Player Matchup

Olorun
Olorun
Andrew12064
Olorun
Level 29
God Stats
20W - 19L
1,576 SR
Queue Stats
126W - 139L
1,437 Elo+
Party 1
Hercules
Hercules
Brandingoo
Hercules
Level 104
God Stats
2W - 1L
1,303 SR
Queue Stats
67W - 57L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
Trickymiddy1
Cernunnos
Level 34
God Stats
14W - 10L
1,533 SR
Queue Stats
21W - 15L
1,607 Elo+
Party 1
Team Averages
Level 56
1,470 SR
1,521 Elo+

VS

Team Averages
Level 47
1,442 SR
1,409 Elo+
Baron Samedi
Baron Samedi
JunichiTazawa3
Baron Samedi
Level 36
God Stats
1W - 1L
1,267 SR
Queue Stats
6W - 9L
1,231 Elo+
Party 2
Neith
Neith
Myradust
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
eduitarprojaja
Mulan
Level 103
God Stats
13W - 16L
1,561 SR
Queue Stats
397W - 438L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 2 / 18
8,439
844
9,079
7,000
2,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Brandingoo
Hercules
13
13 / 1 / 11
9,396
940
11,621
10,901
8,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Trickymiddy1
Cernunnos
11
7 / 2 / 14
8,188
819
7,427
6,775
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JunichiTazawa3
Baron Samedi
10
2 / 9 / 1
6,822
682
4,741
8,674
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Myradust
Neith
8
1 / 11 / 1
6,539
654
1,986
9,991
2,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 5 / 3
7,284
728
7,092
13,546
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
25
Kills
5
5
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
18
7
W
Hercules
Brandingoo
Hercules
13
1
11
18.5
L
Baron Samedi
JunichiTazawa3
Baron Samedi
2
9
1
0.28
L
Neith
Myradust
Neith
1
11
1
0.14
W
Cernunnos
Trickymiddy1
Cernunnos
7
2
14
7
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
13,819
24,676
Taken
32,211
13,570
Mitigated
15,458
9,631
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,079
5,564
999
2,587
7,000
2,553
997
2,040
4,791
30,736
0
W
Hercules
Brandingoo
Hercules
11,621
3,353
479
3,516
10,901
8,851
481
2,521
8,072
5,899
18,887
L
Baron Samedi
JunichiTazawa3
Baron Samedi
4,741
379
281
202
8,674
3,008
58
2,045
6,629
20,099
0
L
Neith
Myradust
Neith
1,986
1,594
0
141
9,991
2,841
93
2,449
7,542
0
6,324
W
Cernunnos
Trickymiddy1
Cernunnos
7,427
5,165
0
2,050
6,775
2,166
1,535
2,024
4,570
0
20,909
L
7,092
278
0
3,805
13,546
9,609
0
6,705
6,841
2,798
18,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
20,645
82
Minions Killed
66
6
Camps Cleared
3
513,200
Distance Traveled
440,365
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,439
844
46
5
3
174,727
1
W
Hercules
9,396
940
15
2
1
193,472
1
L
Baron Samedi
6,822
682
20
2
0
143,113
0
L
Neith
6,539
654
14
1
0
114,393
0
W
Cernunnos
8,188
819
21
2
2
145,001
1
L
Mulan
7,284
728
32
3
3
182,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role