Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Faq2
Anubis
Level 36
God Stats
3W - 0L
2,009 SR
Queue Stats
195W - 41L
1,846 Elo+
Party 1
Achilles
Achilles
SolidGuru93
Achilles
Level 99
God Stats
7W - 8L
1,518 SR
Queue Stats
312W - 284L
1,586 Elo+
Party 2
Artio
Artio
Tasdel
Artio
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 132L
1,601 Elo+
Party 2
Team Averages
Level 63
1,605 SR
1,607 Elo+

VS

Team Averages
Level 64
1,655 SR
1,654 Elo+
Medusa
Medusa
JarJartheSithL
Medusa
Level 39
God Stats
5W - 2L
1,728 SR
Queue Stats
105W - 100L
1,577 Elo+
Solo
Awilix
Awilix
TwilightEve
Awilix
Level 25
God Stats
1W - 3L
1,633 SR
Queue Stats
69W - 32L
1,732 Elo+
Party 3
Ra
Ra
WetStretch
Ra
Level 159
God Stats
4W - 3L
1,782 SR
Queue Stats
212W - 136L
1,683 Elo+
Party 3
Gilgamesh
Gilgamesh
jigglesauce
Gilgamesh
Level 62
God Stats
64W - 30L
1,768 SR
Queue Stats
121W - 47L
1,775 Elo+
Party 3
Eset
Eset
vvgb
Eset
Level 37
God Stats
0W - 1L
1,362 SR
Queue Stats
17W - 23L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 4 / 4
10,439
652
6,488
12,986
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
 
Hou Yi
13
3 / 4 / 2
7,816
489
5,113
9,389
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Faq2
Anubis
17
7 / 5 / 11
10,352
647
21,966
15,947
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SolidGuru93
Achilles
15
6 / 1 / 1
9,391
587
6,512
11,256
7,195
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Tasdel
Artio
14
2 / 1 / 7
8,436
527
1,813
8,332
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,631
539
7,075
8,144
2,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
6 / 4 / 2
8,367
523
5,353
10,733
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 9 / 5
8,727
545
8,679
12,190
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jigglesauce
Gilgamesh
14
1 / 4 / 6
8,665
542
6,766
12,783
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
vvgb
Eset
13
0 / 7 / 0
7,810
488
6,390
10,443
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
28
Kills
15
15
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
4
4
3
W
Hou Yi
 
Hou Yi
3
4
2
1
W
Anubis
Faq2
Anubis
7
5
11
2.5
L
5
4
0
1.25
W
Achilles
SolidGuru93
Achilles
6
1
1
6.5
W
Artio
Tasdel
Artio
2
1
7
5.5
L
Awilix
6
4
2
1.75
L
3
9
5
0.61
L
Gilgamesh
jigglesauce
Gilgamesh
1
4
6
1
L
Eset
vvgb
Eset
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
34,263
57,910
Taken
54,293
27,282
Mitigated
17,269
23,922
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,488
2,042
0
5,253
12,986
4,920
39
3,614
9,372
0
65,355
W
Hou Yi
 
Hou Yi
5,113
1,906
0
1,831
9,389
2,044
140
251
9,138
0
39,341
W
Anubis
Faq2
Anubis
21,966
3,022
0
10,194
15,947
7,768
135
6,634
9,224
85,401
0
L
7,075
3,411
0
1,142
8,144
2,131
811
806
7,338
0
58,038
W
Achilles
SolidGuru93
Achilles
6,512
1,610
0
3,366
11,256
7,195
460
4,713
6,069
0
48,820
W
Artio
Tasdel
Artio
1,813
514
79
3,199
8,332
5,355
377
915
7,417
24,075
0
L
Awilix
5,353
2,089
0
2,174
10,733
2,857
285
4,579
6,154
0
34,993
L
8,679
1,012
371
2,168
12,190
3,267
625
8,451
3,739
49,757
0
L
Gilgamesh
jigglesauce
Gilgamesh
6,766
1,372
0
1,935
12,783
5,980
23
7,426
5,357
5,072
32,837
L
Eset
vvgb
Eset
6,390
1,186
0
2,240
10,443
3,034
912
2,517
7,926
46,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
42,200
489
Minions Killed
453
0
Camps Cleared
0
1,521,313
Distance Traveled
1,520,884
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,439
652
127
8
0
367,310
2
W
Hou Yi
7,816
489
72
5
0
224,090
2
W
Anubis
10,352
647
135
8
0
292,297
2
L
Medusa
8,631
539
117
7
0
311,994
3
W
Achilles
9,391
587
105
7
0
284,900
0
W
Artio
8,436
527
50
3
0
352,716
5
L
Awilix
8,367
523
62
4
0
326,267
0
L
Ra
8,727
545
102
6
0
285,271
0
L
Gilgamesh
8,665
542
56
4
0
303,240
3
L
Eset
7,810
488
116
7
0
294,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role