Player Matchup

Kukulkan
Kukulkan
Kosmosis
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
845 Elo+
Party 2
Cthulhu
Cthulhu
hjuju
Cthulhu
Level 7
God Stats
1W - 5L
1,128 SR
Queue Stats
1W - 11L
845 Elo+
Party 2
Gilgamesh
Gilgamesh
wednesdayred
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
845 Elo+
Party 2
Team Averages
Level 38
1,376 SR
845 Elo+

VS

Team Averages
Level 79
1,525 SR
1,524 Elo+
Atlas
Atlas
Arawn99
Atlas
Level 64
God Stats
4W - 1L
1,912 SR
Queue Stats
46W - 22L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
Bapps99u
Hou Yi
Level 129
God Stats
1W - 0L
1,365 SR
Queue Stats
54W - 37L
1,516 Elo+
Party 1
Chang'e
Chang'e
SinisterSoulzYT
Chang'e
Level 43
God Stats
2W - 3L
1,299 SR
Queue Stats
34W - 44L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kosmosis
Kukulkan
17
5 / 5 / 2
12,588
663
18,666
11,825
4,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
hjuju
Cthulhu
15
2 / 8 / 5
11,777
620
11,453
23,029
19,526
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
wednesdayred
Gilgamesh
15
1 / 8 / 5
11,732
617
8,025
27,035
17,445
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arawn99
Atlas
15
3 / 2 / 16
12,900
679
12,129
19,560
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Bapps99u
Hou Yi
17
16 / 2 / 5
14,069
740
22,961
14,784
6,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 16
11,776
620
18,303
18,734
8,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
21
21
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arawn99
Atlas
3
2
16
5.5
W
Hou Yi
Bapps99u
Hou Yi
16
2
5
9.25
L
Kukulkan
Kosmosis
Kukulkan
5
5
2
1.2
W
2
4
16
2.5
L
Cthulhu
hjuju
Cthulhu
2
8
5
0.56
L
Gilgamesh
wednesdayred
Gilgamesh
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
53,393
61,889
Taken
53,078
41,965
Mitigated
38,959
13,973
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arawn99
Atlas
12,129
5,218
0
2,079
19,560
23,424
294
9,978
7,008
28,899
0
W
Hou Yi
Bapps99u
Hou Yi
22,961
10,659
0
2,158
14,784
6,897
1,896
9,785
4,999
0
51,118
L
Kukulkan
Kosmosis
Kukulkan
18,666
2,573
0
262
11,825
4,994
0
5,809
6,016
75,251
0
W
18,303
3,237
7,759
9,814
18,734
8,638
578
12,145
6,589
55,514
0
L
Cthulhu
hjuju
Cthulhu
11,453
1,407
1,584
5,172
23,029
19,526
0
13,665
9,364
32,903
0
L
Gilgamesh
wednesdayred
Gilgamesh
8,025
1,900
358
6,597
27,035
17,445
0
12,050
14,985
1,666
29,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
38,745
207
Minions Killed
171
8
Camps Cleared
9
990,816
Distance Traveled
998,252
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,900
679
29
2
2
332,374
5
W
Hou Yi
14,069
740
58
3
1
339,800
1
L
Kukulkan
12,588
663
129
7
4
327,432
0
W
Chang'e
11,776
620
84
4
6
326,078
1
L
Cthulhu
11,777
620
45
2
0
335,567
0
L
Gilgamesh
11,732
617
33
2
4
327,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role