Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HapyV3rgin
Nike
Level 62
God Stats
6W - 6L
1,507 SR
Queue Stats
10W - 22L
1,397 Elo+
Party 2
Neith
Neith
MamaBearTM
Neith
Level 7
God Stats
0W - 4L
1,270 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 2
Loki
Loki
SlimPeter
Loki
Level 6
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 2
Ra
Ra
ZaQuandre
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 2
Team Averages
Level 41
1,409 SR
1,317 Elo+

VS

Team Averages
Level 70
1,552 SR
1,545 Elo+
Charybdis
Charybdis
Ferluxx6
Charybdis
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 21L
1,438 Elo+
Solo
Cerberus
Cerberus
NotSuperbiaMax
Cerberus
Level 129
God Stats
1W - 1L
1,587 SR
Queue Stats
30W - 27L
1,553 Elo+
Party 1
Loki
Loki
StepBiden
Loki
Level 6
God Stats
15W - 5L
1,733 SR
Queue Stats
17W - 9L
1,619 Elo+
Party 1
Izanami
Izanami
truz4
Izanami
Level 28
God Stats
14W - 6L
1,706 SR
Queue Stats
25W - 18L
1,533 Elo+
Party 1
Hades
Hades
xEmpyreal
Hades
Level 120
God Stats
1W - 1L
1,232 SR
Queue Stats
49W - 35L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 3 / 6
10,978
1,098
13,182
19,072
26,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 7 / 4
10,757
1,076
14,219
22,966
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
3 / 9 / 5
10,086
1,009
7,937
15,191
5,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
0 / 7 / 6
8,803
880
4,848
16,024
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 10 / 7
9,934
993
7,621
15,780
6,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

89

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ferluxx6
Charybdis
18
6 / 3 / 13
11,385
1,139
17,417
9,643
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
17
5 / 1 / 18
10,842
1,084
14,824
10,609
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
17
6 / 3 / 17
11,472
1,147
11,148
11,070
4,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
truz4
Izanami
18
11 / 0 / 10
12,081
1,208
24,759
10,669
3,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
xEmpyreal
Hades
18
8 / 7 / 15
11,270
1,127
13,494
13,637
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
14
Kills
36
36
Deaths
14
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
6
2.67
W
Charybdis
Ferluxx6
Charybdis
6
3
13
4.17
L
5
7
4
1
L
Neith
3
9
5
0.61
W
Cerberus
5
1
18
14
L
Loki
0
7
6
0.43
W
Loki
6
3
17
4.83
L
1
10
7
0.45
W
Izanami
truz4
Izanami
11
0
10
16
W
Hades
xEmpyreal
Hades
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
81,642
89,033
Taken
55,628
54,448
Mitigated
29,937
7,617
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,182
1,742
0
0
19,072
26,945
0
4,979
13,410
25,269
0
W
Charybdis
Ferluxx6
Charybdis
17,417
11,246
0
1,680
9,643
3,710
0
3,496
6,073
0
45,418
L
14,219
1,791
867
5,027
22,966
10,924
0
6,633
16,078
0
33,930
L
Neith
7,937
3,195
0
756
15,191
5,069
0
5,287
9,834
0
25,424
W
Cerberus
14,824
840
0
2,847
10,609
12,686
0
4,307
5,859
23,447
0
L
Loki
4,848
1,003
0
29
16,024
5,159
0
5,406
10,419
0
11,574
W
Loki
11,148
2,741
0
0
11,070
4,100
0
4,102
6,284
0
23,486
L
7,621
1,861
644
294
15,780
6,351
0
4,631
10,974
38,337
0
W
Izanami
truz4
Izanami
24,759
17,411
0
470
10,669
3,865
0
4,217
6,193
0
50,406
W
Hades
xEmpyreal
Hades
13,494
859
447
3,160
13,637
5,576
0
4,532
8,837
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,558
Gold Earned
57,050
192
Minions Killed
211
4
Camps Cleared
12
870,595
Distance Traveled
873,117
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,978
1,098
36
4
0
209,921
2
W
Charybdis
11,385
1,139
56
6
10
173,016
0
L
Nike
10,757
1,076
47
5
2
201,600
0
L
Neith
10,086
1,009
25
3
0
133,978
0
W
Cerberus
10,842
1,084
32
3
0
184,982
1
L
Loki
8,803
880
9
1
1
169,489
2
W
Loki
11,472
1,147
17
2
1
197,215
0
L
Ra
9,934
993
75
8
1
155,607
1
W
Izanami
12,081
1,208
67
7
0
188,098
0
W
Hades
11,270
1,127
39
4
1
129,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role