Player Matchup

Yemoja
Yemoja
Diamond III
JustAGeb
Yemoja
Diamond III
Level 69
God Stats
14W - 17L
1,610 SR
Queue Stats
56W - 44L
2,309 MMR
Solo
Rama
Rama
Diamond IV
MrHorribleShot
Rama
Diamond IV
Level 128
God Stats
3W - 5L
1,630 SR
Queue Stats
355W - 349L
1,885 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
OrtegaxD23
Cu Chulainn
Platinum V
Level 141
God Stats
4W - 7L
1,553 SR
Queue Stats
391W - 386L
1,847 MMR
Solo
Sol
Sol
Platinum II
TotalKraken
Sol
Platinum II
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 78L
2,067 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
imOM3N
Erlang Shen
Platinum V
Level 160
God Stats
19W - 12L
1,719 SR
Queue Stats
137W - 114L
1,780 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,602 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,601 SR
2,062 MMR
Hercules
Hercules
Masters
DadSexer12
Hercules
Masters
Level 46
God Stats
5W - 0L
1,838 SR
Queue Stats
55W - 35L
2,568 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Drigadrew
Ao Kuang
Gold V
Level 136
God Stats
2W - 1L
1,594 SR
Queue Stats
7W - 3L
1,675 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
Lerics
Heimdallr
Diamond I
Level 67
God Stats
3W - 3L
1,566 SR
Queue Stats
71W - 51L
2,487 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Wxlr
Fenrir
Platinum IV
Level 101
God Stats
2W - 4L
1,161 SR
Queue Stats
552W - 564L
1,677 MMR
Solo
Tiamat
Tiamat
Platinum II
Xsyst
Tiamat
Platinum II
Level 127
God Stats
2W - 0L
1,848 SR
Queue Stats
66W - 57L
1,904 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JustAGeb
Yemoja
9
1 / 1 / 3
6,053
466
3,290
7,781
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 2
6,529
502
4,432
8,110
1,609
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
OrtegaxD23
Cu Chulainn
9
0 / 5 / 0
5,734
441
4,469
8,513
4,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 2
6,586
507
10,544
5,797
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
imOM3N
Erlang Shen
9
0 / 4 / 3
5,808
447
3,897
7,943
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioCliodhnaGebAchilles

VS

Bans
OdinAh Muzen CabBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DadSexer12
Hercules
14
8 / 0 / 3
9,129
702
9,899
10,536
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Drigadrew
Ao Kuang
12
2 / 2 / 7
6,979
537
2,514
10,243
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Lerics
Heimdallr
13
2 / 0 / 4
7,992
615
6,547
6,096
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Wxlr
Fenrir
9
1 / 3 / 3
6,116
470
3,491
11,436
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Xsyst
Tiamat
12
1 / 0 / 3
7,045
542
4,658
3,741
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
14
14
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DadSexer12
Hercules
8
0
3
9.5
W
Ao Kuang
Drigadrew
Ao Kuang
2
2
7
2.75
L
Yemoja
JustAGeb
Yemoja
1
1
3
2.5
W
Heimdallr
Lerics
Heimdallr
2
0
4
4
L
1
3
2
0.67
L
Cu Chulainn
OrtegaxD23
Cu Chulainn
0
5
0
0
L
3
1
2
4
W
Fenrir
Wxlr
Fenrir
1
3
3
0.83
W
Tiamat
Xsyst
Tiamat
1
0
3
2.5
L
Erlang Shen
imOM3N
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
27,109
38,144
Taken
42,052
16,956
Mitigated
21,515
11,284
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DadSexer12
Hercules
9,899
3,136
24
5,152
10,536
7,127
0
764
9,772
5,917
52,674
W
Ao Kuang
Drigadrew
Ao Kuang
2,514
831
0
3,860
10,243
4,201
0
3,479
6,764
30,360
9,138
L
Yemoja
JustAGeb
Yemoja
3,290
1,019
2,343
2,386
7,781
4,508
0
2,083
5,444
10,588
0
W
Heimdallr
Lerics
Heimdallr
6,547
3,362
0
1,609
6,096
2,207
428
1,893
4,203
0
62,693
L
4,432
3,748
0
1,899
8,110
1,609
0
434
7,588
0
43,399
L
Cu Chulainn
OrtegaxD23
Cu Chulainn
4,469
542
0
199
8,513
4,542
0
419
7,629
3,160
28,551
L
10,544
3,670
0
2,955
5,797
2,145
0
2,475
3,081
47,029
4,810
W
Fenrir
Wxlr
Fenrir
3,491
1,158
1,407
3,593
11,436
6,333
0
5,631
5,805
0
12,771
W
Tiamat
Xsyst
Tiamat
4,658
335
0
2,254
3,741
1,647
0
1,769
1,972
46,600
0
L
Erlang Shen
imOM3N
Erlang Shen
3,897
1,913
0
1,502
7,943
4,152
0
1,823
5,892
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
37,261
359
Minions Killed
442
0
Camps Cleared
0
1,289,741
Distance Traveled
1,283,314
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,129
702
135
10
0
237,448
3
W
Ao Kuang
6,979
537
71
5
0
280,812
1
L
Yemoja
6,053
466
13
1
0
261,559
6
W
Heimdallr
7,992
615
112
9
0
256,954
3
L
Rama
6,529
502
100
8
0
252,434
3
L
Cu Chulainn
5,734
441
71
5
0
250,044
2
L
Sol
6,586
507
104
8
0
258,040
2
W
Fenrir
6,116
470
17
1
0
251,281
2
W
Tiamat
7,045
542
107
8
0
256,819
5
L
Erlang Shen
5,808
447
71
5
0
267,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role