Player Matchup

Geb
Geb
Jonnyj38
Geb
Level 153
God Stats
7W - 4L
1,663 SR
Queue Stats
32W - 22L
1,550 Elo+
Party 1
Cupid
Cupid
Jordan509
Cupid
Level 141
God Stats
7W - 1L
1,723 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 1
Bellona
Bellona
PTNW41
Bellona
Level 148
God Stats
20W - 13L
1,575 SR
Queue Stats
238W - 222L
1,518 Elo+
Party 1
Sol
Sol
Pepin21
Sol
Level 121
God Stats
2W - 1L
1,668 SR
Queue Stats
47W - 30L
1,561 Elo+
Party 1
Fenrir
Fenrir
ikikturtles
Fenrir
Level 138
God Stats
10W - 5L
1,566 SR
Queue Stats
104W - 73L
1,579 Elo+
Party 1
Team Averages
Level 140
1,639 SR
1,559 Elo+

VS

Team Averages
Level 116
1,524 SR
1,530 Elo+
Agni
Agni
MAGIC124356
Agni
Level 146
God Stats
3W - 7L
1,456 SR
Queue Stats
116W - 129L
1,556 Elo+
Party 2
Hercules
Hercules
Missing_Child1
Hercules
Level 81
God Stats
1W - 5L
1,401 SR
Queue Stats
400W - 405L
1,529 Elo+
Solo
Pele
Pele
Pachis96
Pele
Level 129
God Stats
3W - 4L
1,600 SR
Queue Stats
97W - 103L
1,552 Elo+
Party 2
Neith
Neith
TITUSTITUS09
Neith
Level 118
God Stats
15W - 11L
1,583 SR
Queue Stats
501W - 465L
1,493 Elo+
Party 2
Chaac
Chaac
bigbananaOP
Chaac
Level 108
God Stats
236W - 183L
1,582 SR
Queue Stats
719W - 659L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,481
548
2,499
5,262
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Jordan509
Cupid
9
2 / 1 / 4
5,654
565
5,147
5,522
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PTNW41
Bellona
10
1 / 1 / 2
6,055
606
6,243
8,304
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
10
1 / 2 / 3
5,729
573
2,304
5,622
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
10 / 0 / 1
6,794
679
7,673
6,280
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,772
577
3,365
4,472
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
7
1 / 3 / 1
5,119
512
2,435
8,229
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
9
2 / 3 / 2
5,628
563
3,076
6,065
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,825
483
3,781
5,729
1,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,501
550
3,952
9,602
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Cupid
Jordan509
Cupid
2
1
4
4
L
1
2
1
0.75
L
Hercules
1
3
1
0.5
W
Bellona
PTNW41
Bellona
1
1
2
2
L
Pele
2
3
2
1
W
Sol
1
2
3
1.25
L
0
4
1
0.13
L
0
3
0
0
W
Fenrir
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
16,609
30,990
Taken
34,097
15,283
Mitigated
15,158
13,947
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,499
282
0
1,014
5,262
2,699
0
463
4,753
11,117
0
W
Cupid
Jordan509
Cupid
5,147
2,527
25
2,679
5,522
1,344
570
0
5,522
0
32,019
L
3,365
300
0
1,191
4,472
1,237
0
1,399
3,073
35,702
0
L
Hercules
2,435
1,036
900
1,920
8,229
3,068
0
970
7,259
0
11,425
W
Bellona
PTNW41
Bellona
6,243
2,206
0
4,560
8,304
7,122
0
101
8,163
0
30,575
L
Pele
3,076
943
0
2,489
6,065
1,575
0
1,465
4,600
0
27,056
W
Sol
2,304
583
46
1,894
5,622
1,852
0
2,067
3,383
28,728
3,914
L
3,781
1,598
0
858
5,729
1,420
0
791
4,938
0
25,550
L
3,952
1,270
0
4,528
9,602
7,858
303
0
9,602
0
30,183
W
Fenrir
7,673
2,468
0
3,729
6,280
2,266
0
456
5,804
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
26,845
275
Minions Killed
277
0
Camps Cleared
0
1,048,626
Distance Traveled
970,226
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,481
548
20
2
0
219,045
1
W
Cupid
5,654
565
73
7
0
179,213
1
L
Agni
5,772
577
82
8
0
193,847
3
L
Hercules
5,119
512
20
2
0
195,995
0
W
Bellona
6,055
606
50
5
0
213,955
2
L
Pele
5,628
563
53
5
0
229,055
1
W
Sol
5,729
573
70
7
0
197,694
2
L
Neith
4,825
483
50
5
0
163,689
2
L
Chaac
5,501
550
72
7
0
187,640
0
W
Fenrir
6,794
679
62
6
0
238,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role