Player Matchup

Thor
Thor
M10-1991
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 3
Horus
Horus
OneOneSeven117
Horus
Level 7
God Stats
5W - 2L
1,706 SR
Queue Stats
8W - 7L
1,502 Elo+
Party 3
Neith
Neith
RedMarsh
Neith
Level 12
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
Riippeerr
Cliodhna
Level 45
God Stats
0W - 1L
1,743 SR
Queue Stats
34W - 37L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Taladro79
Gilgamesh
Level 46
God Stats
14W - 4L
1,742 SR
Queue Stats
120W - 126L
1,480 Elo+
Party 3
Team Averages
Level 24
1,599 SR
1,463 Elo+

VS

Team Averages
Level 56
1,577 SR
1,528 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GlazedYam
Medusa
Level 47
God Stats
2W - 1L
1,575 SR
Queue Stats
32W - 22L
1,588 Elo+
Solo
Danzaburou
Danzaburou
KingKeego
Danzaburou
Level 42
God Stats
9W - 14L
1,402 SR
Queue Stats
50W - 82L
1,279 Elo+
Solo
Khepri
Khepri
MythicDawnSky
Khepri
Level 45
God Stats
28W - 17L
1,702 SR
Queue Stats
212W - 176L
1,627 Elo+
Party 1
Nemesis
Nemesis
PoptartChance
Nemesis
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
180W - 125L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 6 / 8
10,084
917
4,637
16,073
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 6
10,337
940
4,450
17,967
21,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RedMarsh
Neith
16
2 / 3 / 5
10,289
935
10,923
10,301
3,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Riippeerr
Cliodhna
17
7 / 2 / 3
11,964
1,088
15,933
12,814
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Taladro79
Gilgamesh
16
0 / 4 / 5
10,372
943
7,741
18,094
15,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

165

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 2 / 9
11,191
1,017
11,653
6,581
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
GlazedYam
Medusa
18
7 / 4 / 7
11,684
1,062
22,236
12,461
5,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KingKeego
Danzaburou
17
0 / 1 / 8
10,584
962
15,963
9,066
4,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 8
10,944
995
5,381
3,061
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
17
5 / 3 / 8
11,210
1,019
15,594
14,954
7,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
10
Kills
17
17
Deaths
10
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
9
4.25
W
Medusa
GlazedYam
Medusa
7
4
7
2.63
W
Danzaburou
KingKeego
Danzaburou
0
1
8
4
L
Thor
0
6
8
0.67
W
1
0
8
5
L
1
2
6
2
W
Nemesis
5
3
8
3
L
Neith
RedMarsh
Neith
2
3
5
1.5
L
Cliodhna
Riippeerr
Cliodhna
7
2
3
4.25
L
Gilgamesh
Taladro79
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
70,827
75,249
Taken
46,123
53,636
Mitigated
24,319
9,265
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,653
1,162
2,387
1,975
6,581
3,899
0
265
6,316
37,466
0
W
Medusa
GlazedYam
Medusa
22,236
10,934
0
1,792
12,461
5,413
0
195
12,266
0
44,383
W
Danzaburou
KingKeego
Danzaburou
15,963
7,234
0
2,196
9,066
4,461
0
239
8,827
0
47,352
L
Thor
4,637
664
0
285
16,073
7,198
0
3,838
12,235
0
26,883
W
5,381
150
0
516
3,061
3,415
0
56
3,005
8,283
0
L
4,450
2,413
1,997
3,237
17,967
21,875
0
4,059
13,908
0
14,042
W
Nemesis
15,594
6,121
0
2,882
14,954
7,131
0
63
14,891
0
28,311
L
Neith
RedMarsh
Neith
10,923
2,707
0
274
10,301
3,326
0
1,699
8,602
0
23,309
L
Cliodhna
Riippeerr
Cliodhna
15,933
1,953
0
376
12,814
5,448
0
2,429
10,385
0
43,243
L
Gilgamesh
Taladro79
Gilgamesh
7,741
1,881
1,824
1,272
18,094
15,789
0
5,009
13,085
2,394
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
55,613
213
Minions Killed
220
4
Camps Cleared
11
1,125,265
Distance Traveled
1,132,114
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,191
1,017
79
7
1
207,492
0
W
Medusa
11,684
1,062
33
3
5
234,523
3
W
Danzaburou
10,584
962
74
7
1
198,720
0
L
Thor
10,084
917
44
4
2
217,300
0
W
Khepri
10,944
995
10
1
0
236,742
0
L
Horus
10,337
940
20
2
0
230,308
1
W
Nemesis
11,210
1,019
24
2
4
254,637
3
L
Neith
10,289
935
38
3
1
202,278
0
L
Cliodhna
11,964
1,088
82
7
1
239,573
1
L
Gilgamesh
10,372
943
29
3
0
235,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role