Player Matchup

Gilgamesh
Gilgamesh
Diamond I
DadSexer12
Gilgamesh
Diamond I
Level 46
God Stats
4W - 0L
2,025 SR
Queue Stats
55W - 35L
2,522 MMR
Party 1
Hera
Hera
Diamond III
Gekoscar
Hera
Diamond III
Level 160
God Stats
1W - 2L
1,495 SR
Queue Stats
132W - 126L
2,264 MMR
Solo
Xing Tian
Xing Tian
Diamond III
JustAGeb
Xing Tian
Diamond III
Level 69
God Stats
5W - 2L
1,668 SR
Queue Stats
56W - 44L
2,262 MMR
Solo
Sol
Sol
Diamond I
Lerics
Sol
Diamond I
Level 67
God Stats
7W - 3L
1,860 SR
Queue Stats
71W - 51L
2,440 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Persona5sucks
Erlang Shen
Diamond III
Level 127
God Stats
16W - 14L
1,594 SR
Queue Stats
185W - 159L
2,195 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 94
1,728 SR
2,337 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,619 SR
2,339 MMR
Merlin
Merlin
Diamond II
Pepe
Merlin
Diamond II
Level 147
God Stats
8W - 7L
1,659 SR
Queue Stats
71W - 52L
2,474 MMR
Solo
Artio
Artio
Platinum I
Rundthunder
Artio
Platinum I
Level 138
God Stats
2W - 1L
1,651 SR
Queue Stats
65W - 49L
2,214 MMR
Solo
Serqet
Serqet
Platinum II
TotalKraken
Serqet
Platinum II
Level 53
God Stats
6W - 6L
1,655 SR
Queue Stats
90W - 78L
2,114 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Xavęnue
Ah Muzen Cab
Masters
Level 147
God Stats
0W - 1L
1,479 SR
Queue Stats
140W - 118L
2,433 MMR
Solo
Thanatos
Thanatos
Diamond I
zxXVoidXxz
Thanatos
Diamond I
Level 47
God Stats
12W - 12L
1,650 SR
Queue Stats
77W - 58L
2,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DadSexer12
Gilgamesh
20
6 / 9 / 1
16,662
595
24,753
35,275
28,489
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
20
6 / 4 / 5
16,668
595
13,528
12,315
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
JustAGeb
Xing Tian
20
4 / 2 / 10
15,106
540
8,814
24,634
36,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Lerics
Sol
20
9 / 0 / 4
20,772
742
23,463
17,754
7,004
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Persona5sucks
Erlang Shen
20
2 / 6 / 7
15,613
558
12,413
22,801
12,401
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesGebCamazotz

VS

Bans
LokiOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pepe
Merlin
20
5 / 1 / 7
14,295
511
28,169
9,850
3,950
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 4 / 11
11,655
416
12,934
29,887
34,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
19
3 / 6 / 7
12,909
461
8,709
22,533
26,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Xavęnue
Ah Muzen Cab
20
3 / 5 / 1
14,529
519
11,533
18,948
6,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
zxXVoidXxz
Thanatos
20
10 / 11 / 7
13,719
490
17,014
25,000
12,125
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
27
Kills
21
21
Deaths
27
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DadSexer12
Gilgamesh
6
9
1
0.72
W
Hera
6
4
5
2.13
W
Xing Tian
JustAGeb
Xing Tian
4
2
10
4.5
W
Sol
Lerics
Sol
9
0
4
11
L
Merlin
Pepe
Merlin
5
1
7
8.5
W
Erlang Shen
Persona5sucks
Erlang Shen
2
6
7
0.92
L
0
4
11
1.38
L
Serqet
3
6
7
1.08
L
Ah Muzen Cab
Xavęnue
Ah Muzen Cab
3
5
1
0.7
L
Thanatos
zxXVoidXxz
Thanatos
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,971
Damage
78,359
112,779
Taken
106,218
89,535
Mitigated
84,415
42,489
Healing
43,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DadSexer12
Gilgamesh
24,753
6,473
92
8,434
35,275
28,489
43
13,287
20,072
9,703
101,321
W
Hera
13,528
4,077
0
2,665
12,315
4,941
1,150
5,806
5,934
130,097
0
W
Xing Tian
JustAGeb
Xing Tian
8,814
822
0
6,994
24,634
36,700
0
10,667
12,862
31,218
0
W
Sol
Lerics
Sol
23,463
12,503
0
13,995
17,754
7,004
8,786
3,070
14,632
219,971
0
L
Merlin
Pepe
Merlin
28,169
1,522
648
2,933
9,850
3,950
0
5,450
4,189
128,165
0
W
Erlang Shen
Persona5sucks
Erlang Shen
12,413
4,886
0
10,309
22,801
12,401
2,696
7,934
14,437
0
147,677
L
12,934
1,337
1,016
11,177
29,887
34,669
0
9,322
19,609
64,922
0
L
Serqet
8,709
818
0
3,513
22,533
26,951
0
13,846
8,195
2,859
33,158
L
Ah Muzen Cab
Xavęnue
Ah Muzen Cab
11,533
5,671
0
9,815
18,948
6,720
4,103
11,011
7,844
0
142,578
L
Thanatos
zxXVoidXxz
Thanatos
17,014
5,519
0
14,753
25,000
12,125
0
8,349
16,343
0
110,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,821
Gold Earned
67,107
1,007
Minions Killed
773
0
Camps Cleared
0
2,795,325
Distance Traveled
2,842,418
48
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,662
595
199
7
0
483,631
1
W
Hera
16,668
595
246
9
0
539,623
10
W
Xing Tian
15,106
540
23
1
0
626,201
12
W
Sol
20,772
742
348
12
0
554,978
13
L
Merlin
14,295
511
229
8
0
562,679
12
W
Erlang Shen
15,613
558
191
7
0
590,892
12
L
Artio
11,655
416
111
4
0
551,086
9
L
Serqet
12,909
461
40
1
0
607,575
8
L
Ah Muzen Cab
14,529
519
250
9
0
570,567
5
L
Thanatos
13,719
490
143
5
0
550,511
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role