Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IzanagiHD
Nu Wa
Level 109
God Stats
2W - 1L
1,818 SR
Queue Stats
192W - 225L
1,433 Elo+
Party 1
Charybdis
Charybdis
JosiasHaHa
Charybdis
Level 109
God Stats
11W - 6L
1,714 SR
Queue Stats
811W - 741L
1,500 Elo+
Solo
Nike
Nike
YaStepDad22
Nike
Level 85
God Stats
7W - 9L
1,394 SR
Queue Stats
270W - 346L
1,336 Elo+
Party 1
Kali
Kali
dodgeitjr
Kali
Level 106
God Stats
4W - 5L
1,621 SR
Queue Stats
262W - 254L
1,384 Elo+
Solo
Team Averages
Level 107
1,610 SR
1,430 Elo+

VS

Team Averages
Level 101
1,442 SR
1,424 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LordVetto
Cernunnos
Level 109
God Stats
5W - 5L
1,539 SR
Queue Stats
101W - 101L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
Thraawn
Gilgamesh
Level 104
God Stats
2W - 6L
1,214 SR
Queue Stats
25W - 21L
1,431 Elo+
Solo
Bastet
Bastet
l Gonzo I
Bastet
Level 81
God Stats
10W - 9L
1,648 SR
Queue Stats
172W - 219L
1,390 Elo+
Solo
Jormungandr
Jormungandr
warewolf4421
Jormungandr
Level 62
God Stats
11W - 12L
1,310 SR
Queue Stats
194W - 215L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 4
7,520
470
5,142
12,374
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
IzanagiHD
Nu Wa
10
0 / 1 / 2
6,858
429
2,547
2,599
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
JosiasHaHa
Charybdis
14
4 / 6 / 1
8,461
529
8,266
14,302
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 3
8,221
514
10,383
16,066
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
17
11 / 1 / 1
10,200
638
11,057
14,509
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 5
8,032
502
2,815
8,565
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
LordVetto
Cernunnos
14
7 / 4 / 2
8,975
561
11,632
13,221
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Thraawn
Gilgamesh
14
5 / 4 / 4
8,690
543
9,327
14,497
6,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
l Gonzo I
Bastet
16
3 / 3 / 3
9,698
606
6,161
11,200
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
warewolf4421
Jormungandr
13
2 / 5 / 5
8,075
505
9,914
13,252
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
18
Kills
17
17
Deaths
18
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
W
Aphrodite
 
Aphrodite
0
2
5
1.25
L
Nu Wa
IzanagiHD
Nu Wa
0
1
2
1
L
Charybdis
JosiasHaHa
Charybdis
4
6
1
0.75
W
Cernunnos
LordVetto
Cernunnos
7
4
2
2
W
Gilgamesh
Thraawn
Gilgamesh
5
4
4
1.75
L
2
6
3
0.58
L
Kali
11
1
1
11.5
W
Bastet
l Gonzo I
Bastet
3
3
3
1.5
W
Jormungandr
warewolf4421
Jormungandr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
39,849
59,850
Taken
60,735
31,287
Mitigated
24,218
20,453
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,142
579
0
2,989
12,374
12,433
90
3,184
9,190
25,103
0
W
Aphrodite
 
Aphrodite
2,815
504
3,372
4,969
8,565
2,886
318
2,056
6,428
45,250
0
L
Nu Wa
IzanagiHD
Nu Wa
2,547
913
0
530
2,599
623
0
294
2,305
31,497
0
L
Charybdis
JosiasHaHa
Charybdis
8,266
4,899
0
6,822
14,302
3,323
554
4,338
9,964
0
53,628
W
Cernunnos
LordVetto
Cernunnos
11,632
7,684
0
5,175
13,221
4,901
3,186
1,507
11,579
0
54,051
W
Gilgamesh
Thraawn
Gilgamesh
9,327
2,978
0
2,955
14,497
6,455
448
1,043
12,687
0
36,835
L
10,383
2,312
0
3,488
16,066
9,149
438
655
15,411
1,556
49,149
L
Kali
11,057
6,239
0
6,624
14,509
5,759
423
4,258
10,251
0
68,641
W
Bastet
l Gonzo I
Bastet
6,161
1,080
166
4,114
11,200
3,107
318
1,365
9,730
0
57,128
W
Jormungandr
warewolf4421
Jormungandr
9,914
2,964
228
2,615
13,252
6,869
280
2,683
10,569
44,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
43,470
423
Minions Killed
415
0
Camps Cleared
0
1,308,944
Distance Traveled
1,534,037
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,520
470
37
2
0
305,630
5
W
Aphrodite
8,032
502
94
6
0
309,633
5
L
Nu Wa
6,858
429
73
5
0
152,169
2
L
Charybdis
8,461
529
99
6
0
248,387
0
W
Cernunnos
8,975
561
86
5
0
267,986
5
W
Gilgamesh
8,690
543
59
4
0
330,030
8
L
Nike
8,221
514
101
6
0
268,936
0
L
Kali
10,200
638
113
7
0
333,822
0
W
Bastet
9,698
606
109
7
0
359,638
0
W
Jormungandr
8,075
505
67
4
0
266,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role