Player Matchup

Bacchus
Bacchus
DeMightyBµnghole
Bacchus
Level 109
God Stats
4W - 2L
1,544 SR
Queue Stats
204W - 190L
1,515 Elo+
Party 2
Discordia
Discordia
Jmanjelly
Discordia
Level 67
God Stats
0W - 1L
1,324 SR
Queue Stats
31W - 25L
1,568 Elo+
Party 4
Danzaburou
Danzaburou
MuchosPanqueques
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,781 Elo+
Party 4
Athena
Athena
TacoDeSuadero2
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 26L
1,454 Elo+
Solo
Da Ji
Da Ji
WeebSlayerxX
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 2
Team Averages
Level 48
1,474 SR
1,549 Elo+

VS

Team Averages
Level 74
1,508 SR
1,587 Elo+
Tiamat
Tiamat
Coxfire
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,587 Elo+
Party 1
Thoth
Thoth
Dave06
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,457 Elo+
Party 3
Medusa
Medusa
Ishiroz
Medusa
Level 65
God Stats
2W - 1L
1,568 SR
Queue Stats
92W - 71L
1,530 Elo+
Party 3
Rama
Rama
Skjelbred
Rama
Level 137
God Stats
3W - 4L
1,474 SR
Queue Stats
225W - 187L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
bofinfeffer
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,589
781
9,177
17,524
22,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Jmanjelly
Discordia
14
3 / 3 / 2
8,297
754
14,911
7,142
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MuchosPanqueques
Danzaburou
15
3 / 5 / 3
8,265
751
10,445
12,153
5,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 4 / 6
8,316
756
4,671
14,016
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 2
6,887
626
5,634
10,071
4,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coxfire
Tiamat
16
2 / 1 / 19
8,738
794
8,520
9,840
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Dave06
Thoth
14
2 / 2 / 16
8,627
784
6,005
6,714
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ishiroz
Medusa
16
8 / 2 / 11
9,806
891
16,712
11,492
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
17
6 / 1 / 16
10,040
913
10,303
8,595
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
bofinfeffer
Kuzenbo
16
5 / 3 / 15
9,796
891
8,833
15,716
19,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
8
Kills
23
23
Deaths
9
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Coxfire
Tiamat
2
1
19
11.5
W
Thoth
Dave06
Thoth
2
2
16
5
L
1
4
6
1
W
Medusa
Ishiroz
Medusa
8
2
11
6.75
L
Discordia
Jmanjelly
Discordia
3
3
2
1.33
L
Danzaburou
MuchosPanqueques
Danzaburou
3
5
3
0.9
W
Rama
6
1
16
14
L
1
4
6
1
L
0
7
2
0.14
W
Kuzenbo
bofinfeffer
Kuzenbo
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
50,373
60,906
Taken
52,357
49,525
Mitigated
34,850
18,639
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Coxfire
Tiamat
8,520
1,429
1,016
2,686
9,840
5,533
537
5,696
4,144
16,948
0
W
Thoth
Dave06
Thoth
6,005
834
0
1,622
6,714
2,065
989
3,871
2,843
14,228
0
L
9,177
672
2,291
4,044
17,524
22,177
0
5,303
11,933
14,952
0
W
Medusa
Ishiroz
Medusa
16,712
8,453
540
2,759
11,492
4,719
469
6,923
4,569
0
28,130
L
Discordia
Jmanjelly
Discordia
14,911
485
1,203
1,175
7,142
2,906
0
2,316
4,762
33,183
0
L
Danzaburou
MuchosPanqueques
Danzaburou
10,445
2,853
635
3,383
12,153
5,608
1,205
5,000
6,915
0
26,211
W
Rama
10,303
8,607
2,444
3,143
8,595
3,307
3,457
4,292
4,303
0
28,314
L
4,671
560
1,312
2,910
14,016
14,139
0
6,165
7,545
10,256
0
L
5,634
909
1,126
560
10,071
4,695
132
3,536
6,393
0
11,551
W
Kuzenbo
bofinfeffer
Kuzenbo
8,833
2,860
3,496
3,016
15,716
19,226
120
7,977
7,739
13,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
47,007
110
Minions Killed
113
0
Camps Cleared
0
953,059
Distance Traveled
983,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,738
794
14
1
0
199,412
0
W
Thoth
8,627
784
12
1
0
177,912
0
L
Bacchus
8,589
781
16
1
0
205,747
0
W
Medusa
9,806
891
25
2
0
186,968
0
L
Discordia
8,297
754
45
4
0
203,174
3
L
Danzaburou
8,265
751
32
3
0
168,040
3
W
Rama
10,040
913
56
5
0
211,015
3
L
Athena
8,316
756
8
1
0
192,019
0
L
Da Ji
6,887
626
9
1
0
184,079
0
W
Kuzenbo
9,796
891
6
1
0
208,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role