Player Matchup

Freya
Freya
Bassounds
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,365 Elo+
Party 1
Chaac
Chaac
LLewis22
Chaac
Level 46
God Stats
10W - 11L
1,500 SR
Queue Stats
130W - 146L
1,486 Elo+
Solo
Terra
Terra
U need 2 smoke
Terra
Level 126
God Stats
9W - 5L
1,610 SR
Queue Stats
128W - 116L
1,578 Elo+
Party 1
Anhur
Anhur
xMouthy Smurfx
Anhur
Level 135
God Stats
5W - 4L
1,498 SR
Queue Stats
281W - 255L
1,452 Elo+
Party 1
Mercury
Mercury
xTuffySmurfx
Mercury
Level 37
God Stats
14W - 11L
1,608 SR
Queue Stats
44W - 29L
1,565 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,489 Elo+

VS

Team Averages
Level 77
1,562 SR
1,517 Elo+
Amaterasu
Amaterasu
AldaBoy
Amaterasu
Level 153
God Stats
3W - 3L
1,702 SR
Queue Stats
256W - 296L
1,542 Elo+
Party 3
Fenrir
Fenrir
ArcSchwarz
Fenrir
Level 26
God Stats
11W - 9L
1,621 SR
Queue Stats
54W - 39L
1,579 Elo+
Party 2
Ganesha
Ganesha
Charly90Diaz
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,429 Elo+
Party 3
Artemis
Artemis
N421_Dani544
Artemis
Level 69
God Stats
28W - 16L
1,651 SR
Queue Stats
265W - 235L
1,533 Elo+
Party 2
Raijin
Raijin
XElPapirrukiX
Raijin
Level 123
God Stats
0W - 3L
1,335 SR
Queue Stats
229W - 244L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bassounds
Freya
14
1 / 4 / 3
9,126
507
4,714
10,398
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
LLewis22
Chaac
14
0 / 4 / 3
9,327
518
11,745
16,877
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 5
8,947
497
7,693
13,872
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 4
11,994
666
10,136
14,817
5,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
xTuffySmurfx
Mercury
17
2 / 4 / 2
9,958
553
3,735
11,160
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AldaBoy
Amaterasu
15
0 / 1 / 3
8,798
489
8,463
15,806
13,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ArcSchwarz
Fenrir
12
13 / 0 / 0
9,166
509
7,135
5,275
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Charly90Diaz
Ganesha
12
0 / 5 / 6
7,590
422
2,136
12,578
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
N421_Dani544
Artemis
14
0 / 5 / 5
8,429
468
8,033
10,165
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 3
9,243
514
11,382
11,763
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
19
19
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AldaBoy
Amaterasu
0
1
3
1.5
L
Fenrir
ArcSchwarz
Fenrir
13
0
0
13
W
Freya
Bassounds
Freya
1
4
3
0.63
L
Ganesha
Charly90Diaz
Ganesha
0
5
6
0.6
W
Chaac
LLewis22
Chaac
0
4
3
0.38
L
Artemis
N421_Dani544
Artemis
0
5
5
0.5
W
2
3
5
1.5
L
6
2
3
3.75
W
8
4
4
2.5
W
Mercury
xTuffySmurfx
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
37,149
67,124
Taken
55,587
37,443
Mitigated
34,635
21,013
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AldaBoy
Amaterasu
8,463
4,597
0
7,618
15,806
13,110
0
1,183
13,779
0
59,315
L
Fenrir
ArcSchwarz
Fenrir
7,135
1,211
0
823
5,275
2,344
0
701
4,574
0
34,199
W
Freya
Bassounds
Freya
4,714
1,614
0
3,548
10,398
4,089
0
5,602
4,796
45,505
5,268
L
Ganesha
Charly90Diaz
Ganesha
2,136
915
0
836
12,578
11,525
0
5,466
7,019
12,542
0
W
Chaac
LLewis22
Chaac
11,745
2,296
0
6,468
16,877
10,469
604
2,887
13,838
1,430
52,166
L
Artemis
N421_Dani544
Artemis
8,033
4,059
0
2,606
10,165
2,365
0
790
9,375
0
63,801
W
7,693
1,795
878
2,374
13,872
13,769
0
3,872
9,827
32,167
0
L
11,382
1,474
234
2,067
11,763
5,291
47
4,645
6,951
64,924
0
W
10,136
7,230
0
7,745
14,817
5,144
2,945
290
14,527
0
110,321
W
Mercury
xTuffySmurfx
Mercury
3,735
835
0
0
11,160
3,972
0
867
10,293
0
76,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
43,226
584
Minions Killed
429
0
Camps Cleared
0
1,748,768
Distance Traveled
1,589,605
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,798
489
123
7
0
381,310
11
L
Fenrir
9,166
509
51
3
0
280,510
0
W
Freya
9,126
507
111
6
0
323,686
0
L
Ganesha
7,590
422
5
0
0
340,250
0
W
Chaac
9,327
518
107
6
0
338,355
5
L
Artemis
8,429
468
128
7
0
296,692
5
W
Terra
8,947
497
58
3
0
373,408
2
L
Raijin
9,243
514
122
7
0
290,843
6
W
Anhur
11,994
666
188
10
0
313,455
0
W
Mercury
9,958
553
120
7
0
399,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role