Player Matchup

Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Handy
Tyr
Level 120
God Stats
1W - 3L
1,363 SR
Queue Stats
109W - 150L
1,509 Elo+
Solo
Ah Puch
Ah Puch
HowToChew5Gum
Ah Puch
Level 154
God Stats
5W - 3L
1,745 SR
Queue Stats
265W - 255L
1,514 Elo+
Party 1
Achilles
Achilles
LegendsSurvive
Achilles
Level 140
God Stats
1W - 3L
1,429 SR
Queue Stats
126W - 114L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
SwashBuckler11
Amaterasu
Level 123
God Stats
0W - 3L
1,510 SR
Queue Stats
245W - 237L
1,500 Elo+
Party 1
Team Averages
Level 138
1,509 SR
1,514 Elo+

VS

Team Averages
Level 118
1,788 SR
1,611 Elo+
Horus
Horus
CaptSquirrel
Horus
Level 86
God Stats
9W - 6L
1,610 SR
Queue Stats
202W - 123L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
GirthyTheDino
Jormungandr
Level 125
God Stats
3W - 1L
1,808 SR
Queue Stats
227W - 126L
1,631 Elo+
Party 2
Chang'e
Chang'e
JaiThePie
Chang'e
Level 125
God Stats
2W - 1L
1,841 SR
Queue Stats
262W - 140L
1,604 Elo+
Party 2
Hachiman
Hachiman
SethyPrime
Hachiman
Level 127
God Stats
2W - 3L
1,799 SR
Queue Stats
215W - 112L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
xSH4D0VVST4LK3Rx
Gilgamesh
Level 127
God Stats
10W - 3L
1,884 SR
Queue Stats
263W - 148L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,234
647
1,271
1,290
207
Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Handy
Tyr
1
0 / 0 / 0
2,427
485
0
0
0
Ah Puch
5
0 / 3 / 1
3,064
613
993
3,582
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
5
1 / 0 / 0
3,394
679
1,034
3,491
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
SwashBuckler11
Amaterasu
5
0 / 1 / 0
2,947
589
1,194
3,072
1,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,663
733
771
2,166
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
GirthyTheDino
Jormungandr
7
2 / 0 / 2
4,223
845
2,319
2,735
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
JaiThePie
Chang'e
7
0 / 0 / 0
3,951
790
0
850
272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
SethyPrime
Hachiman
6
0 / 0 / 0
3,418
684
1,577
1,907
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
5
1 / 1 / 3
3,832
766
3,298
3,315
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
1
0
1
1.5
W
Jormungandr
GirthyTheDino
Jormungandr
2
0
2
3
L
Tyr
Handy
Tyr
0
0
0
0
L
Ah Puch
0
3
1
0.17
W
Chang'e
JaiThePie
Chang'e
0
0
0
0
L
Achilles
1
0
0
1
W
Hachiman
SethyPrime
Hachiman
0
0
0
0
L
Amaterasu
SwashBuckler11
Amaterasu
0
1
0
0
W
Gilgamesh
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,492
Damage
7,965
11,435
Taken
10,973
3,169
Mitigated
3,962
4,382
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,271
775
208
419
1,290
207
68
0
1,290
0
14,082
W
771
279
126
1,191
2,166
1,363
31
0
2,105
0
3,771
W
Jormungandr
GirthyTheDino
Jormungandr
2,319
1,580
0
570
2,735
1,065
165
488
2,247
18,525
0
L
Tyr
Handy
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
993
41
0
1,322
3,582
924
0
1,352
2,230
9,843
0
W
Chang'e
JaiThePie
Chang'e
0
0
0
493
850
272
300
0
850
17,738
0
L
Achilles
1,034
529
0
1,574
3,491
896
0
754
2,737
0
11,932
W
Hachiman
SethyPrime
Hachiman
1,577
761
0
832
1,907
327
0
0
1,907
0
18,778
L
Amaterasu
SwashBuckler11
Amaterasu
1,194
379
0
859
3,072
1,142
0
213
2,859
0
5,727
W
Gilgamesh
3,298
1,431
0
1,200
3,315
935
0
505
2,777
0
11,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,066
Gold Earned
19,087
102
Minions Killed
168
0
Camps Cleared
0
406,056
Distance Traveled
486,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,234
647
35
7
0
94,462
1
W
Horus
3,663
733
6
1
0
100,535
1
W
Jormungandr
4,223
845
40
8
0
99,962
1
L
Tyr
2,427
485
0
0
0
1,427
0
L
Ah Puch
3,064
613
16
3
0
97,409
1
W
Chang'e
3,951
790
53
11
0
86,142
1
L
Achilles
3,394
679
35
7
0
102,174
1
W
Hachiman
3,418
684
38
8
0
88,101
2
L
Amaterasu
2,947
589
16
3
0
110,584
1
W
Gilgamesh
3,832
766
31
6
0
111,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role