Player Matchup

Ao Kuang
Ao Kuang
F_Zhu4ara_
Ao Kuang
Level 57
God Stats
17W - 12L
1,514 SR
Queue Stats
181W - 166L
1,439 Elo+
Solo
Sylvanus
Sylvanus
RAR_S3bxx
Sylvanus
Level 67
God Stats
1W - 1L
1,371 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Shimba32
Amaterasu
Level 156
God Stats
8W - 7L
1,492 SR
Queue Stats
140W - 164L
1,426 Elo+
Solo
Charybdis
Charybdis
Vach--Viraj
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 174L
1,350 Elo+
Solo
Tiamat
Tiamat
hookipa__
Tiamat
Level 158
God Stats
10W - 18L
1,469 SR
Queue Stats
687W - 539L
1,518 Elo+
Solo
Team Averages
Level 99
1,469 SR
1,439 Elo+

VS

Team Averages
Level 109
1,461 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Baxi85
Loki
Level 119
God Stats
3W - 6L
1,319 SR
Queue Stats
652W - 671L
1,402 Elo+
Solo
Heimdallr
Heimdallr
BigPlim-_-
Heimdallr
Level 80
God Stats
2W - 1L
1,313 SR
Queue Stats
132W - 129L
1,474 Elo+
Solo
Sylvanus
Sylvanus
MrMadSlapper
Sylvanus
Level 125
God Stats
12W - 4L
1,647 SR
Queue Stats
372W - 377L
1,468 Elo+
Solo
Chaac
Chaac
lAoDl13
Chaac
Level 117
God Stats
59W - 61L
1,527 SR
Queue Stats
210W - 197L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
F_Zhu4ara_
Ao Kuang
10
1 / 4 / 1
5,921
455
4,237
11,039
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
RAR_S3bxx
Sylvanus
8
0 / 6 / 0
5,435
418
4,288
10,520
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Shimba32
Amaterasu
9
0 / 2 / 1
5,403
416
3,913
10,517
5,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Vach--Viraj
Charybdis
8
0 / 5 / 1
5,248
404
2,625
7,084
1,186
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
hookipa__
Tiamat
11
2 / 2 / 1
6,510
501
11,473
8,495
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 1 / 6
7,979
614
5,646
16,722
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Baxi85
Loki
14
3 / 0 / 2
7,807
601
3,454
8,523
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
BigPlim-_-
Heimdallr
12
3 / 0 / 2
7,432
572
5,868
6,123
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MrMadSlapper
Sylvanus
12
3 / 3 / 2
7,179
552
8,086
11,659
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lAoDl13
Chaac
14
6 / 0 / 2
8,554
658
10,854
10,056
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
19
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
6
7
W
Loki
Baxi85
Loki
3
0
2
4
W
Heimdallr
BigPlim-_-
Heimdallr
3
0
2
4
L
Ao Kuang
F_Zhu4ara_
Ao Kuang
1
4
1
0.38
W
Sylvanus
MrMadSlapper
Sylvanus
3
3
2
1.33
L
Sylvanus
RAR_S3bxx
Sylvanus
0
6
0
0
L
Amaterasu
Shimba32
Amaterasu
0
2
1
0.25
L
Charybdis
Vach--Viraj
Charybdis
0
5
1
0.1
L
Tiamat
hookipa__
Tiamat
2
2
1
1.25
W
Chaac
lAoDl13
Chaac
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
33,908
47,655
Taken
53,083
24,914
Mitigated
20,998
14,435
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,646
1,002
2,062
7,421
16,722
6,226
0
4,296
12,217
0
19,758
W
Loki
Baxi85
Loki
3,454
388
0
3,854
8,523
2,871
0
1,985
6,357
0
52,249
W
Heimdallr
BigPlim-_-
Heimdallr
5,868
2,807
0
2,420
6,123
2,114
1,085
818
5,259
0
46,926
L
Ao Kuang
F_Zhu4ara_
Ao Kuang
4,237
874
0
3,065
11,039
4,171
0
2,517
8,522
25,757
7,358
W
Sylvanus
MrMadSlapper
Sylvanus
8,086
2,381
581
4,095
11,659
4,915
0
7,097
4,146
32,369
8,810
L
Sylvanus
RAR_S3bxx
Sylvanus
4,288
1,150
192
3,069
10,520
10,272
0
0
10,520
18,923
5,133
L
Amaterasu
Shimba32
Amaterasu
3,913
1,768
349
4,163
10,517
5,858
0
1,027
9,490
0
23,953
L
Charybdis
Vach--Viraj
Charybdis
2,625
1,109
0
569
7,084
1,186
0
749
6,335
0
19,470
L
Tiamat
hookipa__
Tiamat
11,473
1,303
0
3,028
8,495
3,427
0
3,376
5,119
44,550
0
W
Chaac
lAoDl13
Chaac
10,854
1,702
0
5,877
10,056
4,872
782
4,318
5,738
1,741
51,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
38,951
267
Minions Killed
427
0
Camps Cleared
0
1,213,516
Distance Traveled
1,359,246
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,979
614
24
2
0
288,532
7
W
Loki
7,807
601
97
7
0
314,527
2
W
Heimdallr
7,432
572
98
8
0
259,607
1
L
Ao Kuang
5,921
455
59
5
0
276,743
4
W
Sylvanus
7,179
552
79
6
0
238,353
1
L
Sylvanus
5,435
418
48
4
0
179,552
2
L
Amaterasu
5,403
416
38
3
0
279,310
5
L
Charybdis
5,248
404
37
3
0
219,640
1
L
Tiamat
6,510
501
85
7
0
258,271
7
W
Chaac
8,554
658
129
10
0
258,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role