Player Matchup

He Bo
He Bo
Fryguy2003
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 251L
1,542 Elo+
Party 2
Izanami
Izanami
JORDANZG
Izanami
Level 127
God Stats
6W - 10L
1,499 SR
Queue Stats
56W - 69L
1,425 Elo+
Party 4
Atlas
Atlas
ProjectDeathlok
Atlas
Level 47
God Stats
29W - 19L
1,669 SR
Queue Stats
133W - 142L
1,512 Elo+
Party 2
Chaac
Chaac
adrianRD
Chaac
Level 13
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 4
Vulcan
Vulcan
hi gamess
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,563 Elo+
Solo
Team Averages
Level 70
1,489 SR
1,487 Elo+

VS

Team Averages
Level 67
1,707 SR
1,526 Elo+
Bastet
Bastet
Dubb99
Bastet
Level 42
God Stats
4W - 2L
1,768 SR
Queue Stats
150W - 135L
1,547 Elo+
Party 1
Cupid
Cupid
I Am H0ff
Cupid
Level 109
God Stats
7W - 1L
1,856 SR
Queue Stats
132W - 124L
1,554 Elo+
Party 1
Ymir
Ymir
I Am RyDeR
Ymir
Level 100
God Stats
11W - 3L
1,763 SR
Queue Stats
156W - 152L
1,558 Elo+
Party 1
Olorun
Olorun
Jostillo
Olorun
Level 21
God Stats
1W - 1L
1,528 SR
Queue Stats
29W - 22L
1,462 Elo+
Party 3
Chaac
Chaac
SaharaScarab
Chaac
Level 63
God Stats
8W - 4L
1,621 SR
Queue Stats
98W - 90L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
4
0 / 1 / 0
2,941
588
262
1,837
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
JORDANZG
Izanami
1
0 / 0 / 0
2,415
483
0
0
0
4
0 / 1 / 0
2,945
589
542
2,504
664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
adrianRD
Chaac
2
0 / 3 / 0
2,711
542
316
2,723
857
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
hi gamess
Vulcan
6
0 / 1 / 0
3,404
681
971
1,700
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dubb99
Bastet
6
2 / 0 / 3
3,878
776
1,378
1,695
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
I Am H0ff
Cupid
6
0 / 0 / 2
3,341
668
540
1,148
238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,680
736
217
2,111
738
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Olorun
Jostillo
Olorun
7
1 / 0 / 1
4,051
810
808
1,852
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
2 / 0 / 0
3,556
711
759
1,885
763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dubb99
Bastet
2
0
3
3.5
L
He Bo
0
1
0
0
W
Cupid
I Am H0ff
Cupid
0
0
2
1
W
1
0
1
1.5
L
Izanami
JORDANZG
Izanami
0
0
0
0
W
Olorun
Jostillo
Olorun
1
0
1
1.5
L
0
1
0
0
W
2
0
0
2
L
Chaac
adrianRD
Chaac
0
3
0
0
L
Vulcan
hi gamess
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,091
Damage
3,702
8,764
Taken
8,691
2,171
Mitigated
2,551
1,402
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dubb99
Bastet
1,378
118
0
1,176
1,695
367
0
137
1,558
0
10,515
L
He Bo
262
104
0
407
1,837
236
0
0
1,837
8,298
0
W
Cupid
I Am H0ff
Cupid
540
340
0
372
1,148
238
465
143
1,005
0
15,428
W
217
177
505
817
2,111
738
192
524
1,587
6,410
0
L
Izanami
JORDANZG
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Jostillo
Olorun
808
374
0
970
1,852
445
0
855
881
19,396
0
L
542
259
193
206
2,504
664
0
217
2,287
6,069
0
W
759
311
0
849
1,885
763
511
0
1,885
0
10,776
L
Chaac
adrianRD
Chaac
316
240
0
96
2,723
857
0
376
2,281
0
5,273
L
Vulcan
hi gamess
Vulcan
971
298
0
500
1,700
414
0
432
1,268
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,416
Gold Earned
18,506
83
Minions Killed
153
0
Camps Cleared
0
339,500
Distance Traveled
466,626
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,878
776
31
6
0
126,775
0
L
He Bo
2,941
588
23
5
0
85,943
0
W
Cupid
3,341
668
42
8
0
82,397
1
W
Ymir
3,680
736
13
3
0
89,776
2
L
Izanami
2,415
483
0
0
0
0
0
W
Olorun
4,051
810
41
8
0
95,334
1
L
Atlas
2,945
589
14
3
0
87,487
0
W
Chaac
3,556
711
26
5
0
72,344
2
L
Chaac
2,711
542
12
2
0
78,428
0
L
Vulcan
3,404
681
34
7
0
87,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role