Player Matchup

Nemesis
Nemesis
Akisakio
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,408 Elo+
Party 3
Bellona
Bellona
GKillua92
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
986 Elo+
Party 3
Vulcan
Vulcan
IPlayThisF0rFun
Vulcan
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
58W - 63L
1,415 Elo+
Party 2
Ymir
Ymir
SlimAddictionz
Ymir
Level 42
God Stats
13W - 16L
1,513 SR
Queue Stats
109W - 117L
1,434 Elo+
Party 2
Anhur
Anhur
WomanHater
Anhur
Level 42
God Stats
0W - 3L
1,292 SR
Queue Stats
112W - 116L
1,437 Elo+
Party 2
Team Averages
Level 45
1,415 SR
1,336 Elo+

VS

Team Averages
Level 67
1,447 SR
1,339 Elo+
Bastet
Bastet
ConchaSenpai
Bastet
Level 85
God Stats
11W - 3L
1,583 SR
Queue Stats
27W - 28L
1,319 Elo+
Party 1
Raijin
Raijin
MaxDChico
Raijin
Level 87
God Stats
2W - 2L
1,442 SR
Queue Stats
32W - 32L
1,362 Elo+
Party 1
Ymir
Ymir
Rewcor21
Ymir
Level 24
God Stats
2W - 3L
1,429 SR
Queue Stats
31W - 34L
1,355 Elo+
Party 1
Vamana
Vamana
SADBEAR999
Vamana
Level 46
God Stats
6W - 9L
1,271 SR
Queue Stats
145W - 201L
1,292 Elo+
Solo
Neith
Neith
djcorbett98
Neith
Level 95
God Stats
3W - 3L
1,510 SR
Queue Stats
43W - 40L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akisakio
Nemesis
9
0 / 4 / 0
5,505
459
2,071
8,481
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
GKillua92
Bellona
9
0 / 2 / 0
5,615
468
1,628
6,201
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,699
475
2,438
5,971
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,432
453
4,766
10,178
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
9
1 / 4 / 1
5,581
465
4,372
6,326
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
5 / 0 / 3
7,118
593
4,059
5,070
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
MaxDChico
Raijin
12
2 / 0 / 1
7,077
590
3,773
4,375
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 2 / 9
6,638
553
3,893
10,345
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
SADBEAR999
Vamana
12
1 / 0 / 1
6,739
562
4,590
4,866
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
9 / 0 / 0
7,423
619
11,027
5,589
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Akisakio
Nemesis
0
4
0
0
W
Bastet
5
0
3
6.5
L
Bellona
GKillua92
Bellona
0
2
0
0
L
0
3
0
0
W
Raijin
MaxDChico
Raijin
2
0
1
2.5
W
Ymir
0
2
9
2.25
W
Vamana
SADBEAR999
Vamana
1
0
1
1.5
L
1
4
1
0.38
L
Anhur
1
4
1
0.38
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
27,342
37,157
Taken
30,245
13,154
Mitigated
13,136
9,348
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Akisakio
Nemesis
2,071
688
0
3,091
8,481
2,330
0
2,210
6,242
0
24,105
W
Bastet
4,059
854
0
1,329
5,070
1,501
0
951
4,083
0
44,295
L
Bellona
GKillua92
Bellona
1,628
222
0
859
6,201
4,366
260
0
5,468
4,039
15,013
L
2,438
658
0
1,476
5,971
1,628
66
1,837
4,134
32,307
0
W
Raijin
MaxDChico
Raijin
3,773
414
0
1,309
4,375
1,355
631
1,293
2,924
45,781
0
W
Ymir
3,893
922
1,923
3,911
10,345
4,100
145
2,926
7,419
15,037
0
W
Vamana
SADBEAR999
Vamana
4,590
1,250
0
1,445
4,866
4,341
566
680
4,186
0
35,331
L
4,766
522
176
3,366
10,178
3,548
0
2,874
7,304
32,303
0
L
Anhur
4,372
2,278
0
380
6,326
1,282
0
745
5,581
0
19,052
W
11,027
3,158
0
2,168
5,589
1,839
757
1,840
3,749
0
51,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
34,995
292
Minions Killed
371
0
Camps Cleared
0
1,072,020
Distance Traveled
1,162,176
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,505
459
63
5
0
261,311
3
W
Bastet
7,118
593
77
6
0
275,288
1
L
Bellona
5,615
468
51
4
0
210,022
1
L
Vulcan
5,699
475
71
6
0
212,798
5
W
Raijin
7,077
590
103
9
0
220,212
2
W
Ymir
6,638
553
17
1
0
223,710
3
W
Vamana
6,739
562
74
6
0
227,858
0
L
Ymir
5,432
453
57
5
0
193,755
1
L
Anhur
5,581
465
50
4
0
194,134
3
W
Neith
7,423
619
100
8
0
215,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role