Player Matchup

Charybdis
Charybdis
Carlos_proo2003
Charybdis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Party 2
Gilgamesh
Gilgamesh
Ghostydead
Gilgamesh
Level 45
God Stats
1W - 2L
1,490 SR
Queue Stats
17W - 12L
1,515 Elo+
Party 2
Merlin
Merlin
xarliealb
Merlin
Level 121
God Stats
23W - 36L
1,507 SR
Queue Stats
290W - 520L
1,371 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,347 Elo+

VS

Team Averages
Level 43
1,292 SR
1,241 Elo+
Yemoja
Yemoja
Choksidoodle
Yemoja
Level 59
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 7L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
LABRUTEmuxxu
Danzaburou
Level 2
God Stats
0W - 4L
1,233 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Scylla
Scylla
tylerjoe82
Scylla
Level 69
God Stats
7W - 11L
1,410 SR
Queue Stats
59W - 93L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carlos_proo2003
Charybdis
11
6 / 4 / 9
8,492
772
6,104
6,102
2,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Ghostydead
Gilgamesh
12
5 / 4 / 11
8,603
782
11,590
14,365
15,468
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
xarliealb
Merlin
13
6 / 0 / 11
8,803
800
10,665
8,287
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 6 / 5
8,099
736
4,919
15,263
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LABRUTEmuxxu
Danzaburou
9
0 / 7 / 2
6,580
598
2,476
9,101
3,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
tylerjoe82
Scylla
12
2 / 4 / 4
7,971
725
6,156
6,784
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
4
8
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Carlos_proo2003
Charybdis
6
4
9
2.63
L
Yemoja
2
6
5
0.75
W
Gilgamesh
Ghostydead
Gilgamesh
5
4
11
2.63
L
Danzaburou
LABRUTEmuxxu
Danzaburou
0
7
2
0.14
L
Scylla
tylerjoe82
Scylla
2
4
4
1
W
Merlin
xarliealb
Merlin
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
13,551
28,754
Taken
31,148
20,645
Mitigated
18,103
4,627
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Carlos_proo2003
Charybdis
6,104
2,165
0
262
6,102
2,213
1,241
2,575
3,443
0
20,975
L
Yemoja
4,919
902
1,418
3,053
15,263
12,340
0
6,021
8,682
11,164
0
W
Gilgamesh
Ghostydead
Gilgamesh
11,590
2,131
0
415
14,365
15,468
739
4,313
9,766
0
27,285
L
Danzaburou
LABRUTEmuxxu
Danzaburou
2,476
760
0
228
9,101
3,361
0
2,013
6,817
0
11,668
L
Scylla
tylerjoe82
Scylla
6,156
450
0
158
6,784
2,402
0
1,890
4,754
22,149
0
W
Merlin
xarliealb
Merlin
10,665
755
70
3,880
8,287
2,964
621
4,277
3,898
27,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
22,650
123
Minions Killed
78
6
Camps Cleared
3
580,348
Distance Traveled
554,655
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,492
772
31
3
2
180,785
0
L
Yemoja
8,099
736
15
1
1
183,982
2
W
Gilgamesh
8,603
782
36
3
1
196,513
1
L
Danzaburou
6,580
598
15
1
0
176,735
3
L
Scylla
7,971
725
48
4
2
193,938
3
W
Merlin
8,803
800
56
5
3
203,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role