Player Matchup

Hercules
Hercules
Abs0light
Hercules
Level 129
God Stats
1W - 1L
1,334 SR
Queue Stats
356W - 428L
1,313 Elo+
Party 2
Nox
Nox
Prodigy1300
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 171L
1,311 Elo+
Party 2
Sol
Sol
SquadtGERM
Sol
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
21W - 21L
1,484 Elo+
Solo
Team Averages
Level 87
1,517 SR
1,369 Elo+

VS

Team Averages
Level 74
1,592 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Knirrax
Gilgamesh
Level 108
God Stats
60W - 35L
1,637 SR
Queue Stats
285W - 303L
1,551 Elo+
Party 1
Terra
Terra
Rustaway
Terra
Level 6
God Stats
2W - 4L
1,381 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
firejar711
Baron Samedi
Level 107
God Stats
4W - 2L
1,756 SR
Queue Stats
329W - 370L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abs0light
Hercules
9
0 / 3 / 3
6,124
612
4,527
10,958
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 1
5,775
578
2,783
6,033
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 0
6,764
676
5,614
8,379
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Knirrax
Gilgamesh
11
3 / 2 / 10
7,839
784
6,247
10,723
7,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
Rustaway
Terra
11
3 / 1 / 8
7,461
746
5,108
10,860
8,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
firejar711
Baron Samedi
12
7 / 0 / 6
8,171
817
10,605
9,048
4,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abs0light
Hercules
0
3
3
0.5
W
Gilgamesh
Knirrax
Gilgamesh
3
2
10
4
L
0
5
1
0.1
W
Terra
Rustaway
Terra
3
1
8
7
L
2
5
0
0.4
W
Baron Samedi
firejar711
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
21,960
25,370
Taken
30,631
10,187
Mitigated
20,436
4,209
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abs0light
Hercules
4,527
1,078
0
2,237
10,958
5,471
0
6,979
3,979
93
8,574
W
Gilgamesh
Knirrax
Gilgamesh
6,247
1,654
509
3,923
10,723
7,173
420
2,328
8,145
0
15,013
L
2,783
452
0
685
6,033
2,068
0
4,351
1,682
12,657
0
W
Terra
Rustaway
Terra
5,108
841
1,309
2,319
10,860
8,613
421
4,190
6,469
12,562
0
L
5,614
2,567
0
1,287
8,379
2,648
0
5,011
3,368
22,199
0
W
Baron Samedi
firejar711
Baron Samedi
10,605
1,143
1,003
3,396
9,048
4,650
404
2,255
6,660
34,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,663
Gold Earned
23,471
76
Minions Killed
87
3
Camps Cleared
6
469,091
Distance Traveled
605,149
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,124
612
12
1
0
175,017
4
W
Gilgamesh
7,839
784
26
3
2
197,697
1
L
Nox
5,775
578
21
2
2
144,324
0
W
Terra
7,461
746
16
2
1
209,207
1
L
Sol
6,764
676
43
4
1
149,750
1
W
Baron Samedi
8,171
817
45
5
3
198,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role