafnir
13,333
833
34
2
0
298,225
2
L
Cliodhna
9,725
608
41
3
1
224,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role