Player Matchup

Artemis
Artemis
Deez6ft
Artemis
Level 5
God Stats
2W - 1L
1,501 SR
Queue Stats
15W - 17L
1,288 Elo+
Party 1
Chaac
Chaac
EzUllrAxe
Chaac
Level 129
God Stats
2W - 1L
1,562 SR
Queue Stats
96W - 65L
1,564 Elo+
Party 1
Eset
Eset
OGPrynz
Eset
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,478 Elo+
Party 1
Artio
Artio
Spartan8035
Artio
Level 68
God Stats
27W - 16L
1,618 SR
Queue Stats
289W - 293L
1,587 Elo+
Solo
Discordia
Discordia
ziveeh
Discordia
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,348 Elo+
Party 1
Team Averages
Level 70
1,536 SR
1,453 Elo+

VS

Team Averages
Level 79
1,494 SR
1,469 Elo+
Serqet
Serqet
HeyItsPieGuy
Serqet
Level 67
God Stats
0W - 1L
1,230 SR
Queue Stats
9W - 21L
1,370 Elo+
Solo
Izanami
Izanami
Matrenox
Izanami
Level 117
God Stats
10W - 13L
1,480 SR
Queue Stats
117W - 111L
1,486 Elo+
Solo
Hel
Hel
NicoleXmortal
Hel
Level 159
God Stats
54W - 38L
1,734 SR
Queue Stats
624W - 583L
1,720 Elo+
Solo
Bacchus
Bacchus
Unhex
Bacchus
Level 38
God Stats
1W - 1L
1,677 SR
Queue Stats
45W - 65L
1,388 Elo+
Party 2
Chaac
Chaac
blackperson32
Chaac
Level 16
God Stats
2W - 4L
1,350 SR
Queue Stats
17W - 28L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deez6ft
Artemis
17
3 / 5 / 19
10,604
964
23,329
10,086
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
EzUllrAxe
Chaac
17
9 / 0 / 13
12,385
1,126
25,956
16,950
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
OGPrynz
Eset
17
0 / 4 / 20
10,177
925
18,313
12,000
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 17
11,737
1,067
12,172
14,019
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ziveeh
Discordia
18
8 / 0 / 10
11,511
1,046
15,747
5,616
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
0 / 5 / 5
9,699
882
7,917
21,312
12,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Matrenox
Izanami
17
3 / 4 / 4
10,198
927
12,276
15,565
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 2
10,794
981
10,396
13,401
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Unhex
Bacchus
16
0 / 2 / 7
10,314
938
10,839
21,795
33,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 8 / 7
9,843
895
14,089
29,674
35,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
22
Kills
9
9
Deaths
22
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deez6ft
Artemis
3
5
19
2.5
W
Chaac
EzUllrAxe
Chaac
9
0
13
15.5
L
Serqet
0
5
5
0.5
L
Izanami
Matrenox
Izanami
3
4
4
1.25
L
5
3
2
2
W
Eset
OGPrynz
Eset
0
4
20
2.5
W
2
0
17
10.5
L
Bacchus
Unhex
Bacchus
0
2
7
1.75
L
1
8
7
0.56
W
Discordia
ziveeh
Discordia
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,517
Damage
55,517
58,671
Taken
101,747
55,597
Mitigated
97,856
23,471
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deez6ft
Artemis
23,329
12,822
0
780
10,086
4,706
0
3,612
6,385
0
32,954
W
Chaac
EzUllrAxe
Chaac
25,956
4,333
0
8,870
16,950
21,255
0
6,188
9,830
657
49,529
L
Serqet
7,917
2,006
0
1,044
21,312
12,872
0
9,401
11,402
0
18,525
L
Izanami
Matrenox
Izanami
12,276
7,018
0
0
15,565
7,739
0
4,536
10,731
0
41,330
L
10,396
479
11,324
5,412
13,401
8,416
0
6,295
7,006
26,647
0
W
Eset
OGPrynz
Eset
18,313
1,422
1,887
1,905
12,000
5,751
0
4,776
6,928
32,959
0
W
12,172
615
4,600
5,429
14,019
21,439
0
4,758
8,289
14,691
0
L
Bacchus
Unhex
Bacchus
10,839
639
0
3,733
21,795
33,060
0
9,786
11,677
20,937
0
L
14,089
1,403
0
5,041
29,674
35,769
0
16,295
12,825
436
25,531
W
Discordia
ziveeh
Discordia
15,747
1,390
0
0
5,616
2,446
0
2,291
3,142
40,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,414
Gold Earned
50,848
198
Minions Killed
181
3
Camps Cleared
8
1,059,212
Distance Traveled
1,078,311
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,604
964
22
2
0
178,712
0
W
Chaac
12,385
1,126
65
6
1
228,481
2
L
Serqet
9,699
882
28
3
1
238,365
2
L
Izanami
10,198
927
64
6
1
205,469
0
L
Hel
10,794
981
37
3
3
195,196
0
W
Eset
10,177
925
38
3
1
186,261
0
W
Artio
11,737
1,067
4
0
1
239,080
0
L
Bacchus
10,314
938
26
2
0
216,942
0
L
Chaac
9,843
895
26
2
3
222,339
0
W
Discordia
11,511
1,046
69
6
0
226,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role