Player Matchup

Erlang Shen
Erlang Shen
NiTrOxRa6e
Erlang Shen
Level 78
God Stats
2W - 1L
1,842 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 1
Cerberus
Cerberus
WBGI Hydra
Cerberus
Level 29
God Stats
10W - 8L
1,565 SR
Queue Stats
31W - 26L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
kurama oo
Cliodhna
Level 143
God Stats
22W - 14L
1,634 SR
Queue Stats
51W - 46L
1,532 Elo+
Party 1
Team Averages
Level 83
1,680 SR
1,472 Elo+

VS

Team Averages
Level 62
1,499 SR
1,471 Elo+
Bellona
Bellona
Fyydz
Bellona
Level 27
God Stats
6W - 1L
1,684 SR
Queue Stats
19W - 21L
1,401 Elo+
Party 2
He Bo
He Bo
SilfinixxJR
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,618 Elo+
Party 2
Pele
Pele
iPolloi Jr
Pele
Level 42
God Stats
2W - 4L
1,314 SR
Queue Stats
19W - 22L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NiTrOxRa6e
Erlang Shen
14
5 / 5 / 8
11,084
583
9,501
16,117
9,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
WBGI Hydra
Cerberus
13
2 / 3 / 11
11,156
587
8,519
20,405
14,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
kurama oo
Cliodhna
15
7 / 4 / 5
11,544
608
19,345
13,047
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fyydz
Bellona
12
2 / 6 / 3
11,334
597
7,152
15,131
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 6
13,321
701
18,298
12,878
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 5
13,098
689
12,787
17,824
5,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
12
12
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fyydz
Bellona
2
6
3
0.58
L
Erlang Shen
NiTrOxRa6e
Erlang Shen
5
5
8
1.8
W
5
6
6
1.33
L
Cerberus
WBGI Hydra
Cerberus
2
3
11
2.5
W
5
2
5
3.75
L
Cliodhna
kurama oo
Cliodhna
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
38,237
49,569
Taken
45,833
30,414
Mitigated
19,141
14,409
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fyydz
Bellona
7,152
2,007
136
1,789
15,131
10,328
0
3,883
10,741
3,484
14,499
L
Erlang Shen
NiTrOxRa6e
Erlang Shen
9,501
4,539
0
3,929
16,117
9,799
0
6,467
9,369
0
25,569
W
18,298
1,307
410
2,694
12,878
2,889
1,266
3,011
9,765
50,158
0
L
Cerberus
WBGI Hydra
Cerberus
8,519
824
435
8,126
20,405
14,335
38
6,958
12,980
30,353
0
W
12,787
3,013
295
7,714
17,824
5,924
1,236
2,360
15,056
0
72,885
L
Cliodhna
kurama oo
Cliodhna
19,345
1,020
0
1,919
13,047
6,280
0
6,332
6,609
0
49,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
37,753
188
Minions Killed
196
6
Camps Cleared
9
1,007,148
Distance Traveled
982,895
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,334
597
22
1
0
298,060
4
L
Erlang Shen
11,084
583
24
1
2
326,804
0
W
He Bo
13,321
701
52
3
5
302,004
9
L
Cerberus
11,156
587
71
4
0
326,939
4
W
Pele
13,098
689
122
6
4
382,831
9
L
Cliodhna
11,544
608
93
5
4
353,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role