Player Matchup

Zeus
Zeus
Gawyn
Zeus
Level 117
God Stats
4W - 3L
1,448 SR
Queue Stats
258W - 346L
1,264 Elo+
Party 1
Mercury
Mercury
QGDiesel
Mercury
Level 67
God Stats
2W - 3L
1,366 SR
Queue Stats
213W - 255L
1,255 Elo+
Party 1
Chaac
Chaac
SlimmmmmJimmy
Chaac
Level 75
God Stats
2W - 7L
1,356 SR
Queue Stats
210W - 298L
1,279 Elo+
Party 1
Team Averages
Level 86
1,390 SR
1,266 Elo+

VS

Team Averages
Level 53
1,427 SR
1,279 Elo+
Geb
Geb
Btank5454
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,249 Elo+
Party 2
Da Ji
Da Ji
Gee_Bino
Da Ji
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 27L
1,298 Elo+
Party 2
Chronos
Chronos
Kitxh
Chronos
Level 83
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 27L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gawyn
Zeus
13
7 / 0 / 8
8,660
866
12,917
3,196
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
QGDiesel
Mercury
11
7 / 2 / 6
8,191
819
4,756
5,014
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 11
7,628
763
5,605
10,070
6,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,827
683
3,148
9,484
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Gee_Bino
Da Ji
11
3 / 8 / 0
7,550
755
4,818
9,306
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Kitxh
Chronos
10
0 / 6 / 1
6,149
615
3,827
8,558
3,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Zeus
Gawyn
Zeus
7
0
8
11
L
Da Ji
Gee_Bino
Da Ji
3
8
0
0.38
L
Chronos
Kitxh
Chronos
0
6
1
0.08
W
Mercury
QGDiesel
Mercury
7
2
6
5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
11,793
18,280
Taken
27,348
10,049
Mitigated
13,923
4,000
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,148
246
0
744
9,484
7,025
0
3,719
5,445
11,633
0
W
Zeus
Gawyn
Zeus
12,917
628
0
610
3,196
1,072
495
1,829
1,367
35,418
0
L
Da Ji
Gee_Bino
Da Ji
4,818
1,612
98
458
9,306
3,601
0
4,303
4,687
0
10,596
L
Chronos
Kitxh
Chronos
3,827
1,015
0
242
8,558
3,297
0
4,262
4,008
21,704
0
W
Mercury
QGDiesel
Mercury
4,756
1,147
0
376
5,014
2,175
0
2,305
2,709
0
11,085
W
5,605
958
211
2,803
10,070
6,802
46
3,110
6,960
0
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
20,526
112
Minions Killed
70
7
Camps Cleared
3
574,587
Distance Traveled
563,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,827
683
12
1
0
210,349
0
W
Zeus
8,660
866
57
6
3
177,662
1
L
Da Ji
7,550
755
16
2
0
186,589
0
L
Chronos
6,149
615
42
4
3
166,473
0
W
Mercury
8,191
819
19
2
2
184,233
2
W
Chaac
7,628
763
36
4
2
212,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role