Player Matchup

Da Ji
Da Ji
ELBlasian
Da Ji
Level 128
God Stats
3W - 2L
1,756 SR
Queue Stats
108W - 84L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
GoodGuyChad
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 72L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
Sharkleberry
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,594 Elo+
Party 1
Team Averages
Level 118
1,585 SR
1,612 Elo+

VS

Team Averages
Level 147
1,442 SR
1,562 Elo+
Danzaburou
Danzaburou
Poetickdeath
Danzaburou
Level 123
God Stats
5W - 0L
1,696 SR
Queue Stats
82W - 80L
1,577 Elo+
Party 2
Freya
Freya
RadiantK
Freya
Level 160
God Stats
1W - 2L
1,170 SR
Queue Stats
85W - 85L
1,571 Elo+
Party 2
Mulan
Mulan
The gr8 germ
Mulan
Level 159
God Stats
12W - 16L
1,459 SR
Queue Stats
678W - 635L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ELBlasian
Da Ji
17
7 / 7 / 5
14,311
622
15,399
16,351
8,926
Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
GoodGuyChad
Guan Yu
17
6 / 5 / 8
14,110
613
10,683
28,271
35,593
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Sharkleberry
Ah Puch
19
4 / 4 / 11
14,912
648
23,292
17,551
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Poetickdeath
Danzaburou
18
4 / 5 / 7
14,508
631
10,371
16,891
6,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
RadiantK
Freya
20
10 / 4 / 4
16,046
698
27,999
19,030
7,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 9
13,378
582
13,548
23,331
25,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
16
16
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ELBlasian
Da Ji
7
7
5
1.36
L
Guan Yu
GoodGuyChad
Guan Yu
6
5
8
2
W
Danzaburou
Poetickdeath
Danzaburou
4
5
7
1.5
W
Freya
RadiantK
Freya
10
4
4
3
L
Ah Puch
Sharkleberry
Ah Puch
4
4
11
2.38
W
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,374
Damage
51,918
62,173
Taken
59,252
52,089
Mitigated
38,879
16,299
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ELBlasian
Da Ji
15,399
5,939
0
1,634
16,351
8,926
268
7,449
8,902
0
47,890
L
Guan Yu
GoodGuyChad
Guan Yu
10,683
3,015
2,096
7,078
28,271
35,593
701
11,555
16,716
0
22,773
W
Danzaburou
Poetickdeath
Danzaburou
10,371
3,489
0
2,666
16,891
6,324
2,502
8,401
7,933
0
70,289
W
Freya
RadiantK
Freya
27,999
9,441
0
7,503
19,030
7,219
932
7,469
10,766
71,899
2,912
L
Ah Puch
Sharkleberry
Ah Puch
23,292
942
309
5,182
17,551
7,570
1,423
8,301
9,250
85,788
0
W
13,548
1,225
439
5,551
23,331
25,336
0
6,581
15,427
0
43,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
43,932
251
Minions Killed
269
9
Camps Cleared
10
1,166,791
Distance Traveled
1,190,910
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,311
622
61
3
7
373,472
4
L
Guan Yu
14,110
613
15
1
1
432,242
3
W
Danzaburou
14,508
631
123
5
1
395,242
0
W
Freya
16,046
698
108
5
6
433,379
6
L
Ah Puch
14,912
648
175
8
1
361,077
2
W
Mulan
13,378
582
38
2
3
362,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role