Player Matchup

Mercury
Mercury
BarBarJinkss
Mercury
Level 121
God Stats
10W - 8L
1,662 SR
Queue Stats
71W - 62L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
DrPepperFFS
Kuzenbo
Level 124
God Stats
3W - 3L
1,557 SR
Queue Stats
133W - 116L
1,559 Elo+
Party 1
Atlas
Atlas
HotWheelieBoi69
Atlas
Level 24
God Stats
11W - 5L
1,720 SR
Queue Stats
19W - 12L
1,557 Elo+
Party 1
Odin
Odin
Swimmys
Odin
Level 125
God Stats
1W - 1L
1,280 SR
Queue Stats
60W - 57L
1,566 Elo+
Party 1
Ra
Ra
tippletine
Ra
Level 126
God Stats
6W - 3L
1,569 SR
Queue Stats
81W - 80L
1,493 Elo+
Party 1
Team Averages
Level 104
1,558 SR
1,543 Elo+

VS

Team Averages
Level 80
1,452 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CloudxPrime_
Jing Wei
Level 48
God Stats
2W - 3L
1,345 SR
Queue Stats
41W - 61L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Russiana
Cthulhu
Level 48
God Stats
12W - 16L
1,488 SR
Queue Stats
141W - 180L
1,467 Elo+
Party 2
Nike
Nike
SadElla
Nike
Level 89
God Stats
17W - 26L
1,426 SR
Queue Stats
246W - 279L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BarBarJinkss
Mercury
20
11 / 0 / 3
14,894
784
18,602
12,968
5,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
DrPepperFFS
Kuzenbo
19
3 / 0 / 14
12,651
666
11,090
13,145
18,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 0 / 15
12,283
646
11,384
12,133
14,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Swimmys
Odin
20
6 / 1 / 12
13,473
709
15,376
16,367
15,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 1 / 14
13,583
715
23,168
8,538
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 6 / 1
10,153
534
6,411
17,475
6,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
17
0 / 5 / 0
10,092
531
13,364
16,665
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
CloudxPrime_
Jing Wei
15
0 / 11 / 1
9,916
522
2,420
17,918
10,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Russiana
Cthulhu
19
2 / 1 / 0
11,537
607
11,541
17,313
20,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nike
SadElla
Nike
18
0 / 3 / 1
10,306
542
11,163
19,893
15,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
26
Kills
2
2
Deaths
26
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Mercury
BarBarJinkss
Mercury
11
0
3
12.5
L
Jing Wei
CloudxPrime_
Jing Wei
0
11
1
0.05
W
Kuzenbo
DrPepperFFS
Kuzenbo
3
0
14
10
W
1
0
15
8.5
L
Cthulhu
Russiana
Cthulhu
2
1
0
2
L
Nike
SadElla
Nike
0
3
1
0.17
W
Odin
Swimmys
Odin
6
1
12
12
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,620
Damage
44,899
63,151
Taken
89,264
58,515
Mitigated
60,292
21,753
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,411
1,752
802
4,823
17,475
6,843
0
8,630
8,331
37,977
0
L
Nu Wa
 
Nu Wa
13,364
5,383
0
4,230
16,665
7,134
158
8,811
7,567
47,728
0
W
Mercury
BarBarJinkss
Mercury
18,602
8,184
0
1,422
12,968
5,547
3,963
5,136
7,677
0
63,702
L
Jing Wei
CloudxPrime_
Jing Wei
2,420
1,443
0
920
17,918
10,127
531
8,627
9,037
0
27,924
W
Kuzenbo
DrPepperFFS
Kuzenbo
11,090
4,137
0
832
13,145
18,606
845
6,261
6,493
45,763
0
W
11,384
5,657
1,528
2,765
12,133
14,814
0
6,471
5,293
46,469
0
L
Cthulhu
Russiana
Cthulhu
11,541
320
0
3,540
17,313
20,891
0
10,347
6,584
48,833
0
L
Nike
SadElla
Nike
11,163
391
0
1,335
19,893
15,297
0
8,083
11,394
1,654
39,610
W
Odin
Swimmys
Odin
15,376
1,726
0
1,298
16,367
15,516
1,002
8,247
7,173
0
49,003
W
23,168
1,235
8,983
4,925
8,538
4,032
941
4,396
3,892
79,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,884
Gold Earned
52,004
473
Minions Killed
415
6
Camps Cleared
8
1,946,266
Distance Traveled
1,523,390
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,153
534
84
4
3
294,602
2
L
Nu Wa
10,092
531
98
5
2
297,846
3
W
Mercury
14,894
784
120
6
1
398,910
5
L
Jing Wei
9,916
522
58
3
2
233,069
2
W
Kuzenbo
12,651
666
50
3
5
380,529
1
W
Atlas
12,283
646
49
3
0
348,768
2
L
Cthulhu
11,537
607
100
5
1
354,071
1
L
Nike
10,306
542
75
4
0
343,802
2
W
Odin
13,473
709
89
5
0
394,236
1
W
Ra
13,583
715
165
9
0
423,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role