Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DOGopher214
Vulcan
Level 139
God Stats
3W - 3L
1,448 SR
Queue Stats
107W - 127L
1,426 Elo+
Party 3
Aphrodite
Aphrodite
Things_Unseen
Aphrodite
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,510 Elo+
Party 1
Chaac
Chaac
ThreeLeggedApe30
Chaac
Level 154
God Stats
24W - 12L
1,654 SR
Queue Stats
579W - 507L
1,542 Elo+
Party 1
Izanami
Izanami
captinhappypants
Izanami
Level 116
God Stats
213W - 183L
1,506 SR
Queue Stats
360W - 379L
1,453 Elo+
Party 3
Team Averages
Level 125
1,522 SR
1,486 Elo+

VS

Team Averages
Level 97
1,494 SR
1,496 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ForDakauri
Nox
Level 61
God Stats
2W - 4L
1,454 SR
Queue Stats
60W - 86L
1,444 Elo+
Solo
Fenrir
Fenrir
MaisakiOuO
Fenrir
Level 124
God Stats
4W - 8L
1,516 SR
Queue Stats
22W - 18L
1,533 Elo+
Party 2
Skadi
Skadi
SporeWitch
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 1
3,791
632
1,796
3,457
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
7
0 / 1 / 1
4,032
672
1,060
2,404
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Things_Unseen
Aphrodite
5
0 / 1 / 2
3,822
637
590
2,279
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
3 / 0 / 0
4,857
810
3,314
4,988
1,945
6
1 / 0 / 1
4,018
670
2,468
2,034
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 1 / 2
3,868
645
1,119
3,914
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
 
Cabrakan
6
0 / 3 / 0
3,462
577
1,683
5,905
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,655
443
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MaisakiOuO
Fenrir
5
0 / 0 / 1
3,472
579
252
2,684
1,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
6
1 / 1 / 1
3,906
651
1,963
3,287
727
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
1
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
1
1.5
L
Bakasura
 
Bakasura
0
1
2
1
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Vulcan
0
1
1
0.5
L
0
0
0
0
L
Fenrir
MaisakiOuO
Fenrir
0
0
1
0.5
L
Skadi
1
1
1
1.5
W
Aphrodite
Things_Unseen
Aphrodite
0
1
2
1
W
3
0
0
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,228
Damage
5,017
15,162
Taken
15,790
4,845
Mitigated
7,156
6,747
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,796
815
0
1,348
3,457
803
0
0
3,457
0
10,758
L
Bakasura
 
Bakasura
1,119
541
0
1,107
3,914
1,268
0
960
2,790
0
14,185
L
Cabrakan
 
Cabrakan
1,683
342
0
1,697
5,905
3,944
0
0
5,905
11,058
0
W
Vulcan
1,060
95
0
546
2,404
635
360
0
2,364
18,155
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
MaisakiOuO
Fenrir
252
50
115
816
2,684
1,217
0
267
2,417
0
5,113
L
Skadi
1,963
654
0
1,053
3,287
727
0
259
3,028
0
19,395
W
Aphrodite
Things_Unseen
Aphrodite
590
231
517
1,202
2,279
1,030
22
0
2,246
5,640
0
W
3,314
625
0
2,634
4,988
1,945
0
1,464
3,305
0
20,666
W
2,468
1,711
0
500
2,034
432
137
0
2,034
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,520
Gold Earned
17,363
169
Minions Killed
133
0
Camps Cleared
0
576,150
Distance Traveled
469,468
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,791
632
28
5
0
133,612
1
L
Bakasura
3,868
645
41
7
0
138,208
2
L
Cabrakan
3,462
577
32
5
0
89,321
0
W
Vulcan
4,032
672
38
6
0
117,409
0
L
Nox
2,655
443
0
0
0
0
0
L
Fenrir
3,472
579
13
2
0
122,704
2
L
Skadi
3,906
651
47
8
0
119,235
1
W
Aphrodite
3,822
637
13
2
0
103,492
2
W
Chaac
4,857
810
44
7
0
120,818
0
W
Izanami
4,018
670
46
8
0
100,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role