Player Matchup

Hercules
Hercules
BriamN140611
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Party 1
Zeus
Zeus
ErickRacer
Zeus
Level 107
God Stats
12W - 7L
1,574 SR
Queue Stats
341W - 374L
1,467 Elo+
Party 1
Discordia
Discordia
JH0NYY
Discordia
Level 100
God Stats
3W - 4L
1,468 SR
Queue Stats
221W - 245L
1,450 Elo+
Party 1
Team Averages
Level 96
1,514 SR
1,350 Elo+

VS

Team Averages
Level 73
1,611 SR
1,466 Elo+
King Arthur
King Arthur
BA916
King Arthur
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
38W - 41L
1,429 Elo+
Party 2
Vulcan
Vulcan
IceCrystal14
Vulcan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 167L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
SinisterSors
Danzaburou
Level 88
God Stats
1W - 1L
1,608 SR
Queue Stats
219W - 188L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BriamN140611
Hercules
11
0 / 3 / 11
7,448
677
3,054
11,475
10,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
11 / 1 / 4
9,832
894
18,008
7,258
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
JH0NYY
Discordia
13
4 / 1 / 11
8,623
784
9,053
8,298
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BA916
King Arthur
10
1 / 5 / 3
6,981
635
6,189
14,042
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
11
3 / 6 / 2
7,444
677
8,387
9,220
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SinisterSors
Danzaburou
11
1 / 4 / 3
7,085
644
6,373
12,318
7,034
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BA916
King Arthur
1
5
3
0.5
W
Hercules
BriamN140611
Hercules
0
3
11
1.83
W
11
1
4
13
L
Vulcan
3
6
2
0.67
W
Discordia
JH0NYY
Discordia
4
1
11
9.5
L
Danzaburou
SinisterSors
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
20,949
27,031
Taken
35,580
15,511
Mitigated
24,527
5,895
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BA916
King Arthur
6,189
1,102
199
1,575
14,042
14,126
0
9,245
4,332
0
14,232
W
Hercules
BriamN140611
Hercules
3,054
787
224
2,121
11,475
10,443
120
3,821
7,149
0
8,954
W
18,008
1,278
323
2,019
7,258
2,410
815
1,599
5,347
41,463
0
L
Vulcan
8,387
2,537
626
1,098
9,220
3,367
200
7,681
1,281
26,479
0
W
Discordia
JH0NYY
Discordia
9,053
959
52
1,156
8,298
2,658
283
2,880
5,124
24,970
0
L
Danzaburou
SinisterSors
Danzaburou
6,373
1,397
254
1,408
12,318
7,034
0
9,320
2,562
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
21,510
132
Minions Killed
99
3
Camps Cleared
5
620,627
Distance Traveled
601,832
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,981
635
18
2
0
220,885
0
W
Hercules
7,448
677
14
1
0
220,432
0
W
Zeus
9,832
894
67
6
2
200,494
1
L
Vulcan
7,444
677
53
5
4
169,020
1
W
Discordia
8,623
784
51
5
1
199,701
0
L
Danzaburou
7,085
644
28
3
1
211,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role