Player Matchup

Tsukuyomi
Tsukuyomi
AnimeGxd
Tsukuyomi
Level 34
God Stats
2W - 0L
1,693 SR
Queue Stats
104W - 95L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 143
God Stats
577W - 352L
1,556 SR
Queue Stats
694W - 476L
1,545 Elo+
Party 2
Neith
Neith
SenpaiXerox
Neith
Level 11
God Stats
1W - 0L
1,309 SR
Queue Stats
14W - 9L
1,582 Elo+
Party 3
Jormungandr
Jormungandr
TheMostMagicMike
Jormungandr
Level 132
God Stats
1W - 2L
1,477 SR
Queue Stats
70W - 46L
1,666 Elo+
Party 3
Mulan
Mulan
monstergearbox2
Mulan
Level 108
God Stats
10W - 2L
1,759 SR
Queue Stats
223W - 181L
1,576 Elo+
Party 2
Team Averages
Level 86
1,559 SR
1,593 Elo+

VS

Team Averages
Level 59
1,460 SR
1,412 Elo+
Sol
Sol
Ecliipsxx
Sol
Level 26
God Stats
31W - 42L
1,379 SR
Queue Stats
69W - 81L
1,405 Elo+
Party 1
Nike
Nike
EpicCoolGuy
Nike
Level 23
God Stats
11W - 12L
1,406 SR
Queue Stats
16W - 22L
1,353 Elo+
Party 1
Mercury
Mercury
Franceotron3000
Mercury
Level 79
God Stats
49W - 43L
1,490 SR
Queue Stats
135W - 153L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Quincraftables
Cthulhu
Level 68
God Stats
81W - 81L
1,517 SR
Queue Stats
121W - 147L
1,448 Elo+
Party 1
Neith
Neith
TywubChan
Neith
Level 99
God Stats
123W - 126L
1,508 SR
Queue Stats
202W - 212L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnimeGxd
Tsukuyomi
10
4 / 3 / 1
6,477
540
4,107
6,735
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
14
8 / 0 / 1
8,204
684
6,384
7,683
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 5
5,866
489
4,703
5,223
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
TheMostMagicMike
Jormungandr
10
4 / 0 / 6
6,644
554
11,109
11,948
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 0 / 1
7,600
633
6,514
6,176
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,328
527
6,299
6,208
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
5,024
419
2,980
8,789
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 1
5,674
473
1,815
6,961
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 2
4,867
406
4,995
11,590
4,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TywubChan
Neith
8
0 / 6 / 2
4,805
400
6,864
10,325
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
4
4
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnimeGxd
Tsukuyomi
4
3
1
1.5
W
Amaterasu
8
0
1
8.5
L
2
3
1
0.83
L
0
6
0
0
L
2
2
1
1.25
L
0
4
2
0.25
W
1
1
5
3.5
W
Jormungandr
TheMostMagicMike
Jormungandr
4
0
6
7
L
Neith
TywubChan
Neith
0
6
2
0.17
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
22,953
37,765
Taken
43,873
20,237
Mitigated
14,430
15,507
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnimeGxd
Tsukuyomi
4,107
1,015
0
1,818
6,735
2,172
0
2,520
4,215
0
31,396
W
Amaterasu
6,384
2,614
0
4,814
7,683
5,169
0
3,084
4,599
0
49,837
L
6,299
2,846
0
1,727
6,208
1,747
0
16
6,192
30,022
4,334
L
2,980
435
0
1,517
8,789
3,187
0
0
8,229
0
20,590
L
1,815
991
0
60
6,961
1,887
0
687
6,207
0
30,433
L
4,995
322
445
2,972
11,590
4,878
0
5,391
6,199
20,435
0
W
4,703
1,113
0
1,753
5,223
1,898
0
1,940
3,283
0
27,629
W
Jormungandr
TheMostMagicMike
Jormungandr
11,109
4,953
0
2,870
11,948
7,420
0
2,877
9,071
40,627
0
L
Neith
TywubChan
Neith
6,864
3,487
382
4,291
10,325
2,731
0
5,015
5,310
0
26,975
W
6,514
726
0
4,252
6,176
3,578
0
0
5,581
0
48,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
26,698
397
Minions Killed
249
0
Camps Cleared
0
1,204,651
Distance Traveled
1,085,763
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,477
540
70
6
0
272,029
0
W
Amaterasu
8,204
684
115
10
0
268,641
2
L
Sol
6,328
527
74
6
0
218,584
4
L
Nike
5,024
419
45
4
0
194,251
1
L
Mercury
5,674
473
61
5
0
258,913
0
L
Cthulhu
4,867
406
36
3
0
216,364
5
W
Neith
5,866
489
51
4
0
208,313
1
W
Jormungandr
6,644
554
54
5
0
215,696
3
L
Neith
4,805
400
33
3
0
197,651
0
W
Mulan
7,600
633
107
9
0
239,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role