Player Matchup

Nemesis
Nemesis
AlisterWalker
Nemesis
Level 64
God Stats
1W - 0L
1,274 SR
Queue Stats
31W - 30L
1,401 Elo+
Party 2
Anubis
Anubis
Criko_Slayer
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,363 Elo+
Party 2
Ymir
Ymir
EstebanRior97
Ymir
Level 13
God Stats
3W - 0L
1,763 SR
Queue Stats
12W - 12L
1,408 Elo+
Party 2
Thanatos
Thanatos
PonchoSaRdz
Thanatos
Level 129
God Stats
13W - 8L
1,541 SR
Queue Stats
133W - 115L
1,392 Elo+
Party 2
Neith
Neith
X_VIPER97_X
Neith
Level 15
God Stats
6W - 8L
1,373 SR
Queue Stats
33W - 34L
1,392 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,391 Elo+

VS

Team Averages
Level 51
1,419 SR
1,404 Elo+
Geb
Geb
CaddyShack67
Geb
Level 73
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Loki
Loki
DaNcINGHoBO2194
Loki
Level 7
God Stats
3W - 2L
1,552 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 1
Scylla
Scylla
KingSquirt34
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
Wolf gang2046
Guan Yu
Level 38
God Stats
1W - 2L
1,581 SR
Queue Stats
82W - 98L
1,359 Elo+
Solo
Sol
Sol
XxMikeman99xX
Sol
Level 121
God Stats
0W - 1L
1,171 SR
Queue Stats
51W - 60L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 0 / 3
6,025
548
2,782
4,133
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
3 / 2 / 1
6,648
604
2,740
7,468
3,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
6,045
550
4,484
9,497
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
PonchoSaRdz
Thanatos
12
10 / 0 / 0
7,492
681
7,605
6,206
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 2 / 3
5,322
484
2,589
2,988
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,810
437
1,592
6,864
3,729
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 3 / 1
6,577
598
5,893
8,543
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
9
0 / 4 / 0
5,172
470
1,383
4,582
865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
5
0 / 6 / 0
4,394
399
1,378
6,267
2,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,313
483
7,245
6,114
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
3
3.5
L
0
2
2
0.5
W
Anubis
3
2
1
1.75
L
3
3
1
1.17
W
1
1
3
2.5
L
Scylla
0
4
0
0
W
Thanatos
PonchoSaRdz
Thanatos
10
0
0
10
L
Guan Yu
0
6
0
0
W
1
2
3
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
17,491
30,292
Taken
32,370
15,259
Mitigated
10,628
17,789
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,782
227
0
2,280
4,133
1,133
291
293
3,800
0
23,563
L
1,592
273
131
2,662
6,864
3,729
0
2,574
4,250
9,963
0
W
Anubis
2,740
281
0
3,470
7,468
3,123
816
2,396
4,868
30,820
0
L
5,893
1,550
0
2,564
8,543
2,056
0
1,293
7,130
0
40,208
W
4,484
1,193
145
3,475
9,497
5,769
212
5,272
4,225
20,323
0
L
Scylla
1,383
143
0
466
4,582
865
64
1,170
3,412
18,621
0
W
Thanatos
PonchoSaRdz
Thanatos
7,605
2,692
0
8,008
6,206
4,202
381
0
6,045
0
32,028
L
Guan Yu
1,378
448
0
1,430
6,267
2,179
0
0
5,940
0
9,418
W
2,589
977
0
411
2,988
1,032
371
1,122
1,866
0
17,519
L
7,245
2,785
0
2,892
6,114
1,799
229
2,187
3,927
26,451
4,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
26,266
219
Minions Killed
216
0
Camps Cleared
0
1,112,540
Distance Traveled
952,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,025
548
54
5
0
267,096
1
L
Geb
4,810
437
14
1
0
225,644
3
W
Anubis
6,648
604
51
5
0
209,755
0
L
Loki
6,577
598
81
7
0
228,197
1
W
Ymir
6,045
550
24
2
0
214,534
2
L
Scylla
5,172
470
38
3
0
171,454
0
W
Thanatos
7,492
681
57
5
0
211,339
1
L
Guan Yu
4,394
399
26
2
0
123,410
0
W
Neith
5,322
484
33
3
0
209,816
0
L
Sol
5,313
483
57
5
0
204,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role