Player Matchup

Nu Wa
Nu Wa
ChaoszFilmsz
Nu Wa
Level 26
God Stats
3W - 1L
1,538 SR
Queue Stats
37W - 31L
1,427 Elo+
Party 3
Charybdis
Charybdis
EricElGod
Charybdis
Level 104
God Stats
3W - 1L
1,743 SR
Queue Stats
214W - 173L
1,575 Elo+
Party 1
Horus
Horus
KiraAckerman
Horus
Level 102
God Stats
3W - 1L
1,527 SR
Queue Stats
238W - 215L
1,487 Elo+
Party 1
Agni
Agni
Pyro0176
Agni
Level 88
God Stats
1W - 0L
1,234 SR
Queue Stats
60W - 47L
1,524 Elo+
Party 3
Hades
Hades
gfdgwrthyerhe5b
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,533 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,509 Elo+

VS

Team Averages
Level 16
1,563 SR
1,428 Elo+
Cthulhu
Cthulhu
Falconsdude
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,363 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GasLighter238
Cu Chulainn
Level 14
God Stats
3W - 3L
1,604 SR
Queue Stats
14W - 12L
1,280 Elo+
Party 2
Sol
Sol
SpookyVEVO
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
Swingrowers
Hun Batz
Level 7
God Stats
5W - 6L
1,428 SR
Queue Stats
9W - 11L
1,363 Elo+
Party 2
Skadi
Skadi
ThePopularFront
Skadi
Level 6
God Stats
2W - 1L
1,781 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,668
548
5,612
6,628
2,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
EricElGod
Charybdis
14
8 / 3 / 2
8,581
613
7,767
9,056
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 6
7,902
564
7,256
7,296
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
12
4 / 3 / 8
7,564
540
9,140
7,255
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 5
7,261
519
5,552
9,507
5,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falconsdude
Cthulhu
8
1 / 5 / 3
6,333
452
4,288
14,076
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
GasLighter238
Cu Chulainn
12
2 / 5 / 0
7,338
524
5,513
11,761
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 1
7,240
517
9,096
9,063
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Swingrowers
Hun Batz
10
1 / 4 / 3
6,674
477
3,298
11,754
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 5 / 1
5,392
385
1,298
4,648
690
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
8
11
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Charybdis
EricElGod
Charybdis
8
3
2
3
L
Cthulhu
Falconsdude
Cthulhu
1
5
3
0.5
L
Cu Chulainn
GasLighter238
Cu Chulainn
2
5
0
0.4
W
5
0
6
8
W
Agni
4
3
8
2.67
L
3
4
1
0.88
L
Hun Batz
Swingrowers
Hun Batz
1
4
3
0.63
L
1
5
1
0.3
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
23,493
39,742
Taken
51,302
17,090
Mitigated
19,626
17,021
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,612
1,746
0
2,720
6,628
2,128
0
1,459
5,169
38,852
0
W
Charybdis
EricElGod
Charybdis
7,767
5,182
0
2,889
9,056
2,813
3,178
2,566
6,490
0
53,853
L
Cthulhu
Falconsdude
Cthulhu
4,288
966
0
2,465
14,076
6,610
66
5,333
8,461
18,560
0
L
Cu Chulainn
GasLighter238
Cu Chulainn
5,513
847
0
2,410
11,761
6,439
86
5,234
5,938
5,657
31,745
W
7,256
2,903
1,423
3,977
7,296
4,520
760
2,378
4,918
2,889
29,813
W
Agni
9,140
866
0
1,911
7,255
2,207
260
2,764
4,491
36,533
0
L
9,096
2,424
0
2,929
9,063
2,550
1,108
5,148
3,719
43,947
4,165
L
Hun Batz
Swingrowers
Hun Batz
3,298
2,180
0
5,258
11,754
3,337
0
3,657
7,915
0
33,799
L
1,298
760
0
209
4,648
690
39
1,199
3,329
0
7,938
W
5,552
912
86
4,015
9,507
5,422
490
4,761
4,746
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
32,977
311
Minions Killed
280
0
Camps Cleared
0
1,291,545
Distance Traveled
1,132,883
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,668
548
63
5
0
272,389
3
W
Charybdis
8,581
613
77
6
0
230,854
0
L
Cthulhu
6,333
452
30
2
0
254,713
2
L
Cu Chulainn
7,338
524
82
6
0
244,896
2
W
Horus
7,902
564
59
4
0
287,032
1
W
Agni
7,564
540
53
4
0
257,970
1
L
Sol
7,240
517
78
6
0
234,866
3
L
Hun Batz
6,674
477
72
5
0
276,207
1
L
Skadi
5,392
385
18
1
0
122,201
1
W
Hades
7,261
519
59
4
0
243,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role