Player Matchup

Jing Wei
Jing Wei
Aftermorrow
Jing Wei
Level 160
God Stats
1W - 3L
1,682 SR
Queue Stats
108W - 84L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Astrò
Gilgamesh
Level 159
God Stats
3W - 0L
1,753 SR
Queue Stats
132W - 87L
1,670 Elo+
Party 2
Discordia
Discordia
Evereme
Discordia
Level 146
God Stats
2W - 0L
1,606 SR
Queue Stats
168W - 141L
1,593 Elo+
Party 2
Persephone
Persephone
GoWugly
Persephone
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,678 Elo+
Party 2
Hades
Hades
uRqLol
Hades
Level 119
God Stats
5W - 2L
1,572 SR
Queue Stats
131W - 148L
1,425 Elo+
Solo
Team Averages
Level 121
1,623 SR
1,595 Elo+

VS

Team Averages
Level 109
1,580 SR
1,468 Elo+
Arachne
Arachne
BOMAGAMA
Arachne
Level 122
God Stats
0W - 1L
1,824 SR
Queue Stats
11W - 8L
1,572 Elo+
Party 1
Pele
Pele
DLeonAA
Pele
Level 160
God Stats
0W - 1L
1,587 SR
Queue Stats
30W - 30L
1,477 Elo+
Party 1
Da Ji
Da Ji
INBICTUS
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Anhur
Anhur
coolcorny
Anhur
Level 75
God Stats
2W - 3L
1,377 SR
Queue Stats
39W - 61L
1,346 Elo+
Party 3
Persephone
Persephone
somegermandude
Persephone
Level 79
God Stats
2W - 2L
1,611 SR
Queue Stats
150W - 177L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aftermorrow
Jing Wei
20
15 / 4 / 23
15,456
966
28,209
22,633
9,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Astrò
Gilgamesh
20
16 / 5 / 21
13,542
846
21,332
18,333
10,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Evereme
Discordia
20
5 / 4 / 31
13,156
822
19,051
12,540
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
GoWugly
Persephone
17
3 / 7 / 15
11,657
729
9,193
14,120
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
uRqLol
Hades
20
9 / 7 / 23
12,751
797
13,838
15,896
9,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOMAGAMA
Arachne
18
1 / 10 / 12
10,863
679
7,639
23,701
9,142
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
DLeonAA
Pele
19
12 / 7 / 7
11,974
748
18,573
19,840
8,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
INBICTUS
Da Ji
18
7 / 13 / 9
12,156
760
14,564
21,557
9,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
coolcorny
Anhur
19
6 / 7 / 10
11,795
737
8,133
16,104
6,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
somegermandude
Persephone
16
2 / 11 / 8
10,102
631
13,478
17,779
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
74
48
Kills
28
27
Deaths
48
113
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aftermorrow
Jing Wei
15
4
23
6.63
W
Gilgamesh
Astrò
Gilgamesh
16
5
21
5.3
L
Arachne
BOMAGAMA
Arachne
1
10
12
0.7
L
Pele
DLeonAA
Pele
12
7
7
2.21
W
Discordia
Evereme
Discordia
5
4
31
5.13
W
Persephone
GoWugly
Persephone
3
7
15
1.5
L
Da Ji
INBICTUS
Da Ji
7
13
9
0.88
L
Anhur
coolcorny
Anhur
6
7
10
1.57
L
Persephone
somegermandude
Persephone
2
11
8
0.55
W
Hades
uRqLol
Hades
9
7
23
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,623
Damage
62,387
83,522
Taken
98,981
36,646
Mitigated
39,717
32,921
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aftermorrow
Jing Wei
28,209
25,506
0
11,895
22,633
9,336
2,605
3,151
19,482
0
76,900
W
Gilgamesh
Astrò
Gilgamesh
21,332
4,451
2,390
5,390
18,333
10,244
795
2,751
15,582
0
33,676
L
Arachne
BOMAGAMA
Arachne
7,639
4,174
1,332
6,372
23,701
9,142
59
9,599
13,800
0
21,983
L
Pele
DLeonAA
Pele
18,573
2,893
1,071
4,879
19,840
8,584
0
6,269
13,329
0
35,667
W
Discordia
Evereme
Discordia
19,051
707
654
4,058
12,540
3,588
1,162
1,987
10,553
34,265
0
W
Persephone
GoWugly
Persephone
9,193
488
42
1,638
14,120
3,836
872
2,766
11,347
24,171
0
L
Da Ji
INBICTUS
Da Ji
14,564
1,331
473
2,976
21,557
9,386
0
8,959
12,325
0
19,666
L
Anhur
coolcorny
Anhur
8,133
3,267
1,860
1,850
16,104
6,421
0
7,582
8,290
0
29,247
L
Persephone
somegermandude
Persephone
13,478
1,212
1,769
2,541
17,779
6,184
0
8,466
9,150
25,474
0
W
Hades
uRqLol
Hades
13,838
1,200
2,443
4,411
15,896
9,642
1,010
2,822
13,074
30,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,562
Gold Earned
56,890
224
Minions Killed
128
0
Camps Cleared
0
1,484,822
Distance Traveled
1,272,600
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,456
966
107
7
0
305,150
0
W
Gilgamesh
13,542
846
18
1
0
291,263
0
L
Arachne
10,863
679
18
1
0
300,790
2
L
Pele
11,974
748
31
2
0
264,623
1
W
Discordia
13,156
822
39
2
0
323,085
2
W
Persephone
11,657
729
20
1
0
295,202
0
L
Da Ji
12,156
760
10
1
0
219,646
4
L
Anhur
11,795
737
44
3
0
243,437
0
L
Persephone
10,102
631
25
2
0
244,104
1
W
Hades
12,751
797
40
3
0
270,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role