Player Matchup

Baron Samedi
Baron Samedi
IMad Murdoc
Baron Samedi
Level 146
God Stats
5W - 2L
1,752 SR
Queue Stats
28W - 15L
1,697 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RMz Barrett 50
Kumbhakarna
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,788 Elo+
Party 1
Charybdis
Charybdis
Rampant v2
Charybdis
Level 160
God Stats
1W - 0L
1,798 SR
Queue Stats
77W - 24L
1,811 Elo+
Party 1
Chaac
Chaac
SMFXD
Chaac
Level 13
God Stats
5W - 0L
1,829 SR
Queue Stats
20W - 3L
1,834 Elo+
Party 1
Ne Zha
Ne Zha
zAyato Kuro
Ne Zha
Level 160
God Stats
1W - 0L
2,014 SR
Queue Stats
36W - 13L
1,804 Elo+
Party 1
Team Averages
Level 124
1,779 SR
1,787 Elo+

VS

Team Averages
Level 97
1,608 SR
1,628 Elo+
Raijin
Raijin
ColdBreeze17257
Raijin
Level 42
God Stats
0W - 2L
1,312 SR
Queue Stats
312W - 98L
1,715 Elo+
Party 2
Neith
Neith
HarleyQuinn9058
Neith
Level 107
God Stats
255W - 130L
1,737 SR
Queue Stats
572W - 352L
1,660 Elo+
Party 2
Zeus
Zeus
TheOregonDucky0
Zeus
Level 144
God Stats
4W - 4L
1,484 SR
Queue Stats
585W - 383L
1,650 Elo+
Party 2
Bastet
Bastet
draw_me_near
Bastet
Level 66
God Stats
4W - 3L
1,635 SR
Queue Stats
225W - 238L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
the master59
Kumbhakarna
Level 126
God Stats
7W - 2L
1,869 SR
Queue Stats
442W - 272L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMad Murdoc
Baron Samedi
17
4 / 4 / 12
10,194
1,019
9,007
11,041
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RMz Barrett 50
Kumbhakarna
17
4 / 0 / 14
11,821
1,182
9,136
14,754
21,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Rampant v2
Charybdis
17
7 / 0 / 11
11,085
1,109
16,050
6,052
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SMFXD
Chaac
18
6 / 3 / 15
11,060
1,106
18,058
14,865
15,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
18
3 / 1 / 16
11,649
1,165
11,477
14,638
9,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

239

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
9,898
990
12,766
15,673
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 4
9,602
960
8,548
9,085
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 9 / 3
9,474
947
16,625
13,761
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
16
4 / 4 / 2
10,414
1,041
14,198
12,171
3,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
the master59
Kumbhakarna
16
2 / 3 / 5
10,797
1,080
5,238
17,097
21,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
24
Kills
8
8
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
0
0
4
2
W
Baron Samedi
IMad Murdoc
Baron Samedi
4
4
12
2.5
W
Kumbhakarna
RMz Barrett 50
Kumbhakarna
4
0
14
11
W
Charybdis
Rampant v2
Charybdis
7
0
11
12.5
W
Chaac
SMFXD
Chaac
6
3
15
4.5
L
1
9
3
0.28
L
Bastet
4
4
2
1.25
L
Kumbhakarna
the master59
Kumbhakarna
2
3
5
1.5
W
Ne Zha
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,728
Damage
57,375
61,350
Taken
67,787
56,520
Mitigated
37,697
23,232
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,766
1,399
0
0
15,673
4,641
0
3,687
11,715
34,078
0
L
8,548
3,799
0
1,467
9,085
3,112
0
1,852
7,059
0
46,958
W
Baron Samedi
IMad Murdoc
Baron Samedi
9,007
403
4,919
2,158
11,041
7,173
0
7,641
3,400
24,600
0
W
Kumbhakarna
RMz Barrett 50
Kumbhakarna
9,136
467
0
1,506
14,754
21,656
0
8,174
6,580
19,015
0
W
Charybdis
Rampant v2
Charybdis
16,050
6,108
0
327
6,052
2,651
0
3,172
2,880
0
32,058
W
Chaac
SMFXD
Chaac
18,058
2,069
471
4,507
14,865
15,368
0
6,186
8,679
206
35,261
L
16,625
776
0
322
13,761
4,466
0
5,657
8,017
37,723
0
L
Bastet
14,198
3,874
0
1,400
12,171
3,588
0
2,036
9,918
0
28,819
L
Kumbhakarna
the master59
Kumbhakarna
5,238
66
0
1,266
17,097
21,890
0
5,041
11,727
7,407
0
W
Ne Zha
11,477
2,160
2,396
6,948
14,638
9,672
0
9,456
5,182
0
34,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
50,185
217
Minions Killed
206
5
Camps Cleared
10
965,713
Distance Traveled
932,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,898
990
49
5
3
161,470
1
L
Neith
9,602
960
85
9
6
186,878
2
W
Baron Samedi
10,194
1,019
40
4
0
178,693
0
W
Kumbhakarna
11,821
1,182
21
2
0
211,948
0
W
Charybdis
11,085
1,109
57
6
2
185,571
0
W
Chaac
11,060
1,106
44
4
0
203,677
1
L
Zeus
9,474
947
43
4
0
179,549
0
L
Bastet
10,414
1,041
25
3
1
205,200
0
L
Kumbhakarna
10,797
1,080
4
0
0
199,126
2
W
Ne Zha
11,649
1,165
55
6
3
185,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role