Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gonna Crumb
Hercules
Level 120
God Stats
3W - 10L
1,571 SR
Queue Stats
507W - 458L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
MrSlapYoNuts
Heimdallr
Level 143
God Stats
27W - 17L
1,472 SR
Queue Stats
632W - 551L
1,524 Elo+
Party 1
Ares
Ares
NeverlightX
Ares
Level 114
God Stats
21W - 12L
1,636 SR
Queue Stats
350W - 336L
1,569 Elo+
Solo
Kukulkan
Kukulkan
OldschoolNightz
Kukulkan
Level 119
God Stats
4W - 2L
1,595 SR
Queue Stats
808W - 859L
1,545 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,534 Elo+

VS

Team Averages
Level 111
1,645 SR
1,566 Elo+
Chiron
Chiron
A Chubby Mime
Chiron
Level 160
God Stats
68W - 56L
1,638 SR
Queue Stats
889W - 845L
1,567 Elo+
Party 3
Kuzenbo
Kuzenbo
Best Ymir
Kuzenbo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,544 Elo+
Party 3
Anubis
Anubis
HeraMIDD
Anubis
Level 79
God Stats
59W - 34L
1,654 SR
Queue Stats
359W - 262L
1,568 Elo+
Party 2
Bellona
Bellona
Ketsuryugan x
Bellona
Level 137
God Stats
0W - 1L
1,932 SR
Queue Stats
95W - 81L
1,566 Elo+
Solo
Arachne
Arachne
Lilsleezy2502
Arachne
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 142L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 2 / 2
11,863
565
14,849
16,286
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Gonna Crumb
Hercules
18
4 / 3 / 9
11,716
558
11,162
21,528
21,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MrSlapYoNuts
Heimdallr
20
5 / 0 / 7
11,641
554
15,030
12,054
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 11
10,798
514
8,686
12,120
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
19
4 / 5 / 4
11,524
549
12,300
13,993
5,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,098
433
6,174
12,783
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Best Ymir
Kuzenbo
13
2 / 3 / 1
8,786
418
9,560
22,419
27,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
HeraMIDD
Anubis
16
4 / 4 / 1
10,079
480
9,645
14,586
7,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
17
3 / 7 / 2
10,707
510
15,483
21,713
26,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
13
1 / 8 / 1
8,287
395
8,015
16,437
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
10
10
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
2
5.5
L
0
4
0
0
L
Kuzenbo
Best Ymir
Kuzenbo
2
3
1
0.83
W
Hercules
Gonna Crumb
Hercules
4
3
9
2.83
L
Anubis
HeraMIDD
Anubis
4
4
1
1.13
L
Bellona
3
7
2
0.57
L
Arachne
1
8
1
0.19
W
Heimdallr
MrSlapYoNuts
Heimdallr
5
0
7
8.5
W
3
0
11
8.5
W
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,027
Damage
48,877
75,981
Taken
87,938
55,023
Mitigated
72,421
31,089
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,849
10,850
0
9,184
16,286
9,053
863
4,053
12,233
0
85,047
L
6,174
2,682
370
5,604
12,783
3,777
171
795
11,530
0
73,173
L
Kuzenbo
Best Ymir
Kuzenbo
9,560
3,554
0
6,454
22,419
27,549
12
7,237
13,974
31,178
0
W
Hercules
Gonna Crumb
Hercules
11,162
2,528
516
9,301
21,528
21,882
1,260
4,698
16,830
0
67,020
L
Anubis
HeraMIDD
Anubis
9,645
208
0
5,162
14,586
7,434
0
5,555
8,921
69,871
0
L
Bellona
15,483
4,502
0
6,408
21,713
26,725
643
2,002
18,462
22,924
75,685
L
Arachne
8,015
3,962
0
3,478
16,437
6,936
0
5,397
10,746
0
47,651
W
Heimdallr
MrSlapYoNuts
Heimdallr
15,030
5,758
0
7,805
12,054
6,136
2,576
2,601
9,453
0
103,914
W
8,686
301
0
3,236
12,120
12,644
0
4,450
7,670
29,039
0
W
Kukulkan
12,300
1,110
0
1,047
13,993
5,308
466
7,509
6,484
98,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
46,957
698
Minions Killed
598
0
Camps Cleared
0
2,153,776
Distance Traveled
2,038,908
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,863
565
151
7
0
498,229
5
L
Chiron
9,098
433
144
7
0
387,795
7
L
Kuzenbo
8,786
418
44
2
0
436,766
4
W
Hercules
11,716
558
134
6
0
422,832
3
L
Anubis
10,079
480
151
7
0
345,601
5
L
Bellona
10,707
510
181
9
0
420,653
0
L
Arachne
8,287
395
78
4
0
448,093
11
W
Heimdallr
11,641
554
194
9
0
384,826
7
W
Ares
10,798
514
34
2
0
452,254
8
W
Kukulkan
11,524
549
185
9
0
395,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role